Player Matchup

Achilles
Achilles
Warhak2178
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
devilsdawgjr
Cthulhu
Level 84
God Stats
5W - 7L
1,411 SR
Queue Stats
113W - 121L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
mahbropwn
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,138 Elo+
Solo
Team Averages
Level 89
1,470 SR
1,345 Elo+

VS

Team Averages
Level 113
1,515 SR
1,449 Elo+
Surtr
Surtr
CuddleMyBuddle
Surtr
Level 108
God Stats
3W - 2L
1,830 SR
Queue Stats
44W - 48L
1,478 Elo+
Party 2
Xbalanque
Xbalanque
Jordonimo
Xbalanque
Level 109
God Stats
1W - 3L
1,214 SR
Queue Stats
126W - 133L
1,468 Elo+
Solo
Aphrodite
Aphrodite
Kitto1011
Aphrodite
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 106L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Warhak2178
Achilles
16
3 / 1 / 4
9,685
745
14,333
21,272
28,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
devilsdawgjr
Cthulhu
14
3 / 2 / 5
9,533
733
20,632
15,165
16,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
mahbropwn
Danzaburou
12
2 / 2 / 5
9,027
694
5,584
6,637
3,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
8,595
661
10,876
21,820
23,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
Jordonimo
Xbalanque
15
3 / 3 / 2
9,768
751
12,310
14,000
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Kitto1011
Aphrodite
14
2 / 2 / 3
9,413
724
8,738
13,716
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
5
5
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
W
Xbalanque
Jordonimo
Xbalanque
3
3
2
1.33
W
Aphrodite
Kitto1011
Aphrodite
2
2
3
1.75
L
Achilles
Warhak2178
Achilles
3
1
4
5
L
Cthulhu
devilsdawgjr
Cthulhu
3
2
5
2.75
L
Danzaburou
mahbropwn
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,549
Damage
31,924
43,074
Taken
49,536
48,477
Mitigated
37,733
9,862
Healing
24,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,876
2,925
0
3,602
21,820
23,421
474
7,485
12,639
1,133
24,459
W
Xbalanque
Jordonimo
Xbalanque
12,310
6,550
0
4,076
14,000
5,728
2,208
4,254
8,596
0
45,424
W
Aphrodite
Kitto1011
Aphrodite
8,738
1,697
7,922
9,082
13,716
8,584
128
6,156
6,555
25,747
512
L
Achilles
Warhak2178
Achilles
14,333
2,547
373
3,404
21,272
28,882
170
3,844
16,832
0
40,480
L
Cthulhu
devilsdawgjr
Cthulhu
20,632
679
943
3,418
15,165
16,290
319
4,000
10,601
54,870
1,104
L
Danzaburou
mahbropwn
Danzaburou
5,584
2,559
257
1,467
6,637
3,305
1,088
1,651
4,846
0
15,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
27,776
187
Minions Killed
140
0
Camps Cleared
0
703,670
Distance Traveled
697,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,595
661
21
2
0
243,133
0
W
Xbalanque
9,768
751
72
6
0
218,048
0
W
Aphrodite
9,413
724
47
4
0
236,365
0
L
Achilles
9,685
745
59
5
0
273,603
0
L
Cthulhu
9,533
733
99
8
0
266,927
0
L
Danzaburou
9,027
694
29
2
0
163,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role