Player Matchup

Aphrodite
Aphrodite
FluidDruid420
Aphrodite
Level 104
God Stats
6W - 4L
1,639 SR
Queue Stats
38W - 50L
1,437 Elo+
Solo
Arachne
Arachne
Grims Sombra
Arachne
Level 118
God Stats
3W - 3L
1,549 SR
Queue Stats
53W - 57L
1,445 Elo+
Solo
Charybdis
Charybdis
LilxKitsune
Charybdis
Level 147
God Stats
16W - 13L
1,584 SR
Queue Stats
100W - 110L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
NickelDoll
Baron Samedi
Level 153
God Stats
2W - 5L
1,430 SR
Queue Stats
110W - 122L
1,465 Elo+
Party 2
Pele
Pele
kiLLvarian
Pele
Level 106
God Stats
3W - 6L
1,446 SR
Queue Stats
72W - 72L
1,407 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,449 Elo+

VS

Team Averages
Level 91
1,547 SR
1,435 Elo+
Mercury
Mercury
IcyGorillaz
Mercury
Level 133
God Stats
8W - 2L
1,724 SR
Queue Stats
285W - 290L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Lord Swanky
Xbalanque
Level 117
God Stats
4W - 1L
1,513 SR
Queue Stats
43W - 34L
1,543 Elo+
Solo
Atlas
Atlas
Spinotacular238
Atlas
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
black_naruto356
Vamana
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,241 Elo+
Party 1
Hades
Hades
marcelopassospk
Hades
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 7L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FluidDruid420
Aphrodite
12
0 / 5 / 2
7,531
471
5,607
15,022
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Grims Sombra
Arachne
15
7 / 1 / 1
8,904
557
8,117
20,845
9,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
LilxKitsune
Charybdis
12
2 / 6 / 0
7,010
438
7,623
16,759
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
NickelDoll
Baron Samedi
14
2 / 4 / 2
8,382
524
8,353
9,789
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 1
7,497
469
8,285
13,604
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IcyGorillaz
Mercury
16
4 / 1 / 4
8,925
558
8,516
11,615
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Lord Swanky
Xbalanque
15
3 / 3 / 7
9,118
570
18,819
12,340
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 1 / 5
8,470
529
9,740
11,500
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 2 / 0
9,506
594
10,010
13,978
10,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
3 / 4 / 0
8,197
512
6,179
12,271
4,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
11
Kills
17
17
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FluidDruid420
Aphrodite
0
5
2
0.2
L
Arachne
Grims Sombra
Arachne
7
1
1
7.5
W
Mercury
IcyGorillaz
Mercury
4
1
4
6
L
Charybdis
LilxKitsune
Charybdis
2
6
0
0.33
W
Xbalanque
Lord Swanky
Xbalanque
3
3
7
2.17
L
Baron Samedi
NickelDoll
Baron Samedi
2
4
2
0.75
W
5
1
5
7.5
W
2
2
0
1
L
0
1
1
0.5
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,985
Damage
53,264
76,019
Taken
61,704
35,664
Mitigated
37,468
37,487
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FluidDruid420
Aphrodite
5,607
1,259
5,161
7,228
15,022
8,028
0
3,827
11,195
31,769
0
L
Arachne
Grims Sombra
Arachne
8,117
4,979
0
13,691
20,845
9,862
0
1,889
18,956
0
69,245
W
Mercury
IcyGorillaz
Mercury
8,516
4,820
0
1,601
11,615
5,628
0
1,907
9,708
0
99,839
L
Charybdis
LilxKitsune
Charybdis
7,623
3,423
0
3,611
16,759
7,263
290
4,452
12,307
0
51,501
W
Xbalanque
Lord Swanky
Xbalanque
18,819
9,672
0
3,560
12,340
5,266
136
1,512
10,828
0
95,292
L
Baron Samedi
NickelDoll
Baron Samedi
8,353
337
0
2,015
9,789
3,954
516
5,751
4,038
64,152
3,240
W
9,740
4,271
0
1,042
11,500
10,894
442
3,362
8,138
24,415
0
W
10,010
4,613
0
3,755
13,978
10,963
170
0
13,180
0
80,811
L
8,285
2,591
0
5,781
13,604
6,557
0
0
13,604
0
61,173
W
6,179
271
55
4,404
12,271
4,717
54
6,588
5,683
49,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
44,216
413
Minions Killed
519
0
Camps Cleared
0
1,467,485
Distance Traveled
1,464,179
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,531
471
49
3
0
290,797
0
L
Arachne
8,904
557
112
7
0
379,908
1
W
Mercury
8,925
558
147
9
0
379,515
0
L
Charybdis
7,010
438
70
4
0
272,873
6
W
Xbalanque
9,118
570
148
9
0
267,018
3
L
Baron Samedi
8,382
524
93
6
0
261,612
2
W
Atlas
8,470
529
28
2
0
281,784
0
W
Vamana
9,506
594
125
8
0
294,184
0
L
Pele
7,497
469
89
6
0
262,295
0
W
Hades
8,197
512
71
4
0
241,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role