Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
GoofOpp
Scylla
Gold II
Level 146
God Stats
3W - 2L
1,205 SR
Queue Stats
87W - 80L
1,643 MMR
Solo
Sobek
Sobek
Gold II
SiincereActs
Sobek
Gold II
Level 147
God Stats
1W - 2L
1,577 SR
Queue Stats
90W - 87L
1,482 MMR
Solo
Awilix
Awilix
Gold V
iTs-_-Sceptix
Awilix
Gold V
Level 159
God Stats
0W - 3L
1,231 SR
Queue Stats
127W - 137L
1,410 MMR
Solo
Skadi
Skadi
Gold II
ttubakiP
Skadi
Gold II
Level 140
God Stats
17W - 16L
1,698 SR
Queue Stats
251W - 243L
1,573 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,442 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,505 SR
1,530 MMR
Ra
Ra
Platinum V
 
Ra
Platinum V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
BootySlapz
Hun Batz
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,408 MMR
Solo
Bacchus
Bacchus
Gold II
GoldenxDarkness
Bacchus
Gold II
Level 182
God Stats
8W - 11L
1,539 SR
Queue Stats
234W - 237L
1,561 MMR
Solo
Xbalanque
Xbalanque
Gold II
I Will Throw225
Xbalanque
Gold II
Level 148
God Stats
1W - 3L
1,286 SR
Queue Stats
375W - 385L
1,594 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
PartYahweh
Sun Wukong
Gold I
Level 149
God Stats
32W - 24L
1,702 SR
Queue Stats
136W - 126L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 0
5,675
516
3,848
9,996
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
GoofOpp
Scylla
11
0 / 1 / 1
6,316
574
1,358
5,195
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
5,012
456
2,867
8,915
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 1 / 0
5,419
493
4,610
6,918
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
ttubakiP
Skadi
11
0 / 1 / 1
5,577
507
3,498
8,230
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LancelotOsirisSurtrAgni

VS

Bans
AresLokiNutThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 2
6,679
607
5,185
5,951
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
BootySlapz
Hun Batz
11
2 / 0 / 2
6,084
553
3,915
7,111
2,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 3
6,440
585
4,090
6,813
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
I Will Throw225
Xbalanque
11
1 / 1 / 2
6,474
589
6,148
6,483
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PartYahweh
Sun Wukong
13
3 / 0 / 0
7,618
693
6,577
7,968
4,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Ra
 
Ra
0
1
2
1
W
Hun Batz
BootySlapz
Hun Batz
2
0
2
3
W
2
0
3
3.5
L
Scylla
GoofOpp
Scylla
0
1
1
0.5
W
Xbalanque
I Will Throw225
Xbalanque
1
1
2
2
W
Sun Wukong
PartYahweh
Sun Wukong
3
0
0
3
L
0
2
0
0
L
2
1
0
2
L
Skadi
ttubakiP
Skadi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,181
Damage
25,915
39,254
Taken
34,326
17,287
Mitigated
18,771
9,296
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,848
327
0
1,751
9,996
4,077
0
0
9,996
0
41,689
W
Ra
 
Ra
5,185
313
406
1,815
5,951
2,365
0
1,694
4,057
67,750
1,337
W
Hun Batz
BootySlapz
Hun Batz
3,915
1,365
0
3,892
7,111
2,641
0
753
6,348
0
40,633
W
4,090
484
185
2,482
6,813
6,431
0
1,755
5,058
17,521
0
L
Scylla
GoofOpp
Scylla
1,358
134
0
1,157
5,195
1,665
0
1,485
3,484
53,986
1,491
W
Xbalanque
I Will Throw225
Xbalanque
6,148
1,107
0
1,683
6,483
2,445
0
536
5,947
0
56,152
W
Sun Wukong
PartYahweh
Sun Wukong
6,577
1,375
0
3,359
7,968
4,889
0
0
7,968
0
62,146
L
2,867
275
0
2,575
8,915
6,204
0
3,800
4,963
9,037
254
L
4,610
1,703
0
1,405
6,918
2,415
0
1,946
4,766
0
33,496
L
Skadi
ttubakiP
Skadi
3,498
1,465
0
2,408
8,230
2,926
0
1,165
7,065
0
43,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
33,295
335
Minions Killed
394
0
Camps Cleared
0
1,061,673
Distance Traveled
1,167,219
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,675
516
77
7
0
224,224
0
W
Ra
6,679
607
128
12
0
254,192
2
W
Hun Batz
6,084
553
66
6
0
270,425
2
W
Bacchus
6,440
585
18
2
0
220,933
2
L
Scylla
6,316
574
115
10
0
219,476
0
W
Xbalanque
6,474
589
80
7
0
202,089
0
W
Sun Wukong
7,618
693
102
9
0
219,580
0
L
Sobek
5,012
456
7
1
0
190,499
3
L
Awilix
5,419
493
56
5
0
218,920
0
L
Skadi
5,577
507
80
7
0
208,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role