Player Matchup

Bellona
Bellona
DhastGrimm86
Bellona
Level 147
God Stats
2W - 4L
1,268 SR
Queue Stats
49W - 60L
1,486 Elo+
Party 2
Skadi
Skadi
FranckoMobius
Skadi
Level 159
God Stats
2W - 1L
1,851 SR
Queue Stats
57W - 54L
1,559 Elo+
Solo
Horus
Horus
Rose_la_fair
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
VGSGrandmaster
Jing Wei
Level 199
God Stats
0W - 2L
1,321 SR
Queue Stats
61W - 76L
1,470 Elo+
Solo
Maman Brigitte
Maman Brigitte
deadman0813
Maman Brigitte
Level 206
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,478 Elo+
Party 2
Team Averages
Level 174
1,488 SR
1,505 Elo+

VS

Team Averages
Level 141
1,356 SR
1,481 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Meatdaddy_21
Jing Wei
Level 88
God Stats
2W - 1L
1,486 SR
Queue Stats
162W - 156L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Omnipotance
Cthulhu
Level 149
God Stats
1W - 2L
1,140 SR
Queue Stats
55W - 74L
1,473 Elo+
Party 1
Surtr
Surtr
TheRubrDuky
Surtr
Level 168
God Stats
1W - 0L
1,530 SR
Queue Stats
27W - 38L
1,428 Elo+
Party 1
Sol
Sol
TheShroudedMuse
Sol
Level 144
God Stats
1W - 2L
1,127 SR
Queue Stats
38W - 53L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DhastGrimm86
Bellona
15
5 / 3 / 4
9,191
836
10,061
18,267
24,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
5 / 3 / 3
8,510
774
17,829
10,664
5,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

13
0 / 2 / 7
8,177
743
4,003
14,764
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
16
1 / 2 / 9
8,487
772
8,116
8,576
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Maman Brigitte
deadman0813
Maman Brigitte
14
1 / 3 / 5
7,776
707
6,360
11,243
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 3 / 7
9,085
826
8,589
9,795
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jing Wei
Meatdaddy_21
Jing Wei
16
1 / 1 / 10
9,215
838
11,088
5,818
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
Omnipotance
Cthulhu
15
1 / 4 / 9
8,764
797
11,113
14,953
18,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 3 / 8
8,918
811
12,501
17,201
20,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 2 / 7
9,875
898
14,650
10,821
5,420
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
12
Kills
13
13
Deaths
13
28
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
3
7
2.17
L
Bellona
DhastGrimm86
Bellona
5
3
4
2.33
L
5
3
3
2.17
W
Jing Wei
Meatdaddy_21
Jing Wei
1
1
10
6
W
Cthulhu
Omnipotance
Cthulhu
1
4
9
1.38
L
0
2
7
1.75
W
3
3
8
2.33
W
5
2
7
4.25
L
Jing Wei
1
2
9
2.75
L
Maman Brigitte
deadman0813
Maman Brigitte
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,369
Damage
57,941
63,514
Taken
58,588
57,769
Mitigated
52,878
30,619
Healing
24,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,589
951
6,544
2,862
9,795
5,456
578
437
9,123
16,752
405
L
Bellona
DhastGrimm86
Bellona
10,061
1,630
2,614
4,542
18,267
24,807
0
8,956
8,869
0
17,889
L
17,829
5,706
2,307
2,020
10,664
5,861
0
6,439
4,100
0
32,583
W
Jing Wei
Meatdaddy_21
Jing Wei
11,088
6,900
722
61
5,818
3,494
1,479
0
5,770
0
28,229
W
Cthulhu
Omnipotance
Cthulhu
11,113
925
1,486
2,610
14,953
18,266
277
2,602
11,876
21,476
1,077
L
4,003
1,381
5,711
6,682
14,764
15,761
0
7,315
7,225
0
9,013
W
12,501
3,020
1,035
3,818
17,201
20,242
355
2,807
14,143
884
16,100
W
14,650
4,307
820
4,303
10,821
5,420
3,142
514
10,214
29,448
980
L
Jing Wei
8,116
4,883
468
2,323
8,576
4,948
0
4,808
3,721
0
31,421
L
Maman Brigitte
deadman0813
Maman Brigitte
6,360
332
1,261
2,691
11,243
6,392
0
5,764
5,391
15,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,141
Gold Earned
45,857
147
Minions Killed
134
0
Camps Cleared
0
1,098,650
Distance Traveled
1,102,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,085
826
11
1
0
208,368
0
L
Bellona
9,191
836
24
2
0
234,037
0
L
Skadi
8,510
774
31
3
0
196,999
0
W
Jing Wei
9,215
838
45
4
0
223,795
0
W
Cthulhu
8,764
797
29
3
0
235,144
0
L
Horus
8,177
743
9
1
0
236,293
0
W
Surtr
8,918
811
13
1
0
232,638
0
W
Sol
9,875
898
36
3
0
202,726
0
L
Jing Wei
8,487
772
58
5
0
201,577
0
L
Maman Brigitte
7,776
707
25
2
0
229,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role