Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ablativa
Baron Samedi
Level 148
God Stats
1W - 1L
1,298 SR
Queue Stats
14W - 10L
1,542 Elo+
Party 2
Odin
Odin
Ameen
Odin
Level 120
God Stats
24W - 23L
1,552 SR
Queue Stats
295W - 269L
1,499 Elo+
Solo
Thor
Thor
ImbalanceDJ
Thor
Level 157
God Stats
5W - 0L
1,671 SR
Queue Stats
61W - 51L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
WillSheSleeps
Sylvanus
Level 147
God Stats
5W - 4L
1,787 SR
Queue Stats
192W - 177L
1,544 Elo+
Solo
Team Averages
Level 146
1,562 SR
1,515 Elo+

VS

Team Averages
Level 115
1,700 SR
1,577 Elo+
Vulcan
Vulcan
AdamsCorleone
Vulcan
Level 148
God Stats
25W - 21L
1,977 SR
Queue Stats
425W - 405L
1,610 Elo+
Party 1
Mulan
Mulan
Cerbuus
Mulan
Level 18
God Stats
32W - 29L
1,563 SR
Queue Stats
77W - 81L
1,517 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ShinSFX
Maman Brigitte
Level 158
God Stats
15W - 9L
1,683 SR
Queue Stats
74W - 60L
1,573 Elo+
Solo
Danzaburou
Danzaburou
ToXicFarM3r
Danzaburou
Level 109
God Stats
22W - 15L
1,775 SR
Queue Stats
125W - 118L
1,598 Elo+
Party 1
Ymir
Ymir
sSaaphire
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 141L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 2
6,513
651
4,537
4,296
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ablativa
Baron Samedi
10
4 / 0 / 1
5,813
581
4,591
5,788
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
Ameen
Odin
12
5 / 0 / 0
7,712
771
5,318
6,180
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 3
5,709
571
2,881
6,362
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
WillSheSleeps
Sylvanus
10
2 / 0 / 7
5,499
550
6,132
7,858
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,862
486
6,333
4,943
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Cerbuus
Mulan
9
0 / 5 / 0
4,844
484
1,527
6,953
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maman Brigitte
ShinSFX
Maman Brigitte
9
0 / 2 / 0
4,763
476
2,759
7,476
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
ToXicFarM3r
Danzaburou
9
0 / 3 / 0
4,847
485
2,887
6,871
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
7
0 / 5 / 0
4,458
446
2,702
10,754
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
16
Kills
0
0
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
W
Baron Samedi
Ablativa
Baron Samedi
4
0
1
4.5
L
0
2
0
0
W
Odin
Ameen
Odin
5
0
0
5
L
Mulan
Cerbuus
Mulan
0
5
0
0
W
2
0
3
3.5
L
Maman Brigitte
ShinSFX
Maman Brigitte
0
2
0
0
L
Danzaburou
ToXicFarM3r
Danzaburou
0
3
0
0
W
Sylvanus
WillSheSleeps
Sylvanus
2
0
7
5.5
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
16,208
30,484
Taken
36,997
15,924
Mitigated
15,221
12,581
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,537
3,319
0
1,454
4,296
1,707
1,104
858
3,438
0
50,563
W
Baron Samedi
Ablativa
Baron Samedi
4,591
236
46
1,772
5,788
3,186
0
3,564
1,813
31,953
1,796
L
6,333
1,472
0
544
4,943
1,659
0
2,728
1,929
35,983
0
W
Odin
Ameen
Odin
5,318
1,278
0
1,469
6,180
3,473
0
764
5,257
2,701
55,275
L
Mulan
Cerbuus
Mulan
1,527
223
0
933
6,953
3,261
0
166
6,787
0
25,754
W
2,881
840
0
3,850
6,362
2,392
0
1,502
4,700
0
41,826
L
Maman Brigitte
ShinSFX
Maman Brigitte
2,759
538
0
3,700
7,476
2,301
0
1,006
6,404
33,352
540
L
Danzaburou
ToXicFarM3r
Danzaburou
2,887
1,201
0
2,059
6,871
2,293
0
1,382
5,489
0
29,970
W
Sylvanus
WillSheSleeps
Sylvanus
6,132
2,856
872
3,118
7,858
5,166
344
4,246
3,332
20,706
5,315
L
Ymir
2,702
605
0
1,495
10,754
5,707
0
4,532
6,032
11,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
23,774
372
Minions Killed
249
0
Camps Cleared
0
978,502
Distance Traveled
933,622
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,513
651
96
10
0
198,899
3
W
Baron Samedi
5,813
581
84
8
0
210,171
0
L
Vulcan
4,862
486
54
5
0
204,483
0
W
Odin
7,712
771
93
9
0
173,515
2
L
Mulan
4,844
484
58
6
0
156,252
0
W
Thor
5,709
571
64
6
0
221,910
0
L
Maman Brigitte
4,763
476
71
7
0
216,512
0
L
Danzaburou
4,847
485
50
5
0
182,934
0
W
Sylvanus
5,499
550
35
4
0
174,007
4
L
Ymir
4,458
446
16
2
0
173,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role