Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AdherentRuby1
Izanami
Level 156
God Stats
170W - 192L
1,467 SR
Queue Stats
544W - 625L
1,418 Elo+
Solo
Freya
Freya
CheesyPancake
Freya
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 14L
1,586 Elo+
Solo
The Morrigan
The Morrigan
rrottenheaart
The Morrigan
Level 44
God Stats
5W - 8L
1,394 SR
Queue Stats
88W - 98L
1,419 Elo+
Solo
Nu Wa
Nu Wa
ysabel_tr
Nu Wa
Level 93
God Stats
7W - 0L
1,866 SR
Queue Stats
19W - 11L
1,529 Elo+
Solo
Team Averages
Level 87
1,545 SR
1,490 Elo+

VS

Team Averages
Level 102
1,458 SR
1,409 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EctheIion
He Bo
Level 149
God Stats
7W - 17L
1,249 SR
Queue Stats
76W - 96L
1,350 Elo+
Solo
Sylvanus
Sylvanus
GioIsNotOnFire
Sylvanus
Level 50
God Stats
3W - 4L
1,472 SR
Queue Stats
197W - 206L
1,452 Elo+
Solo
Cernunnos
Cernunnos
Grovesvicious
Cernunnos
Level 106
God Stats
135W - 146L
1,404 SR
Queue Stats
186W - 195L
1,346 Elo+
Solo
Zeus
Zeus
MerkerDoeDoe
Zeus
Level 48
God Stats
24W - 25L
1,665 SR
Queue Stats
501W - 513L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 0 / 6
6,747
1,125
4,818
4,500
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
11
0 / 0 / 3
6,350
1,058
557
632
253
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 0 / 2
7,451
1,242
4,504
3,063
1,105
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
rrottenheaart
The Morrigan
11
1 / 1 / 6
6,509
1,085
3,333
3,301
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
ysabel_tr
Nu Wa
11
1 / 1 / 6
6,631
1,105
4,559
4,184
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

371

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 1
5,864
977
2,136
4,804
3,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
EctheIion
He Bo
11
1 / 2 / 1
6,638
1,106
3,182
4,201
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
0 / 0 / 1
6,542
1,090
2,233
4,953
3,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Grovesvicious
Cernunnos
10
1 / 2 / 0
5,971
995
1,918
2,905
959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 1
6,010
1,002
3,527
3,257
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
8
Kills
2
2
Deaths
8
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
6
4
L
Achilles
 
Achilles
0
2
1
0.25
W
Izanami
0
0
3
1.5
W
5
0
2
6
L
He Bo
EctheIion
He Bo
1
2
1
0.75
L
Sylvanus
0
0
1
0.5
L
Cernunnos
Grovesvicious
Cernunnos
1
2
0
0.5
L
0
2
1
0.25
W
The Morrigan
rrottenheaart
The Morrigan
1
1
6
4
W
Nu Wa
ysabel_tr
Nu Wa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,771
Damage
12,996
15,680
Taken
20,120
5,791
Mitigated
10,515
537
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,818
320
0
62
4,500
2,031
0
2,150
2,269
0
14,942
L
Achilles
 
Achilles
2,136
234
0
218
4,804
3,595
0
2,596
1,878
0
6,897
W
Izanami
557
340
0
0
632
253
0
402
230
0
11,343
W
4,504
1,259
0
468
3,063
1,105
0
2,167
896
7,721
304
L
He Bo
EctheIion
He Bo
3,182
80
0
0
4,201
1,404
0
2,428
1,417
22,974
0
L
Sylvanus
2,233
529
1,505
1,540
4,953
3,388
0
2,311
2,430
10,350
0
L
Cernunnos
Grovesvicious
Cernunnos
1,918
601
0
72
2,905
959
0
1,788
919
0
8,550
L
3,527
387
0
0
3,257
1,169
0
1,997
1,080
10,198
0
W
The Morrigan
rrottenheaart
The Morrigan
3,333
128
7
0
3,301
1,177
0
1,690
1,419
8,892
0
W
Nu Wa
ysabel_tr
Nu Wa
4,559
908
0
0
4,184
1,225
0
2,533
1,609
13,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
31,025
100
Minions Killed
118
6
Camps Cleared
3
522,244
Distance Traveled
411,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,747
1,125
20
3
4
122,162
0
L
Achilles
5,864
977
12
2
1
82,789
0
W
Izanami
6,350
1,058
45
8
0
103,356
0
W
Freya
7,451
1,242
11
2
1
94,394
0
L
He Bo
6,638
1,106
51
9
2
107,085
0
L
Sylvanus
6,542
1,090
17
3
0
72,475
0
L
Cernunnos
5,971
995
18
3
0
66,621
0
L
Zeus
6,010
1,002
20
3
0
82,116
0
W
The Morrigan
6,509
1,085
11
2
1
109,336
0
W
Nu Wa
6,631
1,105
13
2
0
92,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role