Player Matchup

Medusa
Medusa
 
Medusa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 156
God Stats
158W - 176L
1,518 SR
Queue Stats
313W - 401L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
HarryPjotr
Nu Wa
Level 144
God Stats
4W - 1L
1,677 SR
Queue Stats
479W - 463L
1,512 Elo+
Party 1
Tyr
Tyr
Only1DragonRage
Tyr
Level 166
God Stats
87W - 122L
1,456 SR
Queue Stats
551W - 655L
1,481 Elo+
Party 1
Bacchus
Bacchus
SheroG
Bacchus
Level 145
God Stats
23W - 17L
1,593 SR
Queue Stats
405W - 446L
1,452 Elo+
Party 1
Team Averages
Level 131
1,549 SR
1,472 Elo+

VS

Team Averages
Level 91
1,435 SR
1,464 Elo+
Horus
Horus
Defez777
Horus
Level 102
God Stats
27W - 21L
1,522 SR
Queue Stats
361W - 403L
1,427 Elo+
Solo
Fenrir
Fenrir
JCMetro
Fenrir
Level 38
God Stats
3W - 4L
1,374 SR
Queue Stats
39W - 47L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
LigmaVictim5
Hou Yi
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,501 Elo+
Solo
Ix Chel
Ix Chel
LuznaDupa
Ix Chel
Level 30
God Stats
4W - 3L
1,534 SR
Queue Stats
43W - 47L
1,456 Elo+
Party 2
Zeus
Zeus
tola-fra74
Zeus
Level 129
God Stats
1W - 1L
1,242 SR
Queue Stats
13W - 12L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 2 / 0
5,750
523
6,829
7,077
2,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BlackVenom1996
Jormungandr
10
1 / 1 / 0
5,192
472
3,537
10,304
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
9
0 / 2 / 0
5,282
480
3,276
4,306
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 2
5,154
469
3,909
9,468
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SheroG
Bacchus
6
0 / 0 / 0
4,271
388
132
2,307
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Defez777
Horus
10
1 / 0 / 3
6,005
546
1,633
10,293
6,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
JCMetro
Fenrir
12
2 / 0 / 2
6,498
591
3,459
10,030
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
11
1 / 1 / 1
6,579
598
5,469
7,454
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
LuznaDupa
Ix Chel
13
0 / 1 / 1
7,255
660
8,094
7,807
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 0
6,913
628
3,790
5,074
1,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
Jormungandr
BlackVenom1996
Jormungandr
1
1
0
1
W
Horus
Defez777
Horus
1
0
3
2.5
L
Nu Wa
0
2
0
0
W
Fenrir
JCMetro
Fenrir
2
0
2
3
W
Hou Yi
1
1
1
1.5
W
Ix Chel
LuznaDupa
Ix Chel
0
1
1
0.5
L
0
1
2
1
L
Bacchus
SheroG
Bacchus
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,683
Damage
22,445
33,462
Taken
40,658
20,415
Mitigated
18,693
13,995
Healing
23,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,829
3,930
0
2,941
7,077
2,574
0
0
7,077
27
46,303
L
Jormungandr
BlackVenom1996
Jormungandr
3,537
632
0
3,982
10,304
7,934
0
6,144
3,590
35,687
0
W
Horus
Defez777
Horus
1,633
744
374
5,879
10,293
6,592
0
361
9,888
0
23,023
L
Nu Wa
3,276
590
0
522
4,306
1,437
0
2,061
2,245
28,122
0
W
Fenrir
JCMetro
Fenrir
3,459
705
0
5,925
10,030
4,041
0
840
9,145
0
52,648
W
Hou Yi
5,469
2,581
0
3,774
7,454
3,132
0
218
7,236
0
52,428
W
Ix Chel
LuznaDupa
Ix Chel
8,094
1,404
311
4,105
7,807
3,296
0
3,115
4,127
58,315
1,719
L
3,909
848
0
4,645
9,468
7,271
0
2,268
7,080
56
17,106
L
Bacchus
SheroG
Bacchus
132
0
0
1,905
2,307
1,199
0
451
1,856
11,464
299
W
3,790
412
0
3,165
5,074
1,632
602
1,953
3,121
56,885
2,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
33,250
216
Minions Killed
398
0
Camps Cleared
0
899,300
Distance Traveled
1,065,945
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,750
523
66
6
0
217,162
0
L
Jormungandr
5,192
472
45
4
0
204,924
0
W
Horus
6,005
546
32
3
0
230,632
0
L
Nu Wa
5,282
480
51
5
0
144,948
0
W
Fenrir
6,498
591
91
8
0
273,110
2
W
Hou Yi
6,579
598
80
7
0
189,100
0
W
Ix Chel
7,255
660
97
9
0
187,451
1
L
Tyr
5,154
469
26
2
0
229,323
0
L
Bacchus
4,271
388
28
3
0
102,943
0
W
Zeus
6,913
628
98
9
0
185,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role