Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KangaLord
Kukulkan
Level 130
God Stats
5W - 0L
1,817 SR
Queue Stats
183W - 35L
1,794 Elo+
Party 2
Cthulhu
Cthulhu
MetroGnome1
Cthulhu
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 7L
1,951 Elo+
Party 2
Cupid
Cupid
Tarbarian1
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 29L
1,814 Elo+
Party 2
Team Averages
Level 136
1,563 SR
1,712 Elo+

VS

Team Averages
Level 138
1,359 SR
1,511 Elo+
Maui
Maui
DGNROY
Maui
Level 155
God Stats
0W - 2L
1,289 SR
Queue Stats
114W - 90L
1,603 Elo+
Party 1
Agni
Agni
FourTwenty
Agni
Level 135
God Stats
1W - 3L
1,239 SR
Queue Stats
209W - 201L
1,447 Elo+
Party 1
Olorun
Olorun
RubadubXP
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
TailsFarts01
Nike
Level 129
God Stats
6W - 12L
1,493 SR
Queue Stats
830W - 873L
1,515 Elo+
Solo
Apollo
Apollo
Treeli23
Apollo
Level 150
God Stats
1W - 3L
1,272 SR
Queue Stats
264W - 255L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 1 / 15
8,863
886
2,914
13,604
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
 
Cabrakan
11
1 / 5 / 12
7,767
777
4,916
15,661
13,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
KangaLord
Kukulkan
16
7 / 0 / 13
9,425
943
14,070
5,329
2,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
MetroGnome1
Cthulhu
16
5 / 1 / 15
9,322
932
11,301
10,960
9,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cupid
16
8 / 0 / 9
9,540
954
17,371
13,459
7,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
DGNROY
Maui
14
2 / 2 / 3
7,489
749
4,174
13,290
14,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 3 / 3
7,066
707
7,111
7,849
4,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
RubadubXP
Olorun
12
0 / 5 / 3
6,237
624
6,614
9,014
4,940
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 7 / 2
6,556
656
8,344
14,272
16,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Treeli23
Apollo
14
3 / 4 / 2
7,452
745
9,522
9,610
5,675
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
21
Kills
7
7
Deaths
21
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
15
7.5
W
Cabrakan
 
Cabrakan
1
5
12
1.4
L
Maui
DGNROY
Maui
2
2
3
1.75
L
2
3
3
1.17
W
Kukulkan
KangaLord
Kukulkan
7
0
13
13.5
W
Cthulhu
MetroGnome1
Cthulhu
5
1
15
12.5
L
Olorun
RubadubXP
Olorun
0
5
3
0.3
L
0
7
2
0.14
W
Cupid
8
0
9
12.5
L
Apollo
Treeli23
Apollo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,572
Damage
35,765
59,013
Taken
54,035
45,406
Mitigated
45,540
30,837
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,914
207
964
3,819
13,604
12,802
252
3,103
10,501
7,522
219
W
Cabrakan
 
Cabrakan
4,916
577
0
2,693
15,661
13,086
62
5,214
10,447
7,231
797
L
Maui
DGNROY
Maui
4,174
377
109
4,153
13,290
14,600
0
7,270
6,020
8,196
791
L
7,111
85
234
1,589
7,849
4,159
0
6,240
1,609
19,933
0
W
Kukulkan
KangaLord
Kukulkan
14,070
1,304
1,900
813
5,329
2,993
807
1,189
4,140
31,268
1,068
W
Cthulhu
MetroGnome1
Cthulhu
11,301
247
1,364
1,690
10,960
9,345
560
3,144
7,816
21,656
1,277
L
Olorun
RubadubXP
Olorun
6,614
2,855
2,506
1,496
9,014
4,940
0
4,818
4,196
12,563
0
L
8,344
650
543
362
14,272
16,166
0
7,534
6,738
0
16,648
W
Cupid
17,371
10,535
8,576
9,018
13,459
7,180
1,966
4,594
8,865
0
32,634
L
Apollo
Treeli23
Apollo
9,522
5,940
1,347
1,895
9,610
5,675
0
5,649
3,961
0
16,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
34,800
123
Minions Killed
78
0
Camps Cleared
0
985,230
Distance Traveled
917,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,863
886
11
1
0
214,972
0
W
Cabrakan
7,767
777
5
1
0
156,079
0
L
Maui
7,489
749
8
1
0
203,884
0
L
Agni
7,066
707
29
3
0
193,691
0
W
Kukulkan
9,425
943
39
4
0
210,569
0
W
Cthulhu
9,322
932
31
3
0
204,293
0
L
Olorun
6,237
624
10
1
0
171,377
0
L
Nike
6,556
656
15
2
0
156,484
0
W
Cupid
9,540
954
37
4
0
199,317
0
L
Apollo
7,452
745
16
2
0
192,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role