Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 286
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BunniesOfDoom
Medusa
Level 206
God Stats
6W - 5L
1,590 SR
Queue Stats
33W - 21L
1,571 Elo+
Solo
Nu Wa
Nu Wa
CoupeKid93
Nu Wa
Level 143
God Stats
25W - 18L
1,525 SR
Queue Stats
183W - 190L
1,483 Elo+
Solo
Ix Chel
Ix Chel
Joe_Lee20102
Ix Chel
Level 180
God Stats
6W - 7L
1,402 SR
Queue Stats
212W - 191L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
MrSyrup100
Aphrodite
Level 144
God Stats
32W - 19L
1,617 SR
Queue Stats
215W - 200L
1,477 Elo+
Solo
Team Averages
Level 192
1,527 SR
1,496 Elo+

VS

Team Averages
Level 102
1,362 SR
1,508 Elo+
Ra
Ra
MintTOP7
Ra
Level 125
God Stats
2W - 4L
1,590 SR
Queue Stats
195W - 186L
1,524 Elo+
Party 2
Rama
Rama
OT6born
Rama
Level 125
God Stats
2W - 2L
1,283 SR
Queue Stats
47W - 47L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
TheExoticdaddy
Nu Wa
Level 65
God Stats
0W - 2L
1,238 SR
Queue Stats
66W - 53L
1,485 Elo+
Party 2
Bellona
Bellona
skipjester56
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,516 Elo+
Party 3
Gilgamesh
Gilgamesh
svndlion000
Gilgamesh
Level 66
God Stats
1W - 4L
1,200 SR
Queue Stats
109W - 87L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
7 / 3 / 4
10,052
591
13,464
17,149
8,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 0 / 2
9,410
554
16,754
10,908
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
16
4 / 2 / 6
10,509
618
12,889
10,183
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Joe_Lee20102
Ix Chel
15
5 / 1 / 1
9,394
553
6,283
11,757
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Aphrodite
MrSyrup100
Aphrodite
14
2 / 1 / 2
9,272
545
4,365
14,219
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,058
533
8,189
13,362
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
OT6born
Rama
13
0 / 2 / 1
7,441
438
3,624
12,058
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 9 / 2
7,062
415
6,496
11,320
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
skipjester56
Bellona
11
1 / 3 / 1
6,701
394
5,703
16,721
14,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
svndlion000
Gilgamesh
15
3 / 2 / 1
8,874
522
7,960
17,559
7,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
22
Kills
7
7
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
4
3
W
4
0
2
5
W
Nu Wa
4
2
6
3.5
W
Ix Chel
Joe_Lee20102
Ix Chel
5
1
1
5.5
L
3
6
2
0.67
W
Aphrodite
MrSyrup100
Aphrodite
2
1
2
3
L
Rama
OT6born
Rama
0
2
1
0.25
L
0
9
2
0.11
L
Bellona
skipjester56
Bellona
1
3
1
0.5
L
Gilgamesh
svndlion000
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,755
Damage
31,972
64,216
Taken
71,020
32,954
Mitigated
34,305
28,601
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,464
2,468
0
4,013
17,149
8,773
0
3,220
13,691
0
79,685
W
16,754
8,112
0
3,744
10,908
5,459
2,276
776
9,678
0
91,178
W
Nu Wa
12,889
4,378
0
777
10,183
3,703
2,606
4,884
4,989
87,471
817
W
Ix Chel
Joe_Lee20102
Ix Chel
6,283
338
512
3,929
11,757
4,436
1,098
4,034
7,291
59,939
1,209
L
8,189
390
302
2,927
13,362
4,991
0
3,496
9,866
85,885
1,155
W
Aphrodite
MrSyrup100
Aphrodite
4,365
713
6,125
9,501
14,219
10,583
646
1,381
12,288
27,220
1,780
L
Rama
OT6born
Rama
3,624
2,946
0
3,459
12,058
4,373
339
2,741
9,317
0
57,594
L
6,496
1,006
0
522
11,320
3,268
0
6,842
4,478
31,496
1,030
L
Bellona
skipjester56
Bellona
5,703
1,655
218
4,233
16,721
14,148
374
4,560
12,161
0
25,756
L
Gilgamesh
svndlion000
Gilgamesh
7,960
2,280
0
5,778
17,559
7,525
0
5,607
11,952
0
67,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,637
Gold Earned
39,136
486
Minions Killed
446
0
Camps Cleared
0
1,592,780
Distance Traveled
1,516,425
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,052
591
95
6
0
352,468
1
W
Medusa
9,410
554
123
7
0
324,868
0
W
Nu Wa
10,509
618
132
8
0
306,019
2
W
Ix Chel
9,394
553
92
5
0
313,652
4
L
Ra
9,058
533
161
9
0
306,809
0
W
Aphrodite
9,272
545
44
3
0
295,773
9
L
Rama
7,441
438
115
7
0
291,924
0
L
Nu Wa
7,062
415
51
3
0
242,716
0
L
Bellona
6,701
394
26
2
0
323,735
0
L
Gilgamesh
8,874
522
93
5
0
351,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role