Player Matchup

Hercules
Hercules
 
Hercules
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kaizen002
Ah Muzen Cab
Level 34
God Stats
2W - 5L
1,445 SR
Queue Stats
55W - 56L
1,596 Elo+
Party 2
Janus
Janus
MegaCroc123
Janus
Level 128
God Stats
8W - 9L
1,412 SR
Queue Stats
292W - 300L
1,584 Elo+
Party 2
Team Averages
Level 67
1,452 SR
1,560 Elo+

VS

Team Averages
Level 152
1,491 SR
1,537 Elo+
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SYVERWOLF718
Ra
Level 169
God Stats
53W - 30L
1,633 SR
Queue Stats
167W - 151L
1,538 Elo+
Solo
Fenrir
Fenrir
Spauy
Fenrir
Level 143
God Stats
3W - 3L
1,339 SR
Queue Stats
214W - 217L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 0 / 1
5,911
591
0
1,227
297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
Kaizen002
Ah Muzen Cab
14
1 / 5 / 1
7,442
744
5,760
10,883
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 1 / 1
7,682
768
7,665
4,297
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 3
8,967
897
4,646
5,445
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 4
8,616
862
4,459
6,472
2,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Spauy
Fenrir
13
1 / 3 / 4
7,782
778
4,539
11,158
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
6
6
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
1
0.5
W
Neith
 
Neith
3
0
3
4.5
L
Ah Muzen Cab
Kaizen002
Ah Muzen Cab
1
5
1
0.3
L
3
1
1
3.5
W
2
1
4
4
W
Fenrir
Spauy
Fenrir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,425
Damage
13,644
16,407
Taken
23,075
6,310
Mitigated
14,350
238
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
1,227
297
0
1,227
0
0
0
W
Neith
 
Neith
4,646
1,375
0
2,363
5,445
2,190
1,380
1,362
3,951
0
39,443
L
Ah Muzen Cab
Kaizen002
Ah Muzen Cab
5,760
864
0
0
10,883
4,488
0
1,880
8,538
0
30,389
L
7,665
322
0
238
4,297
1,525
0
1,092
2,980
27,395
0
W
4,459
498
896
2,963
6,472
2,872
524
2,316
3,950
53,928
0
W
Fenrir
Spauy
Fenrir
4,539
575
0
1,079
11,158
9,288
378
3,380
7,430
0
15,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,035
Gold Earned
25,365
94
Minions Killed
193
0
Camps Cleared
0
428,240
Distance Traveled
636,892
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,911
591
0
0
0
18,576
0
W
Neith
8,967
897
72
7
0
225,442
0
L
Ah Muzen Cab
7,442
744
56
6
0
200,406
0
L
Janus
7,682
768
38
4
0
209,258
3
W
Ra
8,616
862
101
10
0
200,094
0
W
Fenrir
7,782
778
20
2
0
211,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role