Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BobRossPudinPop
Khepri
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hera
Hera
FizzyHades13198
Hera
Level 79
God Stats
27W - 13L
1,526 SR
Queue Stats
166W - 167L
1,481 Elo+
Solo
Team Averages
Level 61
1,509 SR
1,494 Elo+

VS

Team Averages
Level 66
1,502 SR
1,424 Elo+
He Bo
He Bo
Blitz88
He Bo
Level 64
God Stats
83W - 67L
1,509 SR
Queue Stats
206W - 207L
1,448 Elo+
Solo
Odin
Odin
CrustyCovers
Odin
Level 67
God Stats
3W - 2L
1,477 SR
Queue Stats
20W - 21L
1,457 Elo+
Solo
Arachne
Arachne
Lil Darkness
Arachne
Level 68
God Stats
219W - 179L
1,519 SR
Queue Stats
278W - 277L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 4 / 0
8,559
658
5,674
9,964
4,353
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 1
7,212
555
1,731
5,554
4,438
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 5 / 1
9,116
701
7,924
9,534
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Blitz88
He Bo
15
5 / 0 / 5
9,537
734
7,507
9,181
4,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 0 / 8
9,748
750
6,901
9,415
8,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Lil Darkness
Arachne
14
4 / 2 / 6
9,268
713
6,225
7,342
3,500
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
0
0.5
W
He Bo
Blitz88
He Bo
5
0
5
7.5
L
0
3
1
0.17
W
3
0
8
7
L
0
5
1
0.1
W
Arachne
Lil Darkness
Arachne
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,329
Damage
20,633
25,052
Taken
25,938
12,920
Mitigated
15,980
1,955
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,674
1,427
0
1,955
9,964
4,353
1,253
3,526
6,084
0
16,870
W
He Bo
Blitz88
He Bo
7,507
393
230
3,512
9,181
4,297
140
3,739
5,442
38,520
809
L
1,731
162
0
0
5,554
4,438
175
1,186
4,140
6,670
963
W
6,901
743
0
1,896
9,415
8,183
281
3,154
6,261
0
33,874
L
7,924
1,594
0
0
9,534
4,129
140
2,335
6,867
47,986
1,214
W
Arachne
Lil Darkness
Arachne
6,225
5,327
1,130
1,049
7,342
3,500
117
2,306
5,036
0
19,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
28,553
143
Minions Killed
129
0
Camps Cleared
0
538,993
Distance Traveled
755,665
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,559
658
35
3
0
217,891
0
W
He Bo
9,537
734
44
3
0
253,802
0
L
Khepri
7,212
555
14
1
0
122,791
0
W
Odin
9,748
750
58
4
0
264,886
0
L
Hera
9,116
701
94
7
0
198,311
2
W
Arachne
9,268
713
27
2
0
236,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role