Player Matchup

Neith
Neith
ChaseAlex
Neith
Level 168
God Stats
6W - 1L
1,682 SR
Queue Stats
96W - 94L
1,538 Elo+
Party 1
Loki
Loki
Ghetto Pheasant
Loki
Level 159
God Stats
6W - 7L
1,496 SR
Queue Stats
138W - 137L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
porta64
Erlang Shen
Level 159
God Stats
5W - 7L
1,679 SR
Queue Stats
144W - 135L
1,488 Elo+
Solo
Agni
Agni
salesman
Agni
Level 147
God Stats
5W - 4L
1,482 SR
Queue Stats
124W - 112L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
xQsalty
Baron Samedi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 107L
1,602 Elo+
Solo
Team Averages
Level 154
1,568 SR
1,539 Elo+

VS

Team Averages
Level 140
1,453 SR
1,574 Elo+
Maman Brigitte
Maman Brigitte
Christophmas
Maman Brigitte
Level 157
God Stats
5W - 6L
1,522 SR
Queue Stats
217W - 194L
1,580 Elo+
Party 2
Ares
Ares
EdgeLord RDubs
Ares
Level 158
God Stats
1W - 2L
1,474 SR
Queue Stats
62W - 67L
1,534 Elo+
Solo
Neith
Neith
Tidal7s
Neith
Level 108
God Stats
10W - 17L
1,331 SR
Queue Stats
144W - 149L
1,573 Elo+
Party 2
Nut
Nut
jbuggy101
Nut
Level 154
God Stats
4W - 10L
1,490 SR
Queue Stats
157W - 142L
1,615 Elo+
Solo
Ravana
Ravana
ĵack
Ravana
Level 123
God Stats
2W - 2L
1,450 SR
Queue Stats
108W - 80L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChaseAlex
Neith
13
6 / 1 / 4
7,820
652
10,155
8,462
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 1 / 4
6,165
514
2,281
6,735
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
porta64
Erlang Shen
10
1 / 1 / 7
5,835
486
7,210
11,035
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
13
6 / 0 / 2
7,173
598
8,683
5,514
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
xQsalty
Baron Samedi
11
1 / 5 / 0
6,461
538
1,624
12,140
8,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Christophmas
Maman Brigitte
12
3 / 4 / 0
6,475
540
7,709
12,626
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 4 / 0
5,230
436
3,481
10,856
6,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Tidal7s
Neith
10
0 / 3 / 1
5,812
484
2,629
7,449
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 4 / 2
5,759
480
4,855
9,773
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
ĵack
Ravana
13
5 / 1 / 0
8,034
670
9,304
5,617
3,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
8
8
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
ChaseAlex
Neith
6
1
4
8
L
Maman Brigitte
Christophmas
Maman Brigitte
3
4
0
0.75
L
0
4
0
0
W
1
1
4
3
L
Neith
Tidal7s
Neith
0
3
1
0.17
L
0
4
2
0.25
W
Erlang Shen
porta64
Erlang Shen
1
1
7
4.5
W
Agni
6
0
2
7
W
Baron Samedi
xQsalty
Baron Samedi
1
5
0
0.2
L
Ravana
ĵack
Ravana
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,953
Damage
27,978
43,886
Taken
46,321
21,010
Mitigated
20,634
17,433
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ChaseAlex
Neith
10,155
3,262
0
2,202
8,462
3,130
0
2,843
5,619
0
59,568
L
Maman Brigitte
Christophmas
Maman Brigitte
7,709
1,802
0
3,959
12,626
4,840
0
845
11,717
46,712
930
L
3,481
614
0
1,093
10,856
6,193
0
1,380
9,335
20,414
1,264
W
2,281
395
0
3,218
6,735
2,434
0
2,104
4,631
0
46,675
L
Neith
Tidal7s
Neith
2,629
393
0
1,164
7,449
2,401
0
4,976
1,813
0
38,981
L
4,855
3,300
0
2,484
9,773
3,306
0
269
9,476
0
44,022
W
Erlang Shen
porta64
Erlang Shen
7,210
3,782
0
3,837
11,035
5,059
0
5,107
5,928
0
30,047
W
Agni
8,683
292
0
2,398
5,514
2,009
0
848
4,666
45,939
1,864
W
Baron Samedi
xQsalty
Baron Samedi
1,624
304
0
5,778
12,140
8,378
0
0
12,140
36,059
1,381
L
Ravana
ĵack
Ravana
9,304
3,516
0
2,435
5,617
3,894
0
1,548
4,069
0
59,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
31,310
367
Minions Killed
336
0
Camps Cleared
0
1,174,876
Distance Traveled
1,116,018
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,820
652
95
8
0
239,142
0
L
Maman Brigitte
6,475
540
79
7
0
254,296
0
L
Ares
5,230
436
30
3
0
228,560
2
W
Loki
6,165
514
78
7
0
247,232
0
L
Neith
5,812
484
66
6
0
217,745
0
L
Nut
5,759
480
61
5
0
209,099
2
W
Erlang Shen
5,835
486
35
3
0
275,492
0
W
Agni
7,173
598
100
8
0
220,236
0
W
Baron Samedi
6,461
538
59
5
0
192,774
0
L
Ravana
8,034
670
100
8
0
206,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role