Player Matchup

Geb
Geb
EsquireMadHatter
Geb
Level 73
God Stats
5W - 7L
1,393 SR
Queue Stats
131W - 125L
1,456 Elo+
Party 1
Thanatos
Thanatos
GOATGOD666
Thanatos
Level 27
God Stats
0W - 3L
1,306 SR
Queue Stats
23W - 28L
1,451 Elo+
Party 1
Zeus
Zeus
Gigolas
Zeus
Level 205
God Stats
9W - 6L
1,630 SR
Queue Stats
272W - 256L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
Goebellls
Erlang Shen
Level 137
God Stats
1W - 3L
1,572 SR
Queue Stats
45W - 44L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
horisonfire
Ah Muzen Cab
Level 100
God Stats
3W - 2L
1,854 SR
Queue Stats
83W - 84L
1,474 Elo+
Solo
Team Averages
Level 108
1,551 SR
1,486 Elo+

VS

Team Averages
Level 148
1,536 SR
1,504 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JimSama
Ra
Level 188
God Stats
9W - 12L
1,487 SR
Queue Stats
147W - 125L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
SuicideSesoner
Zhong Kui
Level 154
God Stats
27W - 15L
1,741 SR
Queue Stats
83W - 76L
1,551 Elo+
Solo
Rama
Rama
ko0pa66
Rama
Level 119
God Stats
11W - 11L
1,452 SR
Queue Stats
59W - 72L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,010
602
1,767
4,139
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
GOATGOD666
Thanatos
3
0 / 2 / 0
2,776
555
983
2,803
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zeus
Gigolas
Zeus
6
0 / 2 / 0
3,217
643
546
3,354
947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Goebellls
Erlang Shen
4
0 / 1 / 0
2,838
568
369
2,823
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
horisonfire
Ah Muzen Cab
5
0 / 1 / 0
3,148
630
2,293
3,079
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
2 / 0 / 3
3,959
792
1,938
4,132
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
 
Sobek
6
1 / 0 / 2
3,719
744
2,267
3,677
2,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 1
4,090
818
1,495
1,186
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
SuicideSesoner
Zhong Kui
8
1 / 0 / 0
4,425
885
1,820
2,054
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
ko0pa66
Rama
6
2 / 0 / 1
3,473
695
2,935
3,172
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
3
3.5
W
Sobek
 
Sobek
1
0
2
2
L
0
1
0
0
L
Thanatos
GOATGOD666
Thanatos
0
2
0
0
L
Zeus
Gigolas
Zeus
0
2
0
0
L
Erlang Shen
Goebellls
Erlang Shen
0
1
0
0
W
1
0
1
1.5
W
Zhong Kui
SuicideSesoner
Zhong Kui
1
0
0
1
L
Ah Muzen Cab
horisonfire
Ah Muzen Cab
0
1
0
0
W
Rama
ko0pa66
Rama
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,958
Damage
10,455
16,198
Taken
14,221
6,273
Mitigated
6,156
4,996
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,938
1,049
0
2,353
4,132
1,368
0
354
3,778
0
19,388
W
Sobek
 
Sobek
2,267
269
0
1,768
3,677
2,239
0
798
2,879
6,675
0
L
1,767
138
0
1,204
4,139
2,486
0
818
3,321
5,894
0
L
Thanatos
GOATGOD666
Thanatos
983
235
0
721
2,803
800
0
604
2,199
0
4,626
L
Zeus
Gigolas
Zeus
546
124
0
792
3,354
947
0
1,338
2,016
15,804
450
L
Erlang Shen
Goebellls
Erlang Shen
369
86
0
1,624
2,823
969
0
1,507
1,316
0
7,862
W
1,495
397
420
837
1,186
362
0
197
989
22,716
1,341
W
Zhong Kui
SuicideSesoner
Zhong Kui
1,820
1,118
0
1,809
2,054
1,281
0
0
2,054
24,484
6,736
L
Ah Muzen Cab
horisonfire
Ah Muzen Cab
2,293
985
0
655
3,079
1,071
0
991
2,088
0
17,454
W
Rama
ko0pa66
Rama
2,935
2,466
0
1,202
3,172
906
0
898
2,274
0
14,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,989
Gold Earned
19,666
95
Minions Killed
179
0
Camps Cleared
0
442,421
Distance Traveled
495,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,959
792
42
8
0
99,449
0
W
Sobek
3,719
744
10
2
0
106,343
0
L
Geb
3,010
602
6
1
0
116,229
0
L
Thanatos
2,776
555
9
2
0
61,031
0
L
Zeus
3,217
643
37
7
0
109,447
0
L
Erlang Shen
2,838
568
14
3
0
48,081
0
W
Ra
4,090
818
46
9
0
100,051
0
W
Zhong Kui
4,425
885
56
11
0
80,744
0
L
Ah Muzen Cab
3,148
630
29
6
0
107,633
0
W
Rama
3,473
695
25
5
0
109,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role