Player Matchup

Sol
Sol
Gold I
DrFistFight
Sol
Gold I
Level 158
God Stats
0W - 3L
1,319 SR
Queue Stats
150W - 105L
1,650 MMR
Party 1
Achilles
Achilles
Platinum V
MinuteWhisper34
Achilles
Platinum V
Level 148
God Stats
3W - 7L
1,244 SR
Queue Stats
364W - 336L
1,776 MMR
Party 1
Osiris
Osiris
Gold III
Xhioe
Osiris
Gold III
Level 57
God Stats
3W - 2L
1,550 SR
Queue Stats
218W - 214L
1,571 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,371 SR
1,666 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 75
1,591 SR
1,649 MMR
Ganesha
Ganesha
Platinum V
Arma54123
Ganesha
Platinum V
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 93L
1,633 MMR
Solo
Hachiman
Hachiman
Gold I
SCHMITTEEY
Hachiman
Gold I
Level 69
God Stats
10W - 6L
1,581 SR
Queue Stats
56W - 58L
1,658 MMR
Solo
Nox
Nox
Gold II
TwitchTvMegakadi
Nox
Gold II
Level 81
God Stats
4W - 1L
1,693 SR
Queue Stats
57W - 56L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,585
639
10,681
10,141
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
13
0 / 5 / 0
8,548
570
6,804
18,151
19,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
Xhioe
Osiris
15
0 / 4 / 0
8,891
593
9,457
18,669
19,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
CharonNe ZhaCthulhuAnhurThoth

VS

Bans
SobekKuzenboAthenaBacchusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arma54123
Ganesha
16
0 / 0 / 11
10,236
682
8,702
13,998
17,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
SCHMITTEEY
Hachiman
17
6 / 0 / 5
11,578
772
19,976
11,475
5,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 0 / 5
11,811
787
12,015
10,539
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Arma54123
Ganesha
0
0
11
5.5
L
0
2
0
0
L
Achilles
0
5
0
0
W
Hachiman
SCHMITTEEY
Hachiman
6
0
5
8.5
W
5
0
5
7.5
L
Osiris
Xhioe
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,942
Damage
40,693
46,961
Taken
36,012
42,666
Mitigated
28,393
7,244
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Arma54123
Ganesha
8,702
908
0
3,609
13,998
17,140
271
5,356
7,834
21,097
3,555
L
10,681
2,361
0
2,548
10,141
3,744
0
4,481
5,489
60,443
547
L
Achilles
6,804
653
0
1,560
18,151
19,706
0
7,870
9,642
0
20,790
W
Hachiman
SCHMITTEEY
Hachiman
19,976
14,441
0
5,126
11,475
5,603
2,195
3,556
7,188
0
71,604
W
12,015
1,089
0
2,481
10,539
5,650
230
2,001
7,779
64,747
1,240
L
Osiris
Xhioe
Osiris
9,457
1,779
0
3,136
18,669
19,216
0
5,657
12,168
0
27,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
33,625
172
Minions Killed
222
0
Camps Cleared
0
858,176
Distance Traveled
885,237
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,236
682
6
0
0
315,189
8
L
Sol
9,585
639
113
8
0
276,538
0
L
Achilles
8,548
570
30
2
0
272,863
0
W
Hachiman
11,578
772
99
7
0
267,628
0
W
Nox
11,811
787
117
8
0
302,420
0
L
Osiris
8,891
593
29
2
0
308,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role