Player Matchup

Mercury
Mercury
BeardieDaPirate
Mercury
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,582 Elo+
Party 1
Cerberus
Cerberus
Fronkowski
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,536 Elo+
Party 1
Scylla
Scylla
HarryHard
Scylla
Level 147
God Stats
2W - 2L
1,553 SR
Queue Stats
31W - 43L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
SoftPreτzel
Heimdallr
Level 83
God Stats
8W - 9L
1,497 SR
Queue Stats
93W - 103L
1,466 Elo+
Party 1
Ra
Ra
dablow18
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,463 Elo+
Party 1
Team Averages
Level 93
1,510 SR
1,511 Elo+

VS

Team Averages
Level 81
1,592 SR
1,605 Elo+
Discordia
Discordia
GraniteGobbler85
Discordia
Level 55
God Stats
5W - 6L
1,495 SR
Queue Stats
103W - 101L
1,533 Elo+
Solo
Chaac
Chaac
LostSarten
Chaac
Level 36
God Stats
3W - 2L
1,582 SR
Queue Stats
199W - 158L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Naexes
Danzaburou
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 74L
1,653 Elo+
Party 2
Pele
Pele
TheGalaxxy
Pele
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 80L
1,631 Elo+
Party 2
Bacchus
Bacchus
disciple36
Bacchus
Level 104
God Stats
3W - 3L
1,883 SR
Queue Stats
66W - 58L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,950
495
2,109
7,513
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Fronkowski
Cerberus
11
1 / 1 / 0
5,778
578
2,150
8,253
6,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
HarryHard
Scylla
9
1 / 2 / 1
5,104
510
4,209
4,104
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SoftPreτzel
Heimdallr
8
2 / 4 / 0
4,841
484
4,473
9,873
3,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,615
462
1,387
6,420
2,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
11
1 / 1 / 4
5,965
597
4,537
5,087
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
12
1 / 1 / 0
7,122
712
4,498
7,794
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Naexes
Danzaburou
10
4 / 1 / 4
6,619
662
7,385
5,766
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
6 / 1 / 1
5,979
598
4,019
8,642
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
disciple36
Bacchus
9
0 / 1 / 8
5,835
584
3,825
6,195
5,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
12
12
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Cerberus
Fronkowski
Cerberus
1
1
0
1
W
Discordia
1
1
4
3
L
Scylla
HarryHard
Scylla
1
2
1
0.75
W
Chaac
1
1
0
1
W
Danzaburou
Naexes
Danzaburou
4
1
4
6
L
Heimdallr
SoftPreτzel
Heimdallr
2
4
0
0.5
W
6
1
1
6.5
L
0
3
1
0.17
W
Bacchus
disciple36
Bacchus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,328
Damage
24,264
36,163
Taken
33,484
17,529
Mitigated
17,036
8,260
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,109
1,162
0
1,085
7,513
2,994
0
2,015
5,498
0
30,150
L
Cerberus
Fronkowski
Cerberus
2,150
307
0
3,260
8,253
6,822
0
0
8,253
41,818
0
W
Discordia
4,537
390
0
1,827
5,087
1,695
382
2,642
2,445
41,369
2,387
L
Scylla
HarryHard
Scylla
4,209
403
0
311
4,104
1,291
0
1,697
2,407
27,494
0
W
Chaac
4,498
978
0
2,317
7,794
4,488
0
2,050
5,744
0
59,086
W
Danzaburou
Naexes
Danzaburou
7,385
4,374
0
2,067
5,766
2,150
1,123
822
4,944
0
39,798
L
Heimdallr
SoftPreτzel
Heimdallr
4,473
2,551
0
2,597
9,873
3,624
0
1,313
8,560
0
30,474
W
4,019
1,200
0
2,161
8,642
3,336
321
860
7,782
0
33,539
L
1,387
269
300
707
6,420
2,798
0
3,082
3,338
5,711
0
W
Bacchus
disciple36
Bacchus
3,825
708
0
1,560
6,195
5,367
90
1,372
4,823
15,307
2,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,288
Gold Earned
31,520
251
Minions Killed
321
0
Camps Cleared
0
936,266
Distance Traveled
1,065,184
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,950
495
54
5
0
232,780
1
L
Cerberus
5,778
578
98
10
0
168,674
2
W
Discordia
5,965
597
70
7
0
194,435
0
L
Scylla
5,104
510
50
5
0
198,812
1
W
Chaac
7,122
712
108
11
0
204,207
1
W
Danzaburou
6,619
662
63
6
0
192,317
0
L
Heimdallr
4,841
484
46
5
0
192,440
0
W
Pele
5,979
598
58
6
0
247,080
0
L
Ra
4,615
462
3
0
0
143,560
3
W
Bacchus
5,835
584
22
2
0
227,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role