Player Matchup

Artio
Artio
 
Artio
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AwMeyer91
Morgan Le Fay
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,366 Elo+
Solo
Tyr
Tyr
Tophergraze7315
Tyr
Level 46
God Stats
1W - 2L
1,709 SR
Queue Stats
538W - 579L
1,455 Elo+
Solo
Fafnir
Fafnir
coledizzle0916
Fafnir
Level 89
God Stats
0W - 3L
1,258 SR
Queue Stats
41W - 48L
1,537 Elo+
Solo
Rama
Rama
luunasul
Rama
Level 46
God Stats
1W - 1L
1,766 SR
Queue Stats
38W - 49L
1,342 Elo+
Party 1
Team Averages
Level 53
1,547 SR
1,440 Elo+

VS

Team Averages
Level 60
1,456 SR
1,429 Elo+
Danzaburou
Danzaburou
BTGORLUwU
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,401 Elo+
Solo
Hun Batz
Hun Batz
Cpt_McNasty_420
Hun Batz
Level 116
God Stats
1W - 1L
1,265 SR
Queue Stats
23W - 23L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
GoldGodZ
Cu Chulainn
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,604 Elo+
Solo
Eset
Eset
TurBliTo
Eset
Level 64
God Stats
8W - 8L
1,515 SR
Queue Stats
771W - 852L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
brandi26
Tsukuyomi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 53L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 6 / 4
8,618
616
6,351
18,363
13,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
AwMeyer91
Morgan Le Fay
17
0 / 6 / 6
8,703
622
15,963
14,187
8,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 7 / 5
9,272
662
11,423
26,763
28,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
4 / 5 / 3
9,633
688
8,070
19,743
27,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
18
5 / 6 / 4
10,195
728
14,064
17,909
10,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BTGORLUwU
Danzaburou
19
7 / 2 / 18
12,377
884
24,946
14,422
8,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
17
5 / 2 / 12
10,283
735
12,752
11,711
7,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
GoldGodZ
Cu Chulainn
18
7 / 3 / 12
11,062
790
14,082
16,895
23,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
17
4 / 3 / 18
10,210
729
14,490
11,599
6,148
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
brandi26
Tsukuyomi
19
7 / 1 / 21
11,450
818
22,143
17,511
10,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
11
Kills
30
30
Deaths
11
22
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
6
4
0.5
L
Morgan Le Fay
AwMeyer91
Morgan Le Fay
0
6
6
0.5
W
Danzaburou
BTGORLUwU
Danzaburou
7
2
18
8
W
Hun Batz
5
2
12
5.5
W
Cu Chulainn
GoldGodZ
Cu Chulainn
7
3
12
4.33
L
1
7
5
0.5
W
Eset
4
3
18
4.33
W
Tsukuyomi
brandi26
Tsukuyomi
7
1
21
17.5
L
4
5
3
1.1
L
Rama
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,871
Damage
88,413
96,965
Taken
72,138
88,271
Mitigated
56,063
21,932
Healing
29,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,351
482
2,409
3,195
18,363
13,107
0
2,297
15,728
16,303
0
L
Morgan Le Fay
AwMeyer91
Morgan Le Fay
15,963
3,121
1,067
611
14,187
8,420
0
1,320
12,584
28,799
74
W
Danzaburou
BTGORLUwU
Danzaburou
24,946
9,847
2,001
5,412
14,422
8,238
2,320
6,124
8,143
0
54,064
W
Hun Batz
12,752
1,555
695
1,348
11,711
7,994
239
4,572
6,989
0
21,807
W
Cu Chulainn
GoldGodZ
Cu Chulainn
14,082
2,565
1,102
3,716
16,895
23,264
78
7,091
9,753
768
23,044
L
11,423
549
326
7,270
26,763
28,662
0
5,035
20,878
7,462
16,610
W
Eset
14,490
3,985
2,964
2,798
11,599
6,148
548
7,950
3,601
22,485
0
W
Tsukuyomi
brandi26
Tsukuyomi
22,143
6,163
2,730
6,242
17,511
10,419
715
7,668
9,744
0
35,441
L
8,070
1,437
739
2,408
19,743
27,729
0
2,502
16,532
13,224
0
L
Rama
14,064
8,063
1,168
2,739
17,909
10,353
0
2,664
14,940
0
28,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,421
Gold Earned
55,382
115
Minions Killed
162
0
Camps Cleared
0
1,215,521
Distance Traveled
1,400,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,618
616
26
2
0
262,610
0
L
Morgan Le Fay
8,703
622
24
2
0
229,016
0
W
Danzaburou
12,377
884
76
5
0
260,850
0
W
Hun Batz
10,283
735
17
1
0
296,708
0
W
Cu Chulainn
11,062
790
31
2
0
276,344
0
L
Tyr
9,272
662
26
2
0
256,893
0
W
Eset
10,210
729
17
1
0
254,659
0
W
Tsukuyomi
11,450
818
21
2
0
311,718
0
L
Fafnir
9,633
688
5
0
0
255,926
0
L
Rama
10,195
728
34
2
0
211,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role