Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AnonGhostx
Loki
Level 136
God Stats
32W - 26L
1,607 SR
Queue Stats
166W - 134L
1,525 Elo+
Party 1
Sol
Sol
Deku422004
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 100L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
MeeKK
Ne Zha
Level 153
God Stats
1W - 3L
1,285 SR
Queue Stats
211W - 193L
1,524 Elo+
Party 1
Ra
Ra
SpicySix
Ra
Level 119
God Stats
11W - 5L
1,680 SR
Queue Stats
67W - 52L
1,473 Elo+
Solo
Team Averages
Level 113
1,514 SR
1,498 Elo+

VS

Team Averages
Level 101
1,504 SR
1,501 Elo+
Anhur
Anhur
CarryMeToMaster
Anhur
Level 86
God Stats
0W - 2L
1,312 SR
Queue Stats
222W - 205L
1,513 Elo+
Solo
Zeus
Zeus
Katzentash
Zeus
Level 78
God Stats
8W - 10L
1,461 SR
Queue Stats
186W - 149L
1,550 Elo+
Solo
Bellona
Bellona
RelentlessWoIf
Bellona
Level 127
God Stats
18W - 19L
1,579 SR
Queue Stats
66W - 66L
1,445 Elo+
Solo
Charon
Charon
Simen_111
Charon
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 85L
1,512 Elo+
Solo
Thanatos
Thanatos
Themuffin420
Thanatos
Level 63
God Stats
10W - 10L
1,667 SR
Queue Stats
33W - 36L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 0
3,265
653
2,537
3,778
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

7
1 / 0 / 1
3,794
759
952
3,061
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 2 / 0
3,397
679
3,280
2,634
613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
MeeKK
Ne Zha
6
0 / 0 / 1
3,370
674
1,522
4,323
1,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 1
4,060
812
912
1,087
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,503
701
1,858
3,069
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,354
671
404
2,439
576
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,385
677
1,953
4,474
3,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Simen_111
Charon
6
1 / 0 / 1
3,684
737
1,697
4,306
1,690
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Themuffin420
Thanatos
3
0 / 1 / 0
2,693
539
116
1,829
493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
1
0
1
1.5
L
1
1
1
1.5
W
1
2
0
0.5
L
0
1
0
0
W
Ne Zha
MeeKK
Ne Zha
0
0
1
0.5
L
0
1
0
0
L
Charon
Simen_111
Charon
1
0
1
1.5
W
1
0
1
1.5
L
Thanatos
Themuffin420
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,203
Damage
6,028
14,883
Taken
16,117
5,766
Mitigated
7,314
7,296
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,537
1,042
0
1,926
3,778
2,487
0
0
3,424
0
13,928
W
952
284
0
2,396
3,061
913
0
107
2,954
0
20,521
L
1,858
1,222
0
654
3,069
1,056
0
1,774
1,295
0
19,270
W
3,280
1,856
0
238
2,634
613
0
932
1,702
17,276
1,853
L
404
70
0
870
2,439
576
0
552
1,815
18,035
0
W
Ne Zha
MeeKK
Ne Zha
1,522
399
0
1,890
4,323
1,423
0
765
3,558
0
12,693
L
1,953
1,004
0
1,536
4,474
3,499
0
0
4,159
0
16,098
L
Charon
Simen_111
Charon
1,697
455
637
1,523
4,306
1,690
0
1,445
2,861
8,781
0
W
912
196
80
766
1,087
330
0
297
790
21,729
713
L
Thanatos
Themuffin420
Thanatos
116
0
0
1,146
1,829
493
0
261
1,558
0
5,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,886
Gold Earned
16,619
156
Minions Killed
130
0
Camps Cleared
0
554,399
Distance Traveled
417,764
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,265
653
16
3
0
115,626
0
W
Loki
3,794
759
44
9
0
127,932
0
L
Anhur
3,503
701
40
8
0
89,074
0
W
Sol
3,397
679
28
6
0
94,897
0
L
Zeus
3,354
671
37
7
0
91,196
0
W
Ne Zha
3,370
674
23
5
0
106,567
2
L
Bellona
3,385
677
31
6
0
107,063
0
L
Charon
3,684
737
9
2
0
90,801
0
W
Ra
4,060
812
45
9
0
109,377
0
L
Thanatos
2,693
539
13
3
0
39,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role