Player Matchup

Hun Batz
Hun Batz
KarmaKev
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,489 Elo+
Party 1
Nike
Nike
RanaMosh
Nike
Level 159
God Stats
8W - 8L
1,442 SR
Queue Stats
557W - 528L
1,495 Elo+
Solo
Vulcan
Vulcan
SLICKVICK43
Vulcan
Level 146
God Stats
21W - 20L
1,548 SR
Queue Stats
149W - 209L
1,398 Elo+
Party 1
Apollo
Apollo
TButler014
Apollo
Level 126
God Stats
0W - 2L
1,566 SR
Queue Stats
187W - 251L
1,409 Elo+
Party 1
Ymir
Ymir
oo Its Elite oo
Ymir
Level 127
God Stats
0W - 2L
1,613 SR
Queue Stats
144W - 180L
1,448 Elo+
Party 1
Team Averages
Level 136
1,534 SR
1,448 Elo+

VS

Team Averages
Level 136
1,581 SR
1,474 Elo+
Izanami
Izanami
HAVI94
Izanami
Level 157
God Stats
4W - 1L
1,695 SR
Queue Stats
324W - 327L
1,419 Elo+
Party 2
Ratatoskr
Ratatoskr
J0SHUA O29
Ratatoskr
Level 146
God Stats
4W - 7L
1,304 SR
Queue Stats
262W - 257L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
Lemur8163
Gilgamesh
Level 108
God Stats
4W - 2L
1,708 SR
Queue Stats
47W - 51L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
MrSoloDolo5165
Ah Puch
Level 155
God Stats
15W - 12L
1,668 SR
Queue Stats
999W - 993L
1,518 Elo+
Solo
King Arthur
King Arthur
Pianoriff88
King Arthur
Level 115
God Stats
14W - 8L
1,528 SR
Queue Stats
152W - 167L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KarmaKev
Hun Batz
8
1 / 0 / 0
4,293
613
2,261
5,407
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
8
0 / 2 / 1
4,640
663
3,487
7,216
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
8
1 / 2 / 2
4,600
657
2,175
3,476
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
TButler014
Apollo
8
1 / 1 / 1
4,080
583
2,691
5,691
1,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,584
512
989
4,651
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HAVI94
Izanami
8
1 / 0 / 1
4,483
640
2,529
2,399
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
J0SHUA O29
Ratatoskr
7
0 / 1 / 3
4,205
601
3,230
4,719
2,103
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Lemur8163
Gilgamesh
7
1 / 2 / 2
4,315
616
987
6,960
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 0
4,618
660
4,954
4,798
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Pianoriff88
King Arthur
9
2 / 0 / 0
4,999
714
4,083
7,151
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
6
6
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
HAVI94
Izanami
1
0
1
1.5
W
Ratatoskr
J0SHUA O29
Ratatoskr
0
1
3
1.5
L
Hun Batz
KarmaKev
Hun Batz
1
0
0
1
W
Gilgamesh
Lemur8163
Gilgamesh
1
2
2
1
W
2
1
0
2
W
King Arthur
Pianoriff88
King Arthur
2
0
0
2
L
Nike
0
2
1
0.25
L
Vulcan
1
2
2
1
L
Apollo
TButler014
Apollo
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,603
Damage
15,783
26,441
Taken
26,027
9,780
Mitigated
11,137
8,696
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HAVI94
Izanami
2,529
1,938
0
1,034
2,399
734
0
487
1,912
0
33,095
W
Ratatoskr
J0SHUA O29
Ratatoskr
3,230
422
0
1,192
4,719
2,103
0
1,026
3,619
0
21,418
L
Hun Batz
KarmaKev
Hun Batz
2,261
602
0
2,900
5,407
1,554
0
1,612
3,756
0
22,143
W
Gilgamesh
Lemur8163
Gilgamesh
987
173
0
1,732
6,960
2,560
0
427
6,501
0
20,885
W
4,954
826
0
1,595
4,798
1,633
0
946
3,756
28,783
1,889
W
King Arthur
Pianoriff88
King Arthur
4,083
522
0
1,690
7,151
4,107
0
0
6,573
0
32,743
L
Nike
3,487
390
0
2,161
7,216
3,290
0
0
7,216
0
31,452
L
Vulcan
2,175
769
0
443
3,476
1,143
0
2,013
1,385
21,171
537
L
Apollo
TButler014
Apollo
2,691
2,103
0
1,964
5,691
1,605
0
1,306
4,240
0
23,722
L
989
170
0
1,228
4,651
2,188
0
0
4,487
5,447
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,197
Gold Earned
22,620
170
Minions Killed
224
0
Camps Cleared
0
646,739
Distance Traveled
765,820
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,483
640
48
7
0
122,358
0
W
Ratatoskr
4,205
601
42
6
0
153,439
0
L
Hun Batz
4,293
613
45
6
0
172,346
0
W
Gilgamesh
4,315
616
35
5
0
180,281
0
W
Ah Puch
4,618
660
49
7
0
146,629
0
W
King Arthur
4,999
714
50
7
0
163,113
0
L
Nike
4,640
663
47
7
0
115,462
0
L
Vulcan
4,600
657
33
5
0
145,410
0
L
Apollo
4,080
583
32
5
0
137,052
3
L
Ymir
3,584
512
13
2
0
76,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role