Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Crrake
Artio
Level 158
God Stats
1W - 2L
1,285 SR
Queue Stats
118W - 115L
1,551 Elo+
Solo
Achilles
Achilles
MIIMIIC
Achilles
Level 158
God Stats
1W - 1L
1,587 SR
Queue Stats
166W - 86L
1,750 Elo+
Party 2
Da Ji
Da Ji
NotAValveGame
Da Ji
Level 269
God Stats
1W - 3L
1,363 SR
Queue Stats
110W - 112L
1,557 Elo+
Solo
Sol
Sol
Toomadtoplay
Sol
Level 159
God Stats
0W - 6L
1,667 SR
Queue Stats
531W - 449L
1,660 Elo+
Party 2
Team Averages
Level 180
1,480 SR
1,603 Elo+

VS

Team Averages
Level 139
1,549 SR
1,514 Elo+
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dësert
Eset
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 20L
1,450 Elo+
Party 1
Mercury
Mercury
TheDivineDark
Mercury
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
295W - 261L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
Töji
Cu Chulainn
Level 84
God Stats
1W - 0L
1,744 SR
Queue Stats
4W - 2L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 5 / 2
7,305
731
6,599
7,389
2,993
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Crrake
Artio
11
0 / 5 / 2
6,952
695
1,415
14,388
12,222
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
MIIMIIC
Achilles
14
2 / 2 / 0
7,357
736
9,104
11,399
13,692
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 3
7,781
778
7,994
11,733
9,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 1 / 2
7,171
717
10,703
7,102
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
3 / 1 / 10
8,639
864
10,018
8,217
3,784
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
 
Nemesis
13
2 / 0 / 13
8,161
816
8,188
7,528
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Dësert
Eset
16
8 / 1 / 8
9,468
947
10,957
8,125
3,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
12
1 / 1 / 10
7,827
783
4,796
9,109
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Töji
Cu Chulainn
15
4 / 2 / 10
8,843
884
14,610
16,213
19,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
18
18
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
2
0.4
W
Nut
 
Nut
3
1
10
8
W
Nemesis
 
Nemesis
2
0
13
8.5
L
Artio
Crrake
Artio
0
5
2
0.2
W
Eset
Dësert
Eset
8
1
8
12
L
Achilles
MIIMIIC
Achilles
2
2
0
1
L
1
5
3
0.5
W
Mercury
1
1
10
6
L
0
1
2
1
W
Cu Chulainn
Töji
Cu Chulainn
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,815
Damage
48,569
52,011
Taken
49,192
41,393
Mitigated
37,407
13,922
Healing
16,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,599
1,248
0
412
7,389
2,993
62
1,195
6,189
19,033
1,660
W
Nut
 
Nut
10,018
5,986
574
1,831
8,217
3,784
2,694
3,765
4,452
0
24,842
W
Nemesis
 
Nemesis
8,188
618
2,339
2,112
7,528
4,010
650
3,179
4,349
0
12,753
L
Artio
Crrake
Artio
1,415
26
2,255
2,284
14,388
12,222
0
2,814
11,574
3,461
0
W
Eset
Dësert
Eset
10,957
1,510
837
1,401
8,125
3,914
1,170
2,189
5,936
23,876
0
L
Achilles
MIIMIIC
Achilles
9,104
855
639
973
11,399
13,692
0
3,536
7,863
0
17,062
L
7,994
1,730
764
2,604
11,733
9,857
0
2,436
9,297
0
11,907
W
Mercury
4,796
392
1,359
2,194
9,109
6,245
468
2,577
6,532
0
9,771
L
10,703
4,253
562
3,429
7,102
2,629
0
976
6,126
26,892
816
W
Cu Chulainn
Töji
Cu Chulainn
14,610
2,025
505
3,812
16,213
19,454
0
5,775
10,438
0
32,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,566
Gold Earned
42,938
91
Minions Killed
124
0
Camps Cleared
0
867,268
Distance Traveled
1,036,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,305
731
28
3
0
147,192
0
W
Nut
8,639
864
28
3
0
180,750
0
W
Nemesis
8,161
816
11
1
0
239,341
0
L
Artio
6,952
695
4
0
0
155,463
0
W
Eset
9,468
947
28
3
0
185,605
0
L
Achilles
7,357
736
22
2
0
194,785
0
L
Da Ji
7,781
778
10
1
0
175,335
0
W
Mercury
7,827
783
16
2
0
243,628
0
L
Sol
7,171
717
27
3
0
194,493
0
W
Cu Chulainn
8,843
884
41
4
0
186,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role