Player Matchup

Lancelot
Lancelot
Silver II
KBower14
Lancelot
Silver II
Level 63
God Stats
6W - 6L
1,551 SR
Queue Stats
80W - 85L
1,083 MMR
Party 1
Agni
Agni
Silver I
MrBassolutely
Agni
Silver I
Level 158
God Stats
34W - 38L
1,493 SR
Queue Stats
384W - 387L
1,126 MMR
Solo
Amaterasu
Amaterasu
Silver II
Sarada_F
Amaterasu
Silver II
Level 145
God Stats
2W - 4L
1,360 SR
Queue Stats
95W - 115L
1,070 MMR
Solo
Izanami
Izanami
Silver I
hardcore989
Izanami
Silver I
Level 170
God Stats
8W - 13L
1,389 SR
Queue Stats
164W - 200L
1,051 MMR
Solo
Sylvanus
Sylvanus
Silver I
ravefaytal
Sylvanus
Silver I
Level 77
God Stats
18W - 13L
1,483 SR
Queue Stats
68W - 74L
1,200 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,455 SR
1,106 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,472 SR
1,193 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
All0fASutton
Loki
Silver II
Level 123
God Stats
1W - 4L
1,404 SR
Queue Stats
32W - 44L
1,079 MMR
Solo
King Arthur
King Arthur
Silver I
SweetSieges
King Arthur
Silver I
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 158L
1,037 MMR
Solo
Cthulhu
Cthulhu
Silver II
Worrall81
Cthulhu
Silver II
Level 125
God Stats
18W - 11L
1,458 SR
Queue Stats
205W - 232L
1,145 MMR
Solo
Zeus
Zeus
Silver I
lx U quit xl
Zeus
Silver I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 210L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KBower14
Lancelot
8
2 / 0 / 4
4,450
742
2,357
4,597
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 1
4,511
752
1,543
1,169
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Sarada_F
Amaterasu
7
1 / 0 / 0
4,261
710
2,697
5,304
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
hardcore989
Izanami
7
2 / 0 / 0
4,544
757
2,746
3,530
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
ravefaytal
Sylvanus
7
0 / 0 / 3
4,331
722
1,493
3,217
1,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
NeithSusanoAthenaChernobog

VS

Bans
AwilixKukulkanSurtrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 2 / 0
3,533
589
1,760
4,857
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 3 / 0
3,235
539
1,013
4,391
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SweetSieges
King Arthur
7
0 / 0 / 0
3,969
662
3,226
5,829
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Worrall81
Cthulhu
5
0 / 1 / 0
3,610
602
2,033
4,759
2,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
4,108
685
350
2,559
691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
L
0
3
0
0
W
Lancelot
KBower14
Lancelot
2
0
4
4
W
1
0
1
1.5
W
Amaterasu
Sarada_F
Amaterasu
1
0
0
1
L
King Arthur
SweetSieges
King Arthur
0
0
0
0
L
Cthulhu
Worrall81
Cthulhu
0
1
0
0
W
Izanami
hardcore989
Izanami
2
0
0
2
L
0
0
0
0
W
Sylvanus
ravefaytal
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,836
Damage
8,382
17,817
Taken
22,395
6,953
Mitigated
8,944
9,287
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,760
1,079
0
1,403
4,857
1,227
0
743
4,114
0
19,876
L
1,013
123
0
1,136
4,391
1,026
0
539
3,802
0
9,932
W
Lancelot
KBower14
Lancelot
2,357
642
0
3,220
4,597
1,744
0
242
4,319
0
22,939
W
1,543
249
0
441
1,169
337
0
196
973
26,148
0
W
Amaterasu
Sarada_F
Amaterasu
2,697
1,442
0
2,222
5,304
2,107
0
0
4,905
0
23,571
L
King Arthur
SweetSieges
King Arthur
3,226
538
0
2,810
5,829
3,587
0
0
5,829
0
21,023
L
Cthulhu
Worrall81
Cthulhu
2,033
121
548
897
4,759
2,413
0
1,188
3,495
13,154
1,951
W
Izanami
hardcore989
Izanami
2,746
2,110
0
1,298
3,530
1,218
0
756
2,774
0
33,412
L
350
112
0
1,061
2,559
691
0
412
2,119
21,349
1,056
W
Sylvanus
ravefaytal
Sylvanus
1,493
625
780
1,326
3,217
1,547
0
876
2,341
8,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,097
Gold Earned
18,455
223
Minions Killed
168
0
Camps Cleared
0
715,103
Distance Traveled
596,871
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,533
589
39
7
0
94,268
0
L
Loki
3,235
539
20
3
0
113,954
4
W
Lancelot
4,450
742
49
8
0
157,057
0
W
Agni
4,511
752
63
11
0
142,909
2
W
Amaterasu
4,261
710
41
7
0
145,812
0
L
King Arthur
3,969
662
38
6
0
128,518
0
L
Cthulhu
3,610
602
18
3
0
136,610
3
W
Izanami
4,544
757
54
9
0
125,860
1
L
Zeus
4,108
685
53
9
0
123,521
0
W
Sylvanus
4,331
722
16
3
0
143,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role