Player Matchup

Horus
Horus
 
Horus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cricri1
Anhur
Level 20
God Stats
0W - 1L
1,222 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 1
Chaac
Chaac
Jux2oRanGe
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Freya
Freya
christafari365
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,304 Elo+
Solo
Team Averages
Level 65
1,444 SR
1,454 Elo+

VS

Team Averages
Level 143
1,620 SR
1,530 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MarieWallee
Nu Wa
Level 125
God Stats
11W - 2L
1,732 SR
Queue Stats
280W - 283L
1,522 Elo+
Solo
Ravana
Ravana
loicbg73
Ravana
Level 145
God Stats
1W - 0L
1,868 SR
Queue Stats
48W - 47L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 2
4,957
991
1,896
8,390
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 1 / 0
4,396
879
719
1,875
593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Cricri1
Anhur
10
1 / 3 / 3
5,095
1,019
849
4,743
1,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
11
3 / 3 / 0
5,502
1,100
8,301
7,874
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 2 / 0
4,643
929
1,928
4,771
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 1 / 8
6,159
1,232
2,260
6,449
4,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ne Zha
 
Ne Zha
10
2 / 2 / 7
6,135
1,227
5,602
6,621
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
 
Ganesha
11
0 / 1 / 9
5,908
1,182
3,362
6,312
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 7
6,950
1,390
7,711
3,081
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
loicbg73
Ravana
11
3 / 1 / 8
6,476
1,295
5,998
4,844
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
11
11
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
2
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Guan Yu
 
Guan Yu
2
1
8
6
W
Ne Zha
 
Ne Zha
2
2
7
2.75
W
Ganesha
 
Ganesha
0
1
9
4.5
L
Anhur
Cricri1
Anhur
1
3
3
0.83
L
Chaac
3
3
0
1
W
4
0
7
7.5
L
0
2
0
0
W
Ravana
loicbg73
Ravana
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,693
Damage
24,933
27,653
Taken
27,307
13,813
Mitigated
19,963
10,181
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,896
933
2,050
4,197
8,390
4,624
0
3,966
4,424
0
4,502
L
Ah Muzen Cab
 
Ah Muzen Cab
719
147
0
0
1,875
593
0
873
1,002
0
2,135
W
Guan Yu
 
Guan Yu
2,260
265
4,061
2,896
6,449
4,492
303
365
5,968
0
3,097
W
Ne Zha
 
Ne Zha
5,602
1,043
0
1,372
6,621
3,288
553
336
6,163
0
11,432
W
Ganesha
 
Ganesha
3,362
137
343
1,081
6,312
5,943
615
793
5,478
10,608
0
L
Anhur
Cricri1
Anhur
849
131
332
0
4,743
1,611
0
1,363
3,380
0
2,778
L
Chaac
8,301
594
0
2,176
7,874
5,281
0
3,469
4,405
0
17,187
W
7,711
2,032
0
520
3,081
1,291
1,148
186
2,736
17,894
323
L
1,928
509
233
1,193
4,771
1,704
0
1,377
3,394
6,643
0
W
Ravana
loicbg73
Ravana
5,998
864
658
431
4,844
4,949
0
248
4,423
0
7,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
31,628
34
Minions Killed
54
0
Camps Cleared
0
420,352
Distance Traveled
472,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,957
991
5
1
0
92,436
0
L
Ah Muzen Cab
4,396
879
5
1
0
48,091
0
W
Guan Yu
6,159
1,232
10
2
0
105,611
0
W
Ne Zha
6,135
1,227
14
3
0
87,235
0
W
Ganesha
5,908
1,182
2
0
0
85,493
0
L
Anhur
5,095
1,019
8
2
0
89,777
0
L
Chaac
5,502
1,100
7
1
0
106,292
0
W
Nu Wa
6,950
1,390
21
4
0
89,045
0
L
Freya
4,643
929
9
2
0
83,756
0
W
Ravana
6,476
1,295
7
1
0
105,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role