Player Matchup

Nu Wa
Nu Wa
Ashinara1234
Nu Wa
Level 42
God Stats
1W - 2L
1,252 SR
Queue Stats
95W - 178L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
BonusRust
Jormungandr
Level 27
God Stats
35W - 64L
1,400 SR
Queue Stats
73W - 132L
1,375 Elo+
Party 2
Amaterasu
Amaterasu
Skytenshii_
Amaterasu
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 117L
1,459 Elo+
Party 2
Yemoja
Yemoja
funday345221
Yemoja
Level 69
God Stats
1W - 3L
1,203 SR
Queue Stats
54W - 96L
1,410 Elo+
Party 2
Izanami
Izanami
warmachine673
Izanami
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 241L
1,381 Elo+
Party 2
Team Averages
Level 79
1,371 SR
1,405 Elo+

VS

Team Averages
Level 96
1,564 SR
1,497 Elo+
Kukulkan
Kukulkan
AceAtAnything
Kukulkan
Level 65
God Stats
35W - 25L
1,551 SR
Queue Stats
170W - 197L
1,492 Elo+
Party 1
Artemis
Artemis
MDubyah
Artemis
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
249W - 272L
1,500 Elo+
Party 1
Charon
Charon
Tight__Lid
Charon
Level 77
God Stats
19W - 13L
1,580 SR
Queue Stats
27W - 33L
1,478 Elo+
Party 3
Aphrodite
Aphrodite
Weenie_HuttJrs
Aphrodite
Level 109
God Stats
9W - 6L
1,668 SR
Queue Stats
26W - 28L
1,502 Elo+
Party 3
Achilles
Achilles
vkijo
Achilles
Level 107
God Stats
65W - 77L
1,522 SR
Queue Stats
1,169W - 1,223L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,592
1,074
5,926
5,567
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
BonusRust
Jormungandr
14
2 / 0 / 1
8,353
1,044
7,763
8,787
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Skytenshii_
Amaterasu
14
1 / 1 / 3
8,375
1,047
3,517
11,459
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
0 / 1 / 2
8,535
1,067
1,957
6,211
4,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
14
1 / 0 / 4
8,936
1,117
11,643
8,021
3,799
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

310

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AceAtAnything
Kukulkan
14
0 / 1 / 1
8,656
1,082
11,433
5,734
2,594
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MDubyah
Artemis
13
0 / 0 / 1
8,160
1,020
8,207
4,174
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Tight__Lid
Charon
14
0 / 2 / 2
9,115
1,139
7,336
11,575
13,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Weenie_HuttJrs
Aphrodite
13
0 / 2 / 2
7,840
980
6,313
6,991
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
vkijo
Achilles
13
2 / 0 / 0
8,403
1,050
3,028
4,781
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
5
Kills
2
2
Deaths
5
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AceAtAnything
Kukulkan
0
1
1
0.5
W
1
0
3
2.5
W
Jormungandr
BonusRust
Jormungandr
2
0
1
2.5
L
Artemis
MDubyah
Artemis
0
0
1
0.5
W
Amaterasu
Skytenshii_
Amaterasu
1
1
3
2.5
L
Charon
Tight__Lid
Charon
0
2
2
0.5
L
Aphrodite
Weenie_HuttJrs
Aphrodite
0
2
2
0.5
W
Yemoja
0
1
2
1
L
Achilles
vkijo
Achilles
2
0
0
2
W
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,806
Damage
36,317
40,045
Taken
33,255
28,440
Mitigated
24,551
9,179
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AceAtAnything
Kukulkan
11,433
975
0
372
5,734
2,594
0
2,513
3,045
48,208
0
W
5,926
2,584
0
346
5,567
3,013
0
3,578
1,989
20,563
0
W
Jormungandr
BonusRust
Jormungandr
7,763
758
0
886
8,787
8,957
0
5,538
3,249
13,320
636
L
Artemis
MDubyah
Artemis
8,207
2,028
0
655
4,174
1,847
0
1,585
2,459
0
23,172
W
Amaterasu
Skytenshii_
Amaterasu
3,517
1,256
0
1,221
11,459
8,146
0
6,874
4,585
0
13,892
L
Charon
Tight__Lid
Charon
7,336
367
240
772
11,575
13,006
0
4,953
6,305
21,060
2,128
L
Aphrodite
Weenie_HuttJrs
Aphrodite
6,313
365
3,511
1,928
6,991
3,861
0
2,717
4,002
15,551
712
W
Yemoja
1,957
298
4,513
669
6,211
4,525
0
4,070
2,141
10,810
0
L
Achilles
vkijo
Achilles
3,028
427
0
1,505
4,781
3,243
0
2,191
2,434
0
6,117
W
Izanami
11,643
7,521
0
1,544
8,021
3,799
0
3,637
4,384
0
38,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,791
Gold Earned
42,174
154
Minions Killed
185
9
Camps Cleared
5
816,144
Distance Traveled
759,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,656
1,082
83
10
2
169,937
0
W
Nu Wa
8,592
1,074
25
3
2
148,247
0
W
Jormungandr
8,353
1,044
9
1
1
177,427
0
L
Artemis
8,160
1,020
40
5
2
174,266
0
W
Amaterasu
8,375
1,047
31
4
0
172,877
0
L
Charon
9,115
1,139
26
3
0
175,016
0
L
Aphrodite
7,840
980
31
4
1
164,167
0
W
Yemoja
8,535
1,067
13
2
0
156,062
0
L
Achilles
8,403
1,050
5
1
0
76,045
0
W
Izanami
8,936
1,117
76
10
6
161,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role