Player Matchup

Ymir
Ymir
MRS COOMBS8071
Ymir
Level 40
God Stats
6W - 10L
1,438 SR
Queue Stats
17W - 29L
1,387 Elo+
Party 3
Fenrir
Fenrir
MrMarcEddy
Fenrir
Level 157
God Stats
13W - 12L
1,580 SR
Queue Stats
233W - 256L
1,502 Elo+
Party 3
Artemis
Artemis
MrPops1459
Artemis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 155L
1,447 Elo+
Party 3
Zeus
Zeus
PAPA COOMBS2155
Zeus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 219L
1,494 Elo+
Party 3
Odin
Odin
Papadibilis6922
Odin
Level 150
God Stats
7W - 8L
1,521 SR
Queue Stats
332W - 346L
1,516 Elo+
Party 3
Team Averages
Level 124
1,508 SR
1,469 Elo+

VS

Team Averages
Level 101
1,505 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Stealth-Ninja80
Hachiman
Level 40
God Stats
3W - 2L
1,433 SR
Queue Stats
33W - 44L
1,417 Elo+
Party 2
Hera
Hera
anagrt13
Hera
Level 132
God Stats
25W - 24L
1,593 SR
Queue Stats
309W - 300L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
andecars
Jormungandr
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 41L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,619
462
1,861
9,379
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
MrMarcEddy
Fenrir
8
1 / 2 / 1
4,797
480
3,906
8,233
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
MrPops1459
Artemis
7
0 / 4 / 1
4,320
432
3,580
7,227
2,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 0
5,402
540
1,948
6,779
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,036
604
2,853
7,483
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 1 / 0
5,987
599
4,718
6,688
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
 
Camazotz
10
6 / 0 / 1
5,949
595
5,525
7,624
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
9
2 / 1 / 4
5,163
516
8,109
5,890
2,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
2 / 1 / 2
6,586
659
4,202
3,809
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
andecars
Jormungandr
9
2 / 0 / 3
5,484
548
3,231
5,208
3,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
Camazotz
 
Camazotz
6
0
1
6.5
L
0
2
1
0.25
L
Fenrir
MrMarcEddy
Fenrir
1
2
1
0.75
L
Artemis
MrPops1459
Artemis
0
4
1
0.13
L
1
4
0
0.25
L
1
0
0
1
W
Hachiman
2
1
4
4
W
Hera
2
1
2
3
W
Jormungandr
andecars
Jormungandr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,148
Damage
25,785
39,101
Taken
29,219
18,942
Mitigated
14,288
9,451
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,718
762
0
1,379
6,688
4,600
0
0
6,688
7,007
45,356
W
Camazotz
 
Camazotz
5,525
1,503
0
5,516
7,624
2,467
0
770
6,854
0
30,235
L
1,861
322
0
1,892
9,379
5,790
0
2,132
7,247
11,650
0
L
Fenrir
MrMarcEddy
Fenrir
3,906
1,259
0
2,206
8,233
3,308
0
992
7,241
0
31,702
L
Artemis
MrPops1459
Artemis
3,580
1,445
0
2,384
7,227
2,252
0
1,059
6,168
0
25,361
L
1,948
266
0
279
6,779
2,105
0
3,154
3,625
32,155
1,743
L
2,853
319
0
2,690
7,483
5,487
0
743
6,740
0
47,280
W
Hachiman
8,109
4,348
0
2,622
5,890
2,004
0
926
4,964
0
30,927
W
Hera
4,202
636
0
760
3,809
1,396
0
1,304
2,505
51,829
700
W
Jormungandr
andecars
Jormungandr
3,231
1,034
0
1,850
5,208
3,821
0
767
4,441
20,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,174
Gold Earned
29,169
271
Minions Killed
313
0
Camps Cleared
0
959,299
Distance Traveled
957,681
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,987
599
101
10
0
187,015
0
W
Camazotz
5,949
595
52
5
0
224,935
0
L
Ymir
4,619
462
14
1
0
173,717
0
L
Fenrir
4,797
480
42
4
0
237,588
0
L
Artemis
4,320
432
42
4
0
175,008
0
L
Zeus
5,402
540
78
8
0
180,761
1
L
Odin
6,036
604
95
10
0
192,225
0
W
Hachiman
5,163
516
45
5
0
176,460
1
W
Hera
6,586
659
95
10
0
199,316
2
W
Jormungandr
5,484
548
20
2
0
169,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role