Player Matchup

Freya
Freya
Lordgalino34
Freya
Level 117
God Stats
22W - 8L
1,708 SR
Queue Stats
141W - 119L
1,488 Elo+
Party 1
Hercules
Hercules
RASinicOLA
Hercules
Level 250
God Stats
6W - 13L
1,318 SR
Queue Stats
300W - 299L
1,519 Elo+
Party 2
Anubis
Anubis
diegolte
Anubis
Level 64
God Stats
36W - 36L
1,476 SR
Queue Stats
175W - 174L
1,499 Elo+
Solo
Thor
Thor
iSLeeeeB
Thor
Level 145
God Stats
9W - 5L
1,618 SR
Queue Stats
111W - 113L
1,486 Elo+
Party 2
Ymir
Ymir
joaozinxz__
Ymir
Level 80
God Stats
6W - 4L
1,355 SR
Queue Stats
160W - 164L
1,392 Elo+
Party 1
Team Averages
Level 131
1,495 SR
1,477 Elo+

VS

Team Averages
Level 105
1,532 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GoodChainBR
Serqet
Level 87
God Stats
1W - 2L
1,438 SR
Queue Stats
30W - 47L
1,432 Elo+
Solo
Agni
Agni
TheJAXX
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,466 Elo+
Solo
Bellona
Bellona
Valentin12345261
Bellona
Level 74
God Stats
3W - 2L
1,720 SR
Queue Stats
46W - 47L
1,450 Elo+
Solo
Ymir
Ymir
maceioda
Ymir
Level 129
God Stats
5W - 8L
1,504 SR
Queue Stats
200W - 201L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,976
543
3,750
6,784
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
RASinicOLA
Hercules
12
2 / 1 / 1
6,895
627
9,064
12,162
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
diegolte
Anubis
11
1 / 0 / 2
6,228
566
4,143
8,320
3,375
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thor
13
5 / 1 / 3
6,834
621
6,901
7,900
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 3
5,864
533
3,290
9,290
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 3
6,560
596
6,878
4,892
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
10
1 / 3 / 0
5,449
495
2,480
9,357
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
TheJAXX
Agni
11
1 / 3 / 0
6,096
554
6,071
6,414
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 1
6,365
579
6,817
12,524
9,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
2 / 2 / 3
6,317
574
5,672
10,165
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
7
7
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
3
4.5
L
Serqet
1
3
0
0.33
W
3
2
0
1.5
W
Hercules
RASinicOLA
Hercules
2
1
1
2.5
L
Agni
TheJAXX
Agni
1
3
0
0.33
L
0
2
1
0.25
W
Anubis
diegolte
Anubis
1
0
2
2
W
Thor
5
1
3
6.5
W
0
3
3
0.5
L
Ymir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,148
Damage
27,918
44,456
Taken
43,352
26,921
Mitigated
26,094
20,507
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,878
2,826
0
2,057
4,892
1,810
0
2,388
2,504
0
50,512
L
Serqet
2,480
636
0
1,427
9,357
4,178
0
850
8,507
0
40,382
W
3,750
1,400
0
3,463
6,784
2,410
0
1,399
5,385
36,244
0
W
Hercules
RASinicOLA
Hercules
9,064
3,702
0
7,720
12,162
11,104
0
0
12,077
0
51,747
L
Agni
TheJAXX
Agni
6,071
514
0
750
6,414
1,786
0
2,144
4,270
40,638
691
L
6,817
2,593
0
4,875
12,524
9,616
0
0
11,538
0
51,399
W
Anubis
diegolte
Anubis
4,143
131
0
4,255
8,320
3,375
0
4,187
3,571
45,675
0
W
Thor
6,901
2,113
0
3,270
7,900
2,922
0
1,916
5,832
0
44,033
W
3,290
922
0
1,799
9,290
7,110
0
3,044
6,200
23,439
1,254
L
Ymir
5,672
1,240
0
1,747
10,165
8,704
0
5,767
4,398
24,451
1,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
30,787
326
Minions Killed
334
0
Camps Cleared
0
1,173,146
Distance Traveled
1,146,733
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,560
596
81
7
0
194,052
4
L
Serqet
5,449
495
65
6
0
267,001
0
W
Freya
5,976
543
48
4
0
236,517
0
W
Hercules
6,895
627
82
7
0
229,319
1
L
Agni
6,096
554
74
7
0
215,339
3
L
Bellona
6,365
579
81
7
0
256,875
0
W
Anubis
6,228
566
82
7
0
227,830
4
W
Thor
6,834
621
75
7
0
271,017
2
W
Ymir
5,864
533
39
4
0
208,463
0
L
Ymir
6,317
574
33
3
0
213,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role