Player Matchup

Hachiman
Hachiman
ElConejoMaloUwu
Hachiman
Level 20
God Stats
0W - 3L
1,191 SR
Queue Stats
17W - 22L
1,423 Elo+
Party 1
Eset
Eset
JEZSRLY
Eset
Level 149
God Stats
7W - 6L
1,482 SR
Queue Stats
271W - 235L
1,452 Elo+
Party 1
Bellona
Bellona
ZonderG
Bellona
Level 12
God Stats
2W - 1L
1,835 SR
Queue Stats
6W - 6L
1,501 Elo+
Party 1
Thanatos
Thanatos
Zyzzz98
Thanatos
Level 9
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 12L
1,336 Elo+
Party 1
Athena
Athena
teayea
Athena
Level 35
God Stats
1W - 2L
1,708 SR
Queue Stats
73W - 94L
1,499 Elo+
Solo
Team Averages
Level 45
1,499 SR
1,442 Elo+

VS

Team Averages
Level 33
1,485 SR
1,387 Elo+
Hachiman
Hachiman
DrStifler
Hachiman
Level 18
God Stats
3W - 1L
1,366 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Duke097
Chaac
Level 33
God Stats
3W - 0L
1,694 SR
Queue Stats
10W - 8L
1,290 Elo+
Solo
Thoth
Thoth
Johnyboy2nd
Thoth
Level 37
God Stats
3W - 9L
1,083 SR
Queue Stats
106W - 99L
1,311 Elo+
Solo
Sylvanus
Sylvanus
Misty2323
Sylvanus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ToddMcnuty
Tsukuyomi
Level 47
God Stats
2W - 2L
1,780 SR
Queue Stats
13W - 18L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 5 / 1
7,203
400
5,926
12,529
3,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Eset
JEZSRLY
Eset
15
2 / 4 / 2
9,128
507
14,239
10,655
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
ZonderG
Bellona
14
1 / 4 / 1
7,957
442
10,329
21,031
18,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Zyzzz98
Thanatos
14
2 / 6 / 1
8,799
489
1,793
15,486
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
teayea
Athena
12
1 / 4 / 1
8,091
450
4,571
19,358
18,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrStifler
Hachiman
17
7 / 0 / 7
10,982
610
15,470
11,691
5,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Duke097
Chaac
16
4 / 2 / 1
10,851
603
16,441
18,338
19,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 3 / 0
9,518
529
1,119
10,442
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Misty2323
Sylvanus
15
4 / 0 / 10
10,128
563
7,955
15,265
16,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
ToddMcnuty
Tsukuyomi
19
7 / 1 / 9
11,109
617
14,792
11,631
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
23
23
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DrStifler
Hachiman
7
0
7
10.5
W
Chaac
Duke097
Chaac
4
2
1
2.25
L
Hachiman
0
5
1
0.1
L
Eset
JEZSRLY
Eset
2
4
2
0.75
W
1
3
0
0.33
W
Sylvanus
Misty2323
Sylvanus
4
0
10
9
W
Tsukuyomi
ToddMcnuty
Tsukuyomi
7
1
9
11.5
L
Bellona
ZonderG
Bellona
1
4
1
0.38
L
Thanatos
Zyzzz98
Thanatos
2
6
1
0.42
L
Athena
teayea
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
55,777
79,059
Taken
67,367
50,943
Mitigated
50,582
23,230
Healing
29,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DrStifler
Hachiman
15,470
11,780
0
7,439
11,691
5,246
2,532
2,987
8,598
0
86,668
W
Chaac
Duke097
Chaac
16,441
3,501
0
5,012
18,338
19,612
202
173
17,127
9,374
77,499
L
Hachiman
5,926
3,714
0
2,602
12,529
3,614
0
1,877
10,652
0
45,967
L
Eset
JEZSRLY
Eset
14,239
1,223
349
1,599
10,655
3,763
0
3,216
7,439
73,385
1,514
W
1,119
137
0
2,916
10,442
3,751
0
6,170
3,860
69,733
571
W
Sylvanus
Misty2323
Sylvanus
7,955
1,656
1,712
6,318
15,265
16,779
123
4,731
10,279
35,157
0
W
Tsukuyomi
ToddMcnuty
Tsukuyomi
14,792
5,123
0
6,579
11,631
5,194
0
3,133
8,226
0
114,295
L
Bellona
ZonderG
Bellona
10,329
4,229
0
4,471
21,031
18,474
0
2,096
18,935
0
50,854
L
Thanatos
Zyzzz98
Thanatos
1,793
673
0
10,020
15,486
6,180
0
1,148
14,338
0
52,622
L
Athena
teayea
Athena
4,571
1,066
0
4,189
19,358
18,912
0
3,245
16,113
31,002
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
52,588
426
Minions Killed
595
0
Camps Cleared
0
1,682,122
Distance Traveled
1,799,893
4
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,982
610
142
8
0
360,018
4
W
Chaac
10,851
603
141
8
0
313,364
2
L
Hachiman
7,203
400
79
4
0
300,620
0
L
Eset
9,128
507
134
7
0
334,856
0
W
Thoth
9,518
529
125
7
0
298,674
10
W
Sylvanus
10,128
563
40
2
0
389,540
4
W
Tsukuyomi
11,109
617
147
8
0
438,297
4
L
Bellona
7,957
442
74
4
0
322,463
2
L
Thanatos
8,799
489
97
5
0
352,013
0
L
Athena
8,091
450
42
2
0
372,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role