Player Matchup

Medusa
Medusa
Grandmaster
 
Medusa
Grandmaster
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Grandmaster
BurialSite
Osiris
Grandmaster
Level 178
God Stats
2W - 0L
1,836 SR
Queue Stats
70W - 7L
3,400 MMR
Party 2
Cthulhu
Cthulhu
Grandmaster
MegaRoyals
Cthulhu
Grandmaster
Level 199
God Stats
70W - 5L
2,181 SR
Queue Stats
147W - 30L
3,400 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 194
1,839 SR
2,767 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 156
1,680 SR
2,744 MMR
Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Grandmaster
AxıomSpeed
Xbalanque
Grandmaster
Level 160
God Stats
2W - 3L
1,699 SR
Queue Stats
65W - 30L
3,337 MMR
Party 1
Thoth
Thoth
Grandmaster
OtherTheAnother
Thoth
Grandmaster
Level 189
God Stats
12W - 5L
1,842 SR
Queue Stats
228W - 58L
3,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 0 / 2
10,333
738
10,065
11,035
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Osiris
BurialSite
Osiris
14
0 / 0 / 1
9,480
677
8,712
16,932
16,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
MegaRoyals
Cthulhu
16
3 / 0 / 2
11,120
794
17,854
16,109
17,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OdinAchillesBacchusCamazotzAres

VS

Bans
KuzenboGilgameshBaba YagaAmaterasuIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 2 / 0
8,352
597
5,659
16,887
16,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
AxıomSpeed
Xbalanque
14
0 / 1 / 0
8,864
633
14,488
14,608
6,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 0
8,575
613
11,117
9,278
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
L
Xing Tian
 
Xing Tian
0
2
0
0
L
Xbalanque
AxıomSpeed
Xbalanque
0
1
0
0
W
Osiris
BurialSite
Osiris
0
0
1
0.5
W
Cthulhu
MegaRoyals
Cthulhu
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,631
Damage
31,264
44,076
Taken
40,773
37,716
Mitigated
26,788
18,927
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,065
3,380
0
3,790
11,035
4,364
1,640
6,162
4,594
0
60,289
L
Xing Tian
 
Xing Tian
5,659
356
0
4,054
16,887
16,824
0
4,223
11,283
16,085
504
L
Xbalanque
AxıomSpeed
Xbalanque
14,488
7,276
0
1,572
14,608
6,328
0
5,532
7,948
0
57,487
W
Osiris
BurialSite
Osiris
8,712
764
0
9,258
16,932
16,237
897
4,634
11,909
0
34,387
W
Cthulhu
MegaRoyals
Cthulhu
17,854
274
474
5,405
16,109
17,115
743
5,275
10,709
46,983
2,902
L
11,117
35
0
480
9,278
3,636
0
4,950
3,644
46,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
25,791
191
Minions Killed
181
0
Camps Cleared
0
929,816
Distance Traveled
904,322
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,333
738
83
6
0
306,618
2
L
Xing Tian
8,352
597
22
2
0
298,029
6
L
Xbalanque
8,864
633
90
6
0
300,469
0
W
Osiris
9,480
677
41
3
0
307,588
1
W
Cthulhu
11,120
794
67
5
0
315,610
2
L
Thoth
8,575
613
69
5
0
305,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role