Player Matchup

Neith
Neith
DustG23
Neith
Level 149
God Stats
4W - 5L
1,511 SR
Queue Stats
174W - 164L
1,544 Elo+
Solo
Terra
Terra
No_Limit_Mafia_
Terra
Level 154
God Stats
14W - 9L
1,736 SR
Queue Stats
530W - 506L
1,488 Elo+
Solo
Scylla
Scylla
Silva4jy
Scylla
Level 129
God Stats
4W - 1L
1,509 SR
Queue Stats
44W - 46L
1,397 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
biggysed
Ah Muzen Cab
Level 159
God Stats
16W - 10L
1,675 SR
Queue Stats
471W - 469L
1,467 Elo+
Party 2
Cerberus
Cerberus
silva3jy
Cerberus
Level 157
God Stats
7W - 1L
1,781 SR
Queue Stats
121W - 124L
1,449 Elo+
Party 2
Team Averages
Level 150
1,642 SR
1,469 Elo+

VS

Team Averages
Level 134
1,520 SR
1,450 Elo+
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CripilingDebt
Izanami
Level 127
God Stats
16W - 29L
1,357 SR
Queue Stats
878W - 831L
1,501 Elo+
Solo
Amaterasu
Amaterasu
Rengalio
Amaterasu
Level 159
God Stats
0W - 2L
1,316 SR
Queue Stats
142W - 146L
1,465 Elo+
Party 1
Tiamat
Tiamat
Shrederatershan
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,282 Elo+
Party 1
Pele
Pele
Sphysb
Pele
Level 128
God Stats
4W - 2L
1,925 SR
Queue Stats
44W - 50L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DustG23
Neith
8
3 / 0 / 0
4,762
794
3,636
3,583
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
3,934
656
3,002
4,422
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Silva4jy
Scylla
8
1 / 0 / 0
4,352
725
1,642
2,715
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
biggysed
Ah Muzen Cab
8
2 / 0 / 0
4,697
783
1,561
2,942
994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
silva3jy
Cerberus
6
0 / 0 / 3
4,048
675
2,063
4,594
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
5
0 / 2 / 0
3,346
558
1,112
4,567
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
6
0 / 2 / 0
3,466
578
2,250
4,740
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Rengalio
Amaterasu
6
0 / 0 / 0
3,218
536
1,268
4,119
2,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
0 / 1 / 0
3,470
578
759
4,036
2,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
Sphysb
Pele
8
0 / 2 / 0
3,852
642
1,426
5,241
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
L
Izanami
0
2
0
0
W
Neith
DustG23
Neith
3
0
0
3
W
1
1
1
1.5
L
Amaterasu
Rengalio
Amaterasu
0
0
0
0
L
0
1
0
0
W
Scylla
Silva4jy
Scylla
1
0
0
1
L
Pele
Sphysb
Pele
0
2
0
0
W
Ah Muzen Cab
biggysed
Ah Muzen Cab
2
0
0
2
W
Cerberus
silva3jy
Cerberus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
6,815
18,256
Taken
22,703
6,473
Mitigated
9,046
6,917
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,112
410
0
500
4,567
1,695
0
929
3,638
0
17,097
L
Izanami
2,250
1,746
0
1,226
4,740
1,255
0
344
4,396
0
22,390
W
Neith
DustG23
Neith
3,636
1,098
0
1,080
3,583
1,045
0
0
3,583
0
33,458
W
3,002
263
16
2,613
4,422
1,832
0
0
4,422
21,384
1,263
L
Amaterasu
Rengalio
Amaterasu
1,268
362
0
901
4,119
2,122
0
2,211
1,908
0
8,126
L
759
0
0
1,951
4,036
2,325
0
243
3,793
14,177
0
W
Scylla
Silva4jy
Scylla
1,642
491
0
472
2,715
645
0
0
2,715
23,573
0
L
Pele
Sphysb
Pele
1,426
106
0
838
5,241
1,649
0
2,811
2,430
0
25,920
W
Ah Muzen Cab
biggysed
Ah Muzen Cab
1,561
148
0
796
2,942
994
0
656
2,286
0
28,592
W
Cerberus
silva3jy
Cerberus
2,063
100
0
1,940
4,594
1,957
0
103
4,491
9,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,793
Gold Earned
17,352
215
Minions Killed
168
0
Camps Cleared
0
620,340
Distance Traveled
590,339
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,346
558
32
5
0
120,178
0
L
Izanami
3,466
578
41
7
0
109,925
0
W
Neith
4,762
794
48
8
0
106,059
0
W
Terra
3,934
656
41
7
0
151,355
0
L
Amaterasu
3,218
536
14
2
0
128,596
0
L
Tiamat
3,470
578
31
5
0
96,941
0
W
Scylla
4,352
725
46
8
0
116,960
1
L
Pele
3,852
642
50
8
0
134,699
0
W
Ah Muzen Cab
4,697
783
62
10
0
122,564
0
W
Cerberus
4,048
675
18
3
0
123,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role