Player Matchup

Eset
Eset
Diamond IV
 
Eset
Diamond IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
ArcticFlamingo
Athena
Gold II
Level 123
God Stats
3W - 2L
1,643 SR
Queue Stats
158W - 152L
1,662 MMR
Solo
Loki
Loki
Platinum III
BrazyGD
Loki
Platinum III
Level 128
God Stats
13W - 9L
1,724 SR
Queue Stats
109W - 88L
2,028 MMR
Party 1
Charybdis
Charybdis
Platinum IV
Surn1x
Charybdis
Platinum IV
Level 149
God Stats
2W - 6L
1,580 SR
Queue Stats
87W - 89L
1,673 MMR
Solo
Vamana
Vamana
Platinum IV
disbtimbo4o9
Vamana
Platinum IV
Level 109
God Stats
66W - 47L
1,752 SR
Queue Stats
191W - 169L
1,951 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,640 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,601 SR
1,890 MMR
Nut
Nut
Masters
CaptainAmerica69
Nut
Masters
Level 163
God Stats
31W - 23L
1,726 SR
Queue Stats
311W - 281L
2,560 MMR
Solo
Cthulhu
Cthulhu
Gold II
ILoveMoxie
Cthulhu
Gold II
Level 145
God Stats
15W - 11L
1,719 SR
Queue Stats
35W - 34L
1,661 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
PileOfBacon
Sun Wukong
Gold II
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 134L
1,782 MMR
Solo
Kali
Kali
Gold II
ethicalpancakes
Kali
Gold II
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 59L
1,659 MMR
Solo
Scylla
Scylla
Platinum III
roosterz
Scylla
Platinum III
Level 203
God Stats
4W - 3L
1,561 SR
Queue Stats
86W - 80L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
2 / 1 / 0
3,911
782
1,938
2,269
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
2,422
484
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
BrazyGD
Loki
5
0 / 1 / 1
2,997
599
680
2,922
725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
Surn1x
Charybdis
6
1 / 0 / 0
3,240
648
1,133
4,381
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
2
0 / 2 / 0
2,663
533
661
2,313
936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Bake KujiraAnhurBellonaAh Muzen Cab

VS

Bans
OsirisErlang ShenAgniThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,652
730
1,570
1,758
647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
ILoveMoxie
Cthulhu
6
0 / 0 / 0
3,628
726
478
1,642
836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
PileOfBacon
Sun Wukong
8
3 / 0 / 0
4,768
954
1,444
2,317
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 2 / 1
3,174
635
1,601
4,447
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
roosterz
Scylla
6
1 / 1 / 0
3,266
653
735
2,585
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
4
4
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
1
0
2
L
0
0
0
0
L
Loki
BrazyGD
Loki
0
1
1
0.5
W
0
0
0
0
W
Cthulhu
ILoveMoxie
Cthulhu
0
0
0
0
W
Sun Wukong
PileOfBacon
Sun Wukong
3
0
0
3
L
Charybdis
Surn1x
Charybdis
1
0
0
1
L
Vamana
0
2
0
0
W
0
2
1
0.25
W
Scylla
roosterz
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,412
Damage
5,828
11,885
Taken
12,749
3,512
Mitigated
5,293
4,868
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,938
331
0
443
2,269
691
0
688
1,581
16,806
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Loki
BrazyGD
Loki
680
446
0
1,370
2,922
725
0
349
2,573
0
10,582
W
1,570
919
0
620
1,758
647
0
0
1,758
0
25,081
W
Cthulhu
ILoveMoxie
Cthulhu
478
36
0
976
1,642
836
46
154
1,456
10,133
0
W
Sun Wukong
PileOfBacon
Sun Wukong
1,444
618
0
1,082
2,317
972
0
0
2,251
0
23,976
L
Charybdis
Surn1x
Charybdis
1,133
630
0
2,559
4,381
1,160
0
176
4,205
0
16,453
L
Vamana
661
351
0
496
2,313
936
0
0
2,313
0
4,841
W
1,601
1,058
0
1,065
4,447
2,179
0
556
3,807
0
12,621
W
Scylla
roosterz
Scylla
735
155
0
750
2,585
659
0
954
1,473
13,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,233
Gold Earned
18,488
106
Minions Killed
165
0
Camps Cleared
0
351,392
Distance Traveled
483,694
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,911
782
43
9
0
94,992
0
L
Athena
2,422
484
0
0
0
963
0
L
Loki
2,997
599
22
4
0
136,501
0
W
Nut
3,652
730
53
11
0
87,515
0
W
Cthulhu
3,628
726
9
2
0
93,502
4
W
Sun Wukong
4,768
954
52
10
0
109,592
0
L
Charybdis
3,240
648
33
7
0
78,818
0
L
Vamana
2,663
533
8
2
0
40,118
0
W
Kali
3,174
635
25
5
0
108,963
0
W
Scylla
3,266
653
26
5
0
84,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role