Player Matchup

Sylvanus
Sylvanus
Gold V
Jerothy
Sylvanus
Gold V
Level 147
God Stats
7W - 6L
1,714 SR
Queue Stats
15W - 14L
1,621 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
XxKrucifixXx33
Cu Chulainn
Gold II
Level 134
God Stats
88W - 93L
1,587 SR
Queue Stats
123W - 121L
1,666 MMR
Solo
Mercury
Mercury
Gold II
mikelke01
Mercury
Gold II
Level 176
God Stats
1W - 3L
1,633 SR
Queue Stats
48W - 37L
1,674 MMR
Solo
Olorun
Olorun
Gold III
trashman2000
Olorun
Gold III
Level 129
God Stats
3W - 5L
1,668 SR
Queue Stats
14W - 10L
1,724 MMR
Party 1
Poseidon
Poseidon
Gold I
xxxzubydooxxx
Poseidon
Gold I
Level 158
God Stats
3W - 3L
1,894 SR
Queue Stats
188W - 180L
1,675 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,699 SR
1,672 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,550 SR
1,672 MMR
Ao Kuang
Ao Kuang
Platinum IV
Brumall
Ao Kuang
Platinum IV
Level 127
God Stats
1W - 1L
1,596 SR
Queue Stats
339W - 308L
1,679 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Scholaryore
Xing Tian
Platinum IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 72L
1,658 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
SilverReaper21
Nu Wa
Platinum IV
Level 168
God Stats
17W - 12L
1,490 SR
Queue Stats
117W - 102L
1,687 MMR
Solo
Anhur
Anhur
Platinum III
SplashKinggg
Anhur
Platinum III
Level 158
God Stats
36W - 27L
1,664 SR
Queue Stats
562W - 556L
1,663 MMR
Solo
Bellona
Bellona
Gold II
renzo767
Bellona
Gold II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jerothy
Sylvanus
7
1 / 4 / 2
4,934
493
3,096
10,680
7,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
XxKrucifixXx33
Cu Chulainn
9
0 / 5 / 0
4,949
495
4,401
8,616
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
mikelke01
Mercury
8
0 / 4 / 1
4,688
469
1,078
9,799
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
9
1 / 3 / 2
5,112
511
6,672
7,076
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
xxxzubydooxxx
Poseidon
10
1 / 4 / 0
5,460
546
2,338
5,629
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Sun WukongNutCharonArachne

VS

Bans
Morgan Le FayAresOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brumall
Ao Kuang
12
9 / 0 / 4
6,989
699
8,140
8,329
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Scholaryore
Xing Tian
9
2 / 1 / 7
5,804
580
4,075
8,257
4,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 5
6,695
670
6,723
4,428
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 2
6,214
621
5,007
6,094
2,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
renzo767
Bellona
13
3 / 0 / 1
7,647
765
4,807
9,222
9,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
20
20
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Brumall
Ao Kuang
9
0
4
11
L
Sylvanus
Jerothy
Sylvanus
1
4
2
0.5
W
Xing Tian
Scholaryore
Xing Tian
2
1
7
5.5
W
4
0
5
6.5
W
2
2
2
1.5
L
Cu Chulainn
XxKrucifixXx33
Cu Chulainn
0
5
0
0
L
Mercury
mikelke01
Mercury
0
4
1
0.13
W
Bellona
renzo767
Bellona
3
0
1
3.5
L
Olorun
1
3
2
0.67
L
Poseidon
xxxzubydooxxx
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,585
Damage
28,752
41,800
Taken
36,330
17,763
Mitigated
20,745
10,696
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Brumall
Ao Kuang
8,140
1,718
0
5,449
8,329
3,062
0
2,320
6,009
46,941
0
L
Sylvanus
Jerothy
Sylvanus
3,096
594
660
2,249
10,680
7,087
0
6,161
4,329
11,045
0
W
Xing Tian
Scholaryore
Xing Tian
4,075
803
0
1,679
8,257
4,955
0
5,168
3,089
16,655
0
W
6,723
1,762
0
1,816
4,428
1,461
141
1,492
2,936
43,207
979
W
5,007
2,845
0
2,229
6,094
2,196
812
3,005
3,089
0
49,574
L
Cu Chulainn
XxKrucifixXx33
Cu Chulainn
4,401
795
0
1,156
8,616
3,494
0
1,443
7,141
0
37,297
L
Mercury
mikelke01
Mercury
1,078
398
0
3,819
9,799
2,924
0
3,281
6,288
0
26,990
W
Bellona
renzo767
Bellona
4,807
2,146
0
5,461
9,222
9,071
0
0
9,222
0
64,001
L
Olorun
6,672
4,672
330
1,792
7,076
2,659
0
3,348
3,656
41,505
0
L
Poseidon
xxxzubydooxxx
Poseidon
2,338
424
0
690
5,629
1,599
0
3,737
1,691
39,667
1,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,143
Gold Earned
33,349
284
Minions Killed
376
0
Camps Cleared
0
935,940
Distance Traveled
991,968
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,989
699
78
8
0
230,257
0
L
Sylvanus
4,934
493
11
1
0
171,061
4
W
Xing Tian
5,804
580
13
1
0
185,295
2
W
Nu Wa
6,695
670
73
7
0
210,824
4
W
Anhur
6,214
621
90
9
0
175,875
0
L
Cu Chulainn
4,949
495
55
6
0
197,563
0
L
Mercury
4,688
469
62
6
0
208,078
0
W
Bellona
7,647
765
122
12
0
189,717
2
L
Olorun
5,112
511
68
7
0
178,947
1
L
Poseidon
5,460
546
88
9
0
180,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role