Player Matchup

Nemesis
Nemesis
AlexXGambino
Nemesis
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 90L
1,567 Elo+
Solo
Skadi
Skadi
FriendGeorge
Skadi
Level 128
God Stats
7W - 2L
1,790 SR
Queue Stats
7W - 6L
1,654 Elo+
Party 3
Vulcan
Vulcan
IBeMudkip
Vulcan
Level 135
God Stats
3W - 3L
1,265 SR
Queue Stats
412W - 369L
1,600 Elo+
Party 1
Bellona
Bellona
KingBulborb
Bellona
Level 106
God Stats
19W - 8L
1,894 SR
Queue Stats
242W - 214L
1,546 Elo+
Party 1
Surtr
Surtr
SERTIC22
Surtr
Level 149
God Stats
1W - 0L
1,751 SR
Queue Stats
10W - 8L
1,649 Elo+
Party 3
Team Averages
Level 121
1,640 SR
1,603 Elo+

VS

Team Averages
Level 97
1,532 SR
1,529 Elo+
Anubis
Anubis
GrandPapaBou
Anubis
Level 123
God Stats
8W - 8L
1,414 SR
Queue Stats
333W - 303L
1,528 Elo+
Solo
Nike
Nike
InvoluntaryFeedr
Nike
Level 106
God Stats
39W - 45L
1,567 SR
Queue Stats
461W - 444L
1,536 Elo+
Solo
Susano
Susano
K1ndaAv3rage
Susano
Level 121
God Stats
7W - 6L
1,751 SR
Queue Stats
81W - 81L
1,546 Elo+
Party 2
Mulan
Mulan
Slonibadger
Mulan
Level 67
God Stats
22W - 17L
1,333 SR
Queue Stats
242W - 226L
1,513 Elo+
Solo
Nut
Nut
teany
Nut
Level 69
God Stats
25W - 20L
1,595 SR
Queue Stats
191W - 175L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexXGambino
Nemesis
10
1 / 1 / 3
5,452
545
3,686
8,272
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 2
6,027
603
6,427
5,182
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
IBeMudkip
Vulcan
11
1 / 0 / 1
6,124
612
2,395
1,692
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
KingBulborb
Bellona
11
4 / 3 / 0
6,703
670
7,232
13,441
9,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
SERTIC22
Surtr
9
3 / 1 / 3
5,861
586
6,477
10,189
9,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 2 / 1
5,473
547
2,842
4,214
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 2 / 0
4,953
495
2,918
8,610
4,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
11
0 / 1 / 3
5,421
542
3,979
7,018
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 1
6,219
622
7,191
9,242
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
teany
Nut
9
0 / 4 / 1
4,842
484
7,078
8,874
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
5
5
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexXGambino
Nemesis
1
1
3
2.5
W
3
0
2
4
L
Anubis
1
2
1
0.75
W
Vulcan
IBeMudkip
Vulcan
1
0
1
1.5
L
1
2
0
0.5
L
Susano
0
1
3
1.5
W
Bellona
KingBulborb
Bellona
4
3
0
1.33
W
Surtr
SERTIC22
Surtr
3
1
3
4.5
L
3
3
1
1.17
L
Nut
teany
Nut
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
24,008
38,776
Taken
37,958
23,990
Mitigated
18,381
15,192
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexXGambino
Nemesis
3,686
1,255
0
2,662
8,272
3,129
0
1,691
6,493
0
38,772
W
6,427
3,138
0
1,606
5,182
2,076
0
0
5,182
0
41,177
L
Anubis
2,842
0
0
458
4,214
1,845
0
1,638
2,314
29,947
872
W
Vulcan
IBeMudkip
Vulcan
2,395
881
0
719
1,692
393
438
420
1,272
35,970
309
L
2,918
387
0
1,991
8,610
4,838
0
268
8,342
0
13,073
L
Susano
3,979
1,075
0
3,521
7,018
2,545
0
431
6,523
0
40,753
W
Bellona
KingBulborb
Bellona
7,232
3,283
0
6,715
13,441
9,160
0
809
11,961
0
47,660
W
Surtr
SERTIC22
Surtr
6,477
2,349
0
3,490
10,189
9,232
24
0
10,189
1,112
20,942
L
7,191
791
0
2,520
9,242
5,823
0
0
9,242
78
35,173
L
Nut
teany
Nut
7,078
3,993
0
3,125
8,874
3,330
0
110
8,764
0
39,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
26,908
306
Minions Killed
281
0
Camps Cleared
0
1,021,121
Distance Traveled
982,181
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,452
545
66
7
0
255,250
0
W
Skadi
6,027
603
73
7
0
188,075
2
L
Anubis
5,473
547
65
7
0
174,452
0
W
Vulcan
6,124
612
69
7
0
191,625
4
L
Nike
4,953
495
9
1
0
185,396
4
L
Susano
5,421
542
68
7
0
255,550
0
W
Bellona
6,703
670
73
7
0
168,709
0
W
Surtr
5,861
586
25
3
0
217,462
0
L
Mulan
6,219
622
63
6
0
184,369
0
L
Nut
4,842
484
76
8
0
182,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role