Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Iweatherman
Bacchus
Level 132
God Stats
2W - 1L
1,229 SR
Queue Stats
135W - 135L
1,562 Elo+
Party 1
Merlin
Merlin
MystBaller
Merlin
Level 144
God Stats
2W - 1L
1,341 SR
Queue Stats
209W - 213L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
OptimusPrimeXx2
Sylvanus
Level 84
God Stats
7W - 5L
1,408 SR
Queue Stats
26W - 22L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
iTheweatherman
Cernunnos
Level 67
God Stats
5W - 3L
1,704 SR
Queue Stats
97W - 105L
1,485 Elo+
Party 1
Team Averages
Level 117
1,437 SR
1,504 Elo+

VS

Team Averages
Level 125
1,607 SR
1,510 Elo+
Bastet
Bastet
BlankSpace22202
Bastet
Level 97
God Stats
11W - 12L
1,539 SR
Queue Stats
66W - 72L
1,506 Elo+
Solo
Poseidon
Poseidon
Ht903130
Poseidon
Level 129
God Stats
16W - 16L
1,586 SR
Queue Stats
174W - 175L
1,539 Elo+
Solo
Medusa
Medusa
Kinosaypient
Medusa
Level 143
God Stats
35W - 31L
1,649 SR
Queue Stats
359W - 390L
1,528 Elo+
Solo
Sylvanus
Sylvanus
Magic_Mike816
Sylvanus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,352 Elo+
Solo
Thor
Thor
xQsalty
Thor
Level 139
God Stats
4W - 2L
1,759 SR
Queue Stats
122W - 107L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 0 / 5
8,094
540
12,094
14,012
7,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Iweatherman
Bacchus
14
4 / 5 / 0
8,402
560
11,052
13,562
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MystBaller
Merlin
15
5 / 2 / 1
8,568
571
8,179
7,719
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
1 / 1 / 5
7,661
511
2,699
13,786
8,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
iTheweatherman
Cernunnos
14
0 / 2 / 2
7,516
501
5,198
10,127
4,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,912
527
4,779
11,560
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Ht903130
Poseidon
14
2 / 2 / 1
8,067
538
5,757
8,710
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
3 / 3 / 1
8,481
565
12,086
11,359
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Magic_Mike816
Sylvanus
11
0 / 1 / 3
7,159
477
5,867
10,239
9,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
xQsalty
Thor
13
1 / 3 / 2
8,022
535
6,889
15,361
6,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
12
Kills
9
10
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
5
4.5
L
3
3
2
1.33
L
Poseidon
Ht903130
Poseidon
2
2
1
1.25
W
Bacchus
Iweatherman
Bacchus
4
5
0
0.8
L
Medusa
3
3
1
1.17
L
Sylvanus
Magic_Mike816
Sylvanus
0
1
3
1.5
W
Merlin
MystBaller
Merlin
5
2
1
2.75
W
Sylvanus
1
1
5
3.5
W
Cernunnos
iTheweatherman
Cernunnos
0
2
2
0.5
L
Thor
xQsalty
Thor
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
35,378
59,206
Taken
57,229
36,229
Mitigated
28,408
23,001
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,094
5,107
0
4,677
14,012
7,519
0
3,193
10,819
0
78,552
L
4,779
1,324
0
3,656
11,560
4,703
359
2,542
8,897
0
50,699
L
Poseidon
Ht903130
Poseidon
5,757
175
0
523
8,710
2,921
0
3,202
5,459
69,612
1,036
W
Bacchus
Iweatherman
Bacchus
11,052
1,382
0
3,526
13,562
13,302
378
204
13,358
50,498
3,933
L
Medusa
12,086
3,502
0
2,167
11,359
5,144
0
3,056
8,303
0
73,168
L
Sylvanus
Magic_Mike816
Sylvanus
5,867
1,617
1,321
3,962
10,239
9,194
0
2,714
7,483
27,156
1,059
W
Merlin
MystBaller
Merlin
8,179
540
0
957
7,719
3,084
185
3,628
4,091
60,142
0
W
Sylvanus
2,699
748
3,739
6,084
13,786
8,316
92
3,576
10,210
20,981
0
W
Cernunnos
iTheweatherman
Cernunnos
5,198
2,557
0
4,018
10,127
4,008
270
813
9,314
0
63,085
L
Thor
xQsalty
Thor
6,889
2,478
0
2,796
15,361
6,446
0
8,682
5,858
0
53,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,241
Gold Earned
39,641
429
Minions Killed
468
0
Camps Cleared
0
1,460,594
Distance Traveled
1,399,222
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,094
540
103
7
0
343,170
0
L
Bastet
7,912
527
80
5
0
291,480
7
L
Poseidon
8,067
538
130
9
0
297,608
0
W
Bacchus
8,402
560
81
5
0
240,755
2
L
Medusa
8,481
565
122
8
0
276,681
0
L
Sylvanus
7,159
477
40
3
0
269,258
5
W
Merlin
8,568
571
107
7
0
306,308
3
W
Sylvanus
7,661
511
39
3
0
313,356
6
W
Cernunnos
7,516
501
99
7
0
257,005
3
L
Thor
8,022
535
96
6
0
264,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role