Player Matchup

Yu Huang
Yu Huang
OffDatDank
Yu Huang
Level 88
God Stats
4W - 3L
1,471 SR
Queue Stats
238W - 200L
1,534 Elo+
Solo
Zeus
Zeus
Seahawks1911
Zeus
Level 109
God Stats
1W - 1L
1,533 SR
Queue Stats
77W - 65L
1,510 Elo+
Solo
Cthulhu
Cthulhu
SweetWheel9680
Cthulhu
Level 99
God Stats
2W - 0L
1,715 SR
Queue Stats
83W - 94L
1,469 Elo+
Party 2
Scylla
Scylla
Young_Gara
Scylla
Level 120
God Stats
3W - 3L
1,446 SR
Queue Stats
167W - 176L
1,477 Elo+
Solo
Xbalanque
Xbalanque
dale2312
Xbalanque
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 40L
1,488 Elo+
Party 2
Team Averages
Level 104
1,533 SR
1,495 Elo+

VS

Team Averages
Level 92
1,506 SR
1,475 Elo+
Freya
Freya
IAmEggplant
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,448 Elo+
Party 1
Charybdis
Charybdis
RegenYu
Charybdis
Level 41
God Stats
0W - 1L
1,271 SR
Queue Stats
29W - 32L
1,488 Elo+
Party 1
Ravana
Ravana
Skri11s
Ravana
Level 191
God Stats
0W - 1L
1,540 SR
Queue Stats
106W - 97L
1,433 Elo+
Solo
Nox
Nox
VietnamYoda
Nox
Level 68
God Stats
1W - 1L
1,718 SR
Queue Stats
29W - 34L
1,467 Elo+
Party 1
Geb
Geb
b4lstatical
Geb
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
OffDatDank
Yu Huang
16
3 / 1 / 7
9,078
908
6,554
9,080
4,685
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
11 / 4 / 6
9,244
924
11,659
8,979
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 13
8,272
827
6,403
11,198
12,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Young_Gara
Scylla
14
0 / 1 / 8
7,945
795
4,350
4,264
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
dale2312
Xbalanque
15
3 / 1 / 10
9,051
905
11,822
8,320
3,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
6,847
685
5,583
7,994
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
RegenYu
Charybdis
13
2 / 5 / 6
7,804
780
8,756
9,999
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Skri11s
Ravana
17
6 / 2 / 0
8,911
891
5,680
6,504
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 4
7,032
703
4,693
6,398
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 4
7,854
785
10,805
12,857
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
19
Kills
10
10
Deaths
19
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Yu Huang
OffDatDank
Yu Huang
3
1
7
6.5
L
Charybdis
RegenYu
Charybdis
2
5
6
1
W
11
4
6
3.5
L
Ravana
Skri11s
Ravana
6
2
0
3
W
2
3
13
2.83
L
0
3
4
0.67
W
Scylla
Young_Gara
Scylla
0
1
8
4
L
2
4
4
1
W
Xbalanque
dale2312
Xbalanque
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,788
Damage
35,517
41,841
Taken
43,752
27,052
Mitigated
28,874
15,232
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,583
1,804
361
683
7,994
3,371
0
6,462
1,532
8,835
0
W
Yu Huang
OffDatDank
Yu Huang
6,554
406
947
1,181
9,080
4,685
0
5,237
3,787
24,500
305
L
Charybdis
RegenYu
Charybdis
8,756
3,069
261
1,208
9,999
4,755
0
7,304
2,695
0
16,973
W
11,659
325
677
963
8,979
4,342
471
4,327
4,558
16,679
428
L
Ravana
Skri11s
Ravana
5,680
594
265
1,652
6,504
7,213
0
2,836
3,668
578
13,886
W
6,403
107
3,068
2,055
11,198
12,499
0
4,859
6,117
13,225
470
L
4,693
207
445
911
6,398
3,010
0
4,538
1,860
14,195
0
W
Scylla
Young_Gara
Scylla
4,350
393
579
390
4,264
1,738
294
2,072
2,056
13,909
0
L
10,805
316
445
1,939
12,857
10,525
0
6,999
5,858
19,095
430
W
Xbalanque
dale2312
Xbalanque
11,822
6,126
2,268
3,104
8,320
3,788
1,274
5,061
3,103
0
23,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
38,448
125
Minions Killed
91
0
Camps Cleared
0
995,439
Distance Traveled
910,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,847
685
18
2
0
160,583
0
W
Yu Huang
9,078
908
44
4
0
227,236
0
L
Charybdis
7,804
780
20
2
0
167,006
0
W
Zeus
9,244
924
8
1
0
172,509
0
L
Ravana
8,911
891
16
2
0
214,863
0
W
Cthulhu
8,272
827
6
1
0
202,138
0
L
Nox
7,032
703
28
3
0
175,489
0
W
Scylla
7,945
795
33
3
0
192,665
0
L
Geb
7,854
785
9
1
0
192,868
0
W
Xbalanque
9,051
905
34
3
0
200,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role