Player Matchup

Cthulhu
Cthulhu
Grimace973
Cthulhu
Level 54
God Stats
50W - 23L
1,430 SR
Queue Stats
410W - 458L
1,357 Elo+
Solo
Thoth
Thoth
Mrmailman98
Thoth
Level 120
God Stats
3W - 3L
1,380 SR
Queue Stats
21W - 22L
1,142 Elo+
Party 1
Fenrir
Fenrir
zMajesticz-
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,817 Elo+
Party 1
Team Averages
Level 99
1,437 SR
1,438 Elo+

VS

Team Averages
Level 89
1,531 SR
1,413 Elo+
Neith
Neith
StarfireWolf
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ToxicXmudkiP
Nu Wa
Level 146
God Stats
40W - 36L
1,593 SR
Queue Stats
237W - 245L
1,479 Elo+
Solo
Jormungandr
Jormungandr
darksilverTv
Jormungandr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grimace973
Cthulhu
12
4 / 2 / 6
7,670
767
8,104
9,160
8,701
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 5
8,387
839
8,455
5,081
1,482
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
3 / 0 / 5
7,190
719
4,991
9,473
4,413
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,826
583
379
5,683
2,017
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 3 / 0
7,450
745
8,171
6,120
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
darksilverTv
Jormungandr
11
0 / 3 / 2
6,628
663
7,167
12,101
8,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Grimace973
Cthulhu
4
2
6
3.5
W
4
0
5
6.5
L
0
5
1
0.1
L
2
3
0
0.67
L
Jormungandr
darksilverTv
Jormungandr
0
3
2
0.33
W
Fenrir
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,550
Damage
15,717
23,714
Taken
23,904
14,596
Mitigated
12,610
999
Healing
1,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Grimace973
Cthulhu
8,104
1,338
0
0
9,160
8,701
0
5,574
3,586
26,139
2,173
W
8,455
556
363
352
5,081
1,482
45
3,445
1,636
33,093
593
L
379
379
0
0
5,683
2,017
0
3,714
1,958
0
1,162
L
8,171
4,127
0
745
6,120
2,310
0
4,401
1,719
32,149
0
L
Jormungandr
darksilverTv
Jormungandr
7,167
1,958
191
387
12,101
8,283
0
7,930
4,171
20,250
138
W
Fenrir
4,991
1,005
0
284
9,473
4,413
0
6,181
3,292
0
13,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,247
Gold Earned
19,904
122
Minions Killed
71
0
Camps Cleared
0
600,496
Distance Traveled
404,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,670
767
34
3
0
193,737
0
W
Thoth
8,387
839
67
7
0
203,657
0
L
Neith
5,826
583
3
0
0
74,498
0
L
Nu Wa
7,450
745
44
4
0
152,215
0
L
Jormungandr
6,628
663
24
2
0
177,386
0
W
Fenrir
7,190
719
21
2
0
203,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role