Player Matchup

Sun Wukong
Sun Wukong
DaniXXI
Sun Wukong
Level 39
God Stats
1W - 9L
1,298 SR
Queue Stats
176W - 203L
1,357 Elo+
Solo
Medusa
Medusa
NaCMor28
Medusa
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 48L
1,336 Elo+
Party 2
Thoth
Thoth
Osquiiita8
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,378 Elo+
Party 2
Pele
Pele
Slime_Sensei937
Pele
Level 106
God Stats
137W - 117L
1,540 SR
Queue Stats
375W - 368L
1,517 Elo+
Solo
Bacchus
Bacchus
elsheri09
Bacchus
Level 49
God Stats
25W - 25L
1,474 SR
Queue Stats
49W - 59L
1,374 Elo+
Party 2
Team Averages
Level 48
1,462 SR
1,392 Elo+

VS

Team Averages
Level 115
1,453 SR
1,436 Elo+
Neith
Neith
AlmightyGOAT32
Neith
Level 108
God Stats
3W - 0L
1,447 SR
Queue Stats
140W - 119L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Banasazi
Tsukuyomi
Level 101
God Stats
24W - 14L
1,614 SR
Queue Stats
113W - 116L
1,511 Elo+
Party 1
Agni
Agni
DiigiitalSwift
Agni
Level 126
God Stats
1W - 1L
1,304 SR
Queue Stats
2W - 7L
1,246 Elo+
Solo
Bacchus
Bacchus
TrivialSalt5837
Bacchus
Level 112
God Stats
1W - 4L
1,500 SR
Queue Stats
195W - 182L
1,510 Elo+
Party 3
Vamana
Vamana
ibnlwaleed
Vamana
Level 127
God Stats
7W - 10L
1,402 SR
Queue Stats
594W - 552L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaniXXI
Sun Wukong
11
1 / 1 / 0
5,969
543
2,674
7,024
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
NaCMor28
Medusa
9
1 / 3 / 2
4,720
429
3,237
7,081
2,353
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
10
0 / 1 / 0
5,359
487
1,312
4,972
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
5,921
538
5,864
11,930
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
elsheri09
Bacchus
9
2 / 4 / 1
5,392
490
4,040
9,570
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,280
480
4,239
5,047
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Banasazi
Tsukuyomi
12
4 / 0 / 5
6,746
613
8,713
9,485
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 2 / 0
7,453
678
6,305
6,275
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 6
6,082
553
4,248
8,671
6,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Vamana
ibnlwaleed
Vamana
11
1 / 1 / 0
6,578
598
3,892
6,667
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
13
13
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Tsukuyomi
Banasazi
Tsukuyomi
4
0
5
6.5
L
Sun Wukong
DaniXXI
Sun Wukong
1
1
0
1
W
6
2
0
3
L
Medusa
NaCMor28
Medusa
1
3
2
0.67
L
Thoth
0
1
0
0
L
2
4
1
0.63
W
1
2
6
2
L
Bacchus
elsheri09
Bacchus
2
4
1
0.63
W
Vamana
ibnlwaleed
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,127
Damage
27,397
40,577
Taken
36,145
20,937
Mitigated
20,116
9,182
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,239
1,509
0
1,874
5,047
1,701
628
698
4,349
0
32,922
W
Tsukuyomi
Banasazi
Tsukuyomi
8,713
1,171
0
2,777
9,485
3,462
126
970
8,515
0
51,773
L
Sun Wukong
DaniXXI
Sun Wukong
2,674
617
0
1,921
7,024
3,390
0
0
6,601
0
38,822
W
6,305
494
0
732
6,275
2,168
0
1,068
5,207
56,299
1,701
L
Medusa
NaCMor28
Medusa
3,237
1,018
0
950
7,081
2,353
0
1,928
5,153
0
24,654
L
Thoth
1,312
0
0
1,222
4,972
1,085
0
3,004
1,968
36,207
0
L
5,864
905
0
2,227
11,930
4,383
0
3,237
8,648
0
48,244
W
4,248
677
176
3,662
8,671
6,429
0
2,055
6,616
20,985
831
L
Bacchus
elsheri09
Bacchus
4,040
647
0
2,862
9,570
9,726
0
2,101
7,469
12,259
1,678
W
Vamana
ibnlwaleed
Vamana
3,892
1,251
0
1,400
6,667
6,356
0
0
6,667
0
44,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,361
Gold Earned
32,139
260
Minions Killed
329
0
Camps Cleared
0
1,006,879
Distance Traveled
1,073,747
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,280
480
53
5
0
205,389
0
W
Tsukuyomi
6,746
613
71
6
0
252,209
0
L
Sun Wukong
5,969
543
76
7
0
210,173
0
W
Agni
7,453
678
95
9
0
202,935
2
L
Medusa
4,720
429
28
3
0
186,015
0
L
Thoth
5,359
487
64
6
0
187,469
0
L
Pele
5,921
538
72
7
0
230,182
0
W
Bacchus
6,082
553
29
3
0
217,415
4
L
Bacchus
5,392
490
20
2
0
193,040
2
W
Vamana
6,578
598
81
7
0
195,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role