Player Matchup

He Bo
He Bo
Daveiscoolin
He Bo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,413 Elo+
Party 2
Artemis
Artemis
Dreadshadow666
Artemis
Level 157
God Stats
2W - 1L
1,717 SR
Queue Stats
73W - 87L
1,481 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MorganLaFaye
Ah Muzen Cab
Level 155
God Stats
4W - 1L
1,659 SR
Queue Stats
67W - 72L
1,457 Elo+
Solo
Anubis
Anubis
ShadowSentry369
Anubis
Level 46
God Stats
3W - 0L
1,848 SR
Queue Stats
45W - 50L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
aduf
Danzaburou
Level 144
God Stats
2W - 3L
1,372 SR
Queue Stats
140W - 144L
1,469 Elo+
Solo
Team Averages
Level 125
1,619 SR
1,460 Elo+

VS

Team Averages
Level 123
1,510 SR
1,459 Elo+
Vamana
Vamana
Apollinator
Vamana
Level 148
God Stats
0W - 3L
1,214 SR
Queue Stats
89W - 104L
1,447 Elo+
Party 3
Ah Puch
Ah Puch
CRICKCRVCK
Ah Puch
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,429 Elo+
Party 1
Thoth
Thoth
POOPPYDIAPER
Thoth
Level 152
God Stats
1W - 2L
1,308 SR
Queue Stats
105W - 116L
1,509 Elo+
Solo
Ne Zha
Ne Zha
TheeEndAll
Ne Zha
Level 59
God Stats
2W - 1L
1,837 SR
Queue Stats
38W - 45L
1,413 Elo+
Party 3
Yu Huang
Yu Huang
dabuckk
Yu Huang
Level 144
God Stats
3W - 2L
1,693 SR
Queue Stats
74W - 69L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 9
12,474
960
15,423
12,277
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 9 / 8
11,020
848
11,585
15,420
5,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
MorganLaFaye
Ah Muzen Cab
20
6 / 3 / 14
11,931
918
10,548
17,183
6,918
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
2 / 3 / 16
10,355
797
6,373
11,227
4,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
aduf
Danzaburou
16
1 / 8 / 11
10,145
780
8,682
17,488
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
7 / 6 / 10
9,993
769
8,896
19,890
18,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ah Puch
CRICKCRVCK
Ah Puch
19
5 / 5 / 12
11,037
849
17,817
12,775
5,232
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
3,416
263
0
0
0
Ne Zha
TheeEndAll
Ne Zha
17
6 / 9 / 10
10,431
802
14,347
16,477
7,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
dabuckk
Yu Huang
20
7 / 4 / 14
11,850
912
24,286
10,328
4,460
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
71
24
Kills
25
26
Deaths
24
58
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vamana
7
6
10
2
L
Ah Puch
CRICKCRVCK
Ah Puch
5
5
12
2.2
W
11
3
9
5.17
W
4
9
8
0.89
W
Ah Muzen Cab
MorganLaFaye
Ah Muzen Cab
6
3
14
4.33
L
0
0
0
0
W
2
3
16
3.33
L
Ne Zha
TheeEndAll
Ne Zha
6
9
10
1.22
W
Danzaburou
aduf
Danzaburou
1
8
11
0.81
L
Yu Huang
dabuckk
Yu Huang
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,611
Damage
65,346
73,595
Taken
59,470
28,018
Mitigated
36,068
16,927
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,896
1,768
2,249
3,195
19,890
18,880
0
9,331
10,559
0
16,038
L
Ah Puch
CRICKCRVCK
Ah Puch
17,817
190
685
2,302
12,775
5,232
258
3,938
8,837
35,894
704
W
15,423
702
1,256
1,747
12,277
4,514
1,015
6,841
5,127
29,079
0
W
11,585
4,527
1,294
374
15,420
5,586
2,619
9,217
5,937
0
21,254
W
Ah Muzen Cab
MorganLaFaye
Ah Muzen Cab
10,548
2,637
1,900
4,316
17,183
6,918
1,345
9,788
6,843
0
31,469
L
0
0
0
0
0
0
0
0
0
0
0
W
6,373
61
1,296
1,819
11,227
4,760
590
4,825
5,954
12,109
0
L
Ne Zha
TheeEndAll
Ne Zha
14,347
1,297
142
499
16,477
7,496
0
5,392
11,085
0
24,153
W
Danzaburou
aduf
Danzaburou
8,682
2,844
389
2,536
17,488
6,240
192
9,951
6,981
0
26,707
L
Yu Huang
dabuckk
Yu Huang
24,286
1,112
697
1,562
10,328
4,460
0
3,135
7,193
46,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,925
Gold Earned
46,727
196
Minions Killed
167
0
Camps Cleared
0
1,194,041
Distance Traveled
918,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,993
769
27
2
0
231,576
0
L
Ah Puch
11,037
849
47
4
0
220,964
0
W
He Bo
12,474
960
42
3
0
255,096
0
W
Artemis
11,020
848
26
2
0
199,658
0
W
Ah Muzen Cab
11,931
918
51
4
0
260,308
0
L
Thoth
3,416
263
0
0
0
0
0
W
Anubis
10,355
797
21
2
0
256,943
0
L
Ne Zha
10,431
802
17
1
0
215,116
0
W
Danzaburou
10,145
780
56
4
0
222,036
0
L
Yu Huang
11,850
912
76
6
0
251,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role