Player Matchup

Cthulhu
Cthulhu
Grandmaster
BlakeWhite
Cthulhu
Grandmaster
Level 218
God Stats
166W - 30L
2,087 SR
Queue Stats
414W - 135L
3,191 MMR
Party 1
Nike
Nike
Masters
MosquitoTravieso
Nike
Masters
Level 159
God Stats
50W - 6L
2,064 SR
Queue Stats
84W - 9L
3,101 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
UllrNotMiss
Baron Samedi
Masters
Level 58
God Stats
17W - 1L
1,753 SR
Queue Stats
262W - 90L
2,898 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 145
1,968 SR
3,063 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,647 SR
1,826 MMR
Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
CptChaaapo
Ah Muzen Cab
Diamond III
Level 169
God Stats
6W - 7L
1,836 SR
Queue Stats
114W - 112L
2,389 MMR
Solo
Discordia
Discordia
Gold II
DeadBow
Discordia
Gold II
Level 156
God Stats
370W - 279L
1,605 SR
Queue Stats
691W - 637L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlakeWhite
Cthulhu
13
6 / 0 / 5
8,504
850
10,039
10,656
9,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 8
7,828
783
6,876
9,221
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
UllrNotMiss
Baron Samedi
14
3 / 2 / 5
8,056
806
8,377
8,471
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Ne ZhaCharonOdinSobekAchilles

VS

Bans
ThothPersephoneMedusaKuzenboAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 5 / 2
6,292
629
4,758
12,534
7,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
CptChaaapo
Ah Muzen Cab
12
0 / 2 / 1
6,586
659
6,038
8,075
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
DeadBow
Discordia
12
2 / 4 / 0
6,968
697
8,796
7,843
3,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
2
0.2
W
Cthulhu
BlakeWhite
Cthulhu
6
0
5
8.5
L
Ah Muzen Cab
CptChaaapo
Ah Muzen Cab
0
2
1
0.25
L
Discordia
DeadBow
Discordia
2
4
0
0.5
W
2
0
8
6
W
Baron Samedi
UllrNotMiss
Baron Samedi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
19,592
28,348
Taken
28,452
20,961
Mitigated
14,452
12,038
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,758
1,899
0
3,327
12,534
7,840
0
7,618
3,329
0
10,794
W
Cthulhu
BlakeWhite
Cthulhu
10,039
675
546
5,590
10,656
9,643
0
2,455
7,481
23,000
1,347
L
Ah Muzen Cab
CptChaaapo
Ah Muzen Cab
6,038
1,517
0
1,134
8,075
3,510
0
4,322
3,061
0
30,503
L
Discordia
DeadBow
Discordia
8,796
432
0
1,108
7,843
3,102
0
4,057
2,937
26,950
930
W
6,876
322
0
1,576
9,221
6,898
249
2,093
6,230
0
24,763
W
Baron Samedi
UllrNotMiss
Baron Samedi
8,377
379
1,504
2,822
8,471
4,420
788
3,137
4,787
35,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,388
Gold Earned
19,846
147
Minions Killed
110
0
Camps Cleared
0
634,642
Distance Traveled
619,602
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,292
629
17
2
0
207,506
0
W
Cthulhu
8,504
850
33
3
0
225,653
0
L
Ah Muzen Cab
6,586
659
59
6
0
222,258
0
L
Discordia
6,968
697
34
3
0
189,838
1
W
Nike
7,828
783
43
4
0
221,820
0
W
Baron Samedi
8,056
806
71
7
0
187,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role