Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
NTM00
Zhong Kui
Level 147
God Stats
3W - 3L
1,772 SR
Queue Stats
40W - 47L
1,507 Elo+
Solo
Nut
Nut
Th3wizardking
Nut
Level 118
God Stats
18W - 19L
1,455 SR
Queue Stats
237W - 240L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
XxEvolutionxXfd
Erlang Shen
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 62L
1,604 Elo+
Party 2
Team Averages
Level 131
1,545 SR
1,536 Elo+

VS

Team Averages
Level 140
1,442 SR
1,530 Elo+
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Sajtember22
Ishtar
Level 124
God Stats
1W - 0L
1,310 SR
Queue Stats
215W - 157L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
Джиглипаф
Erlang Shen
Level 181
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 315L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
СочнаяТолстушка
Sun Wukong
Level 103
God Stats
7W - 7L
1,399 SR
Queue Stats
289W - 307L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 4 / 0
4,878
976
1,956
4,445
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
10
1 / 1 / 0
4,834
967
2,767
2,736
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
NTM00
Zhong Kui
9
0 / 4 / 1
4,549
910
5,269
6,534
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 0 / 0
4,124
825
0
0
0
Erlang Shen
XxEvolutionxXfd
Erlang Shen
10
0 / 2 / 1
4,775
955
6,034
6,126
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 0 / 7
5,639
1,128
3,186
3,972
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ra
 
Ra
11
2 / 0 / 4
5,357
1,071
2,650
3,173
1,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
11
3 / 0 / 4
5,519
1,104
3,608
4,385
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
Джиглипаф
Erlang Shen
10
1 / 1 / 6
4,911
982
5,314
6,723
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 4
5,243
1,049
2,351
3,794
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
11
11
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
0
0.25
L
Artemis
 
Artemis
1
1
0
1
W
Geb
 
Geb
2
0
7
5.5
W
Ra
 
Ra
2
0
4
4
L
Zhong Kui
NTM00
Zhong Kui
0
4
1
0.13
W
Ishtar
3
0
4
5
L
0
0
0
0
L
Erlang Shen
XxEvolutionxXfd
Erlang Shen
0
2
1
0.25
W
Erlang Shen
Джиглипаф
Erlang Shen
1
1
6
4
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,026
Damage
17,109
19,841
Taken
22,047
10,115
Mitigated
11,592
3,969
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,956
472
0
0
4,445
1,534
8
1,607
2,591
12,023
0
L
Artemis
 
Artemis
2,767
1,152
0
634
2,736
843
0
742
1,846
0
11,599
W
Geb
 
Geb
3,186
477
0
500
3,972
1,944
0
835
2,984
17,642
0
W
Ra
 
Ra
2,650
795
1,296
1,358
3,173
1,294
350
1,013
2,090
19,735
0
L
Zhong Kui
NTM00
Zhong Kui
5,269
1,850
0
1,209
6,534
4,019
0
1,694
4,549
11,256
696
W
Ishtar
3,608
1,999
0
1,008
4,385
1,558
529
1,761
2,550
0
15,083
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
XxEvolutionxXfd
Erlang Shen
6,034
2,626
0
2,126
6,126
3,719
0
1,330
4,470
0
13,079
W
Erlang Shen
Джиглипаф
Erlang Shen
5,314
2,819
0
2,154
6,723
4,045
318
2,135
4,350
0
10,768
W
2,351
574
0
500
3,794
2,751
185
1,344
2,450
0
5,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,160
Gold Earned
26,669
75
Minions Killed
138
0
Camps Cleared
0
372,763
Distance Traveled
578,676
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,878
976
17
3
0
103,440
0
L
Artemis
4,834
967
20
4
0
70,178
0
W
Geb
5,639
1,128
39
8
0
95,758
0
W
Ra
5,357
1,071
49
10
0
121,493
0
L
Zhong Kui
4,549
910
23
5
0
86,009
0
W
Ishtar
5,519
1,104
31
6
0
113,601
0
L
Nut
4,124
825
0
0
0
0
0
L
Erlang Shen
4,775
955
15
3
0
113,136
0
W
Erlang Shen
4,911
982
12
2
0
130,395
4
W
Sun Wukong
5,243
1,049
7
1
0
117,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role