Player Matchup

Eset
Eset
 
Eset
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Tickledu
Ne Zha
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 130L
1,483 Elo+
Party 2
Janus
Janus
XxAbyssWalker
Janus
Level 99
God Stats
25W - 9L
1,556 SR
Queue Stats
148W - 134L
1,351 Elo+
Solo
Bellona
Bellona
diabetus45
Bellona
Level 17
God Stats
2W - 2L
1,294 SR
Queue Stats
59W - 58L
1,288 Elo+
Party 2
Cerberus
Cerberus
lezbiankamikaze
Cerberus
Level 149
God Stats
4W - 0L
1,782 SR
Queue Stats
20W - 10L
1,590 Elo+
Solo
Team Averages
Level 113
1,526 SR
1,442 Elo+

VS

Team Averages
Level 132
1,567 SR
1,441 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Elplebello8381
Odin
Level 108
God Stats
9W - 10L
1,251 SR
Queue Stats
198W - 174L
1,154 Elo+
Solo
Baron Samedi
Baron Samedi
LenchoJR2
Baron Samedi
Level 155
God Stats
37W - 15L
1,777 SR
Queue Stats
317W - 316L
1,575 Elo+
Party 1
Awilix
Awilix
Taters n Steak
Awilix
Level 139
God Stats
11W - 16L
1,557 SR
Queue Stats
270W - 254L
1,446 Elo+
Solo
Neith
Neith
xKing Pugx
Neith
Level 102
God Stats
1W - 1L
1,751 SR
Queue Stats
254W - 254L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
6 / 2 / 2
6,989
635
10,825
6,884
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Tickledu
Ne Zha
10
4 / 3 / 3
5,889
535
7,249
10,630
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 1
6,477
589
4,088
6,185
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
diabetus45
Bellona
9
0 / 4 / 0
5,011
456
3,393
10,653
12,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
2 / 2 / 4
6,609
601
4,657
8,221
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 0
6,713
610
3,887
5,267
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 1
8,046
731
7,710
8,645
7,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Baron Samedi
LenchoJR2
Baron Samedi
9
1 / 5 / 3
5,582
507
4,676
12,929
9,663
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 4 / 1
6,056
551
4,366
11,421
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
11
3 / 2 / 3
6,249
568
6,094
8,059
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
12
12
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
2
2
3.5
L
Ra
 
Ra
1
2
0
0.5
L
4
1
1
4.5
L
Baron Samedi
LenchoJR2
Baron Samedi
1
5
3
0.5
L
3
4
1
0.88
W
Ne Zha
Tickledu
Ne Zha
4
3
3
1.83
W
2
1
1
2.5
W
Bellona
diabetus45
Bellona
0
4
0
0
W
Cerberus
2
2
4
2
L
Neith
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
26,733
42,573
Taken
46,321
27,652
Mitigated
26,175
13,689
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,825
1,556
149
2,972
6,884
2,713
0
1,473
5,411
53,821
0
L
Ra
 
Ra
3,887
692
36
1,496
5,267
2,020
108
3,793
1,180
55,531
0
L
7,710
1,505
0
2,740
8,645
7,058
0
884
7,177
0
56,317
L
Baron Samedi
LenchoJR2
Baron Samedi
4,676
1,122
430
4,066
12,929
9,663
0
5,612
7,317
21,918
0
L
4,366
1,556
0
3,523
11,421
4,077
0
4,236
7,103
0
36,508
W
Ne Zha
Tickledu
Ne Zha
7,249
3,371
0
3,885
10,630
4,275
0
1,796
8,834
0
32,653
W
4,088
40
0
1,494
6,185
2,274
0
3,084
3,101
44,483
1,001
W
Bellona
diabetus45
Bellona
3,393
1,401
0
1,258
10,653
12,322
0
0
10,653
0
25,058
W
Cerberus
4,657
151
0
3,931
8,221
6,068
0
2,210
6,011
29,038
1,656
L
Neith
6,094
2,950
0
1,221
8,059
3,357
80
4,371
3,688
0
40,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
32,646
316
Minions Killed
353
0
Camps Cleared
0
1,113,924
Distance Traveled
1,034,638
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,989
635
81
7
0
229,470
0
L
Ra
6,713
610
105
10
0
222,880
7
L
Odin
8,046
731
103
9
0
197,488
0
L
Baron Samedi
5,582
507
24
2
0
182,146
0
L
Awilix
6,056
551
65
6
0
248,135
0
W
Ne Zha
5,889
535
46
4
0
246,029
0
W
Janus
6,477
589
92
8
0
228,707
0
W
Bellona
5,011
456
34
3
0
199,541
1
W
Cerberus
6,609
601
63
6
0
210,177
0
L
Neith
6,249
568
56
5
0
183,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role