Player Matchup

Hachiman
Hachiman
Silver II
FatGoku2
Hachiman
Silver II
Level 159
God Stats
20W - 28L
1,424 SR
Queue Stats
269W - 301L
1,094 MMR
Solo
Aphrodite
Aphrodite
Silver II
KamehameSean
Aphrodite
Silver II
Level 159
God Stats
20W - 13L
1,586 SR
Queue Stats
106W - 118L
1,056 MMR
Solo
Chang'e
Chang'e
Silver I
TooLazyToRotate
Chang'e
Silver I
Level 67
God Stats
36W - 21L
1,582 SR
Queue Stats
155W - 162L
1,101 MMR
Solo
Neith
Neith
Silver II
WrathRevo
Neith
Silver II
Level 148
God Stats
3W - 6L
1,420 SR
Queue Stats
52W - 55L
1,104 MMR
Solo
Bakasura
Bakasura
Silver II
Yexy4L
Bakasura
Silver II
Level 107
God Stats
2W - 0L
1,693 SR
Queue Stats
87W - 106L
1,044 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,541 SR
1,080 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,585 SR
1,080 MMR
Horus
Horus
Bronze V
ITSLUIS23
Horus
Bronze V
Level 126
God Stats
7W - 6L
1,660 SR
Queue Stats
21W - 32L
1,099 MMR
Party 1
Atlas
Atlas
Silver II
IronArcher08
Atlas
Silver II
Level 156
God Stats
0W - 2L
1,536 SR
Queue Stats
72W - 87L
1,099 MMR
Solo
Pele
Pele
Silver II
Squad_BMG
Pele
Silver II
Level 176
God Stats
35W - 35L
1,531 SR
Queue Stats
122W - 132L
1,103 MMR
Solo
Chiron
Chiron
Silver II
TorrentialDeath7
Chiron
Silver II
Level 77
God Stats
5W - 5L
1,412 SR
Queue Stats
252W - 269L
1,035 MMR
Solo
Janus
Janus
Bronze IV
itsDANIEL12350
Janus
Bronze IV
Level 121
God Stats
4W - 3L
1,785 SR
Queue Stats
18W - 30L
1,064 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FatGoku2
Hachiman
11
1 / 1 / 3
5,621
468
3,318
7,162
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Aphrodite
KamehameSean
Aphrodite
10
0 / 2 / 4
5,544
462
3,800
8,141
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
6 / 0 / 0
7,765
647
9,505
5,876
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
WrathRevo
Neith
12
0 / 1 / 0
6,575
548
5,507
8,713
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Yexy4L
Bakasura
12
3 / 0 / 2
6,556
546
4,867
9,605
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
AthenaSusanoAwilixSurtr

VS

Bans
DanzaburouTyrThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ITSLUIS23
Horus
10
1 / 1 / 0
6,046
504
4,236
9,394
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 2 / 3
5,495
458
5,374
10,238
6,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Pele
12
3 / 2 / 1
6,344
529
3,948
10,314
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 2
5,787
482
5,397
8,504
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 4
5,919
493
4,113
7,427
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
4
4
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FatGoku2
Hachiman
1
1
3
2.5
L
Horus
ITSLUIS23
Horus
1
1
0
1
L
0
2
3
0.75
W
Aphrodite
KamehameSean
Aphrodite
0
2
4
1
L
Pele
3
2
1
1.75
W
6
0
0
6
L
0
3
2
0.33
W
Neith
WrathRevo
Neith
0
1
0
0
W
Bakasura
Yexy4L
Bakasura
3
0
2
4
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
23,068
39,497
Taken
45,877
17,028
Mitigated
23,004
20,590
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FatGoku2
Hachiman
3,318
1,595
0
1,738
7,162
2,453
0
2,915
4,167
0
37,098
L
Horus
ITSLUIS23
Horus
4,236
1,840
210
3,409
9,394
7,655
0
243
9,021
994
32,670
L
5,374
2,024
149
2,851
10,238
6,557
0
2,761
6,815
26,607
0
W
Aphrodite
KamehameSean
Aphrodite
3,800
144
2,042
4,537
8,141
3,530
0
2,298
5,843
25,167
0
L
Pele
3,948
481
0
4,245
10,314
3,549
0
2,120
7,813
0
48,722
W
9,505
509
735
2,899
5,876
2,031
0
1,737
3,936
52,980
1,459
L
5,397
1,457
249
1,867
8,504
2,888
13
3,240
4,754
0
47,429
W
Neith
WrathRevo
Neith
5,507
671
0
2,601
8,713
5,336
0
1,073
6,993
0
47,377
W
Bakasura
Yexy4L
Bakasura
4,867
2,616
0
6,038
9,605
3,678
0
1,318
8,247
0
43,139
L
4,113
579
0
250
7,427
2,355
0
3,485
3,513
40,173
1,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
29,591
378
Minions Killed
334
0
Camps Cleared
0
1,216,827
Distance Traveled
1,208,626
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,621
468
58
5
0
207,722
2
L
Horus
6,046
504
50
4
0
240,807
5
L
Atlas
5,495
458
30
3
0
238,126
6
W
Aphrodite
5,544
462
58
5
0
233,149
0
L
Pele
6,344
529
83
7
0
287,451
0
W
Chang'e
7,765
647
106
9
0
270,491
0
L
Chiron
5,787
482
86
7
0
202,584
0
W
Neith
6,575
548
81
7
0
201,520
0
W
Bakasura
6,556
546
75
6
0
303,945
1
L
Janus
5,919
493
85
7
0
239,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role