Player Matchup

Gilgamesh
Gilgamesh
Eonized
Gilgamesh
Level 207
God Stats
4W - 3L
1,784 SR
Queue Stats
66W - 58L
1,612 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NinjaXK
Tsukuyomi
Level 154
God Stats
1W - 1L
1,281 SR
Queue Stats
55W - 63L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
Sĸull
Xbalanque
Level 141
God Stats
1W - 0L
1,437 SR
Queue Stats
12W - 6L
1,686 Elo+
Party 1
Sobek
Sobek
TheScotia
Sobek
Level 168
God Stats
1W - 0L
1,729 SR
Queue Stats
38W - 61L
1,495 Elo+
Party 1
Agni
Agni
devinfrisco
Agni
Level 80
God Stats
3W - 1L
1,714 SR
Queue Stats
24W - 29L
1,542 Elo+
Party 1
Team Averages
Level 150
1,589 SR
1,583 Elo+

VS

Team Averages
Level 156
1,520 SR
1,543 Elo+
Achilles
Achilles
CastofDawn
Achilles
Level 175
God Stats
5W - 8L
1,456 SR
Queue Stats
123W - 127L
1,596 Elo+
Solo
Charybdis
Charybdis
ElRatchet
Charybdis
Level 165
God Stats
0W - 2L
1,207 SR
Queue Stats
100W - 76L
1,578 Elo+
Solo
Thoth
Thoth
Rad7298
Thoth
Level 129
God Stats
7W - 20L
1,473 SR
Queue Stats
310W - 273L
1,539 Elo+
Solo
Bacchus
Bacchus
SilverReaper21
Bacchus
Level 168
God Stats
2W - 1L
1,749 SR
Queue Stats
42W - 33L
1,484 Elo+
Solo
Fenrir
Fenrir
Sinofsloth45
Fenrir
Level 144
God Stats
0W - 1L
1,715 SR
Queue Stats
206W - 172L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eonized
Gilgamesh
15
3 / 2 / 4
9,165
655
9,931
13,202
8,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
NinjaXK
Tsukuyomi
14
10 / 1 / 5
8,373
598
8,813
12,904
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
Sĸull
Xbalanque
17
5 / 0 / 5
9,917
708
9,246
7,032
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sobek
TheScotia
Sobek
12
0 / 1 / 8
7,259
519
4,252
11,625
10,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
2 / 1 / 7
8,165
583
6,980
7,899
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CastofDawn
Achilles
11
1 / 2 / 0
6,893
492
4,970
11,718
11,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
ElRatchet
Charybdis
12
0 / 4 / 0
6,752
482
4,206
11,543
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Thoth
Rad7298
Thoth
12
1 / 5 / 0
7,021
502
7,313
8,623
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 1
8,015
573
6,240
12,092
13,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Fenrir
13
1 / 6 / 2
6,818
487
5,009
16,100
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
5
5
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
CastofDawn
Achilles
1
2
0
0.5
L
Charybdis
ElRatchet
Charybdis
0
4
0
0
W
Gilgamesh
Eonized
Gilgamesh
3
2
4
2.5
W
Tsukuyomi
NinjaXK
Tsukuyomi
10
1
5
12.5
L
Thoth
Rad7298
Thoth
1
5
0
0.2
L
2
3
1
0.83
L
Fenrir
1
6
2
0.33
W
Xbalanque
Sĸull
Xbalanque
5
0
5
7.5
W
Sobek
TheScotia
Sobek
0
1
8
4
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
27,738
52,662
Taken
60,076
30,247
Mitigated
39,079
16,451
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CastofDawn
Achilles
4,970
863
0
3,093
11,718
11,626
0
3,516
8,202
583
24,102
L
Charybdis
ElRatchet
Charybdis
4,206
2,733
0
4,505
11,543
3,753
0
546
10,997
0
58,484
W
Gilgamesh
Eonized
Gilgamesh
9,931
3,452
0
2,411
13,202
8,123
0
5,626
6,908
0
70,862
W
Tsukuyomi
NinjaXK
Tsukuyomi
8,813
2,231
0
5,103
12,904
4,959
0
1,665
11,215
0
61,914
L
Thoth
Rad7298
Thoth
7,313
230
0
250
8,623
2,762
0
3,666
4,957
56,200
0
L
6,240
685
0
3,327
12,092
13,785
0
1,082
11,010
46,766
0
L
Fenrir
5,009
1,794
0
6,436
16,100
7,153
0
2,169
13,931
0
50,389
W
Xbalanque
Sĸull
Xbalanque
9,246
4,269
0
4,552
7,032
3,407
451
0
7,032
0
95,843
W
Sobek
TheScotia
Sobek
4,252
732
0
3,764
11,625
10,833
0
2,059
9,524
17,815
822
W
6,980
475
0
621
7,899
2,925
0
3,904
3,995
61,581
2,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,879
Gold Earned
35,499
508
Minions Killed
424
0
Camps Cleared
0
1,449,238
Distance Traveled
1,367,794
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,893
492
28
2
0
296,075
4
L
Charybdis
6,752
482
106
8
0
232,487
0
W
Gilgamesh
9,165
655
116
8
0
254,093
5
W
Tsukuyomi
8,373
598
78
6
0
331,544
2
L
Thoth
7,021
502
112
8
0
264,842
2
L
Bacchus
8,015
573
88
6
0
268,113
2
L
Fenrir
6,818
487
90
6
0
306,277
2
W
Xbalanque
9,917
708
178
13
0
267,624
0
W
Sobek
7,259
519
19
1
0
290,237
3
W
Agni
8,165
583
117
8
0
305,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role