Player Matchup

Anubis
Anubis
CentralAct
Anubis
Level 39
God Stats
13W - 0L
1,787 SR
Queue Stats
343W - 297L
1,485 Elo+
Party 2
Odin
Odin
DraytonVibez
Odin
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,361 Elo+
Party 3
Nike
Nike
Momohawk666
Nike
Level 43
God Stats
3W - 2L
1,627 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
MonkEDInner
Da Ji
Level 101
God Stats
4W - 5L
1,477 SR
Queue Stats
273W - 243L
1,455 Elo+
Party 2
Nut
Nut
copycat404
Nut
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 58L
1,403 Elo+
Party 3
Team Averages
Level 73
1,578 SR
1,441 Elo+

VS

Team Averages
Level 57
1,504 SR
1,387 Elo+
Morgan Le Fay
Morgan Le Fay
IwataniDZoro
Morgan Le Fay
Level 46
God Stats
3W - 3L
1,262 SR
Queue Stats
108W - 98L
1,508 Elo+
Solo
King Arthur
King Arthur
OfficialAngel23
King Arthur
Level 107
God Stats
0W - 1L
1,915 SR
Queue Stats
14W - 18L
1,413 Elo+
Party 1
Cerberus
Cerberus
PORPNDEJO
Cerberus
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 5L
1,247 Elo+
Party 1
Chiron
Chiron
PgS_Kyojuro
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Arachne
Arachne
YUsmelLikeCHEESE
Arachne
Level 84
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 5L
1,266 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CentralAct
Anubis
12
2 / 0 / 1
6,877
688
6,455
5,768
2,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 0 / 3
7,039
704
7,166
8,860
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
2 / 2 / 2
5,141
514
1,994
3,947
1,952
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 1 / 1
6,898
690
6,813
8,121
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 3
5,702
570
3,416
4,754
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IwataniDZoro
Morgan Le Fay
13
2 / 0 / 0
6,308
631
4,327
5,323
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
OfficialAngel23
King Arthur
6
0 / 7 / 0
4,398
440
2,444
12,525
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
PORPNDEJO
Cerberus
7
0 / 3 / 4
4,785
479
2,782
9,061
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
7
1 / 2 / 1
4,757
476
2,752
4,260
1,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 3 / 1
4,771
477
1,624
7,546
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
4
4
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
CentralAct
Anubis
2
0
1
2.5
W
4
0
3
5.5
L
Morgan Le Fay
IwataniDZoro
Morgan Le Fay
2
0
0
2
W
2
2
2
1.5
W
6
1
1
6.5
L
King Arthur
OfficialAngel23
King Arthur
0
7
0
0
L
Cerberus
PORPNDEJO
Cerberus
0
3
4
0.67
L
Chiron
1
2
1
0.75
L
1
3
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
13,929
31,450
Taken
38,715
16,159
Mitigated
15,111
12,431
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CentralAct
Anubis
6,455
528
0
4,405
5,768
2,897
195
2,573
3,157
70,621
0
W
7,166
1,391
0
1,847
8,860
6,369
0
1,093
7,416
0
43,571
L
Morgan Le Fay
IwataniDZoro
Morgan Le Fay
4,327
74
0
1,298
5,323
1,601
0
2,151
3,172
53,008
493
W
1,994
418
0
77
3,947
1,952
500
534
3,413
0
11,065
W
6,813
1,446
0
4,408
8,121
3,374
0
1,822
6,299
0
56,640
L
King Arthur
OfficialAngel23
King Arthur
2,444
496
0
1,832
12,525
5,934
0
1,283
10,701
950
14,679
L
Cerberus
PORPNDEJO
Cerberus
2,782
177
0
2,028
9,061
3,854
0
2,367
6,647
13,790
169
L
Chiron
2,752
1,114
66
564
4,260
1,043
0
0
4,260
0
18,752
L
1,624
917
0
1,022
7,546
2,679
0
654
6,845
0
21,536
W
3,416
2,325
0
1,694
4,754
1,567
642
1,951
2,803
0
34,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
25,019
359
Minions Killed
177
0
Camps Cleared
0
1,053,570
Distance Traveled
1,020,008
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,877
688
110
11
0
196,186
0
W
Odin
7,039
704
79
8
0
208,603
0
L
Morgan Le Fay
6,308
631
70
7
0
219,050
2
W
Nike
5,141
514
19
2
0
206,386
0
W
Da Ji
6,898
690
104
10
0
263,196
0
L
King Arthur
4,398
440
16
2
0
198,155
0
L
Cerberus
4,785
479
21
2
0
198,547
0
L
Chiron
4,757
476
26
3
0
195,478
0
L
Arachne
4,771
477
44
4
0
208,778
0
W
Nut
5,702
570
47
5
0
179,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role