Player Matchup

Vamana
Vamana
ACHornsBee
Vamana
Level 155
God Stats
14W - 8L
1,772 SR
Queue Stats
296W - 287L
1,531 Elo+
Party 1
Chernobog
Chernobog
Achilles_396
Chernobog
Level 135
God Stats
5W - 3L
1,407 SR
Queue Stats
173W - 168L
1,517 Elo+
Solo
Anubis
Anubis
DorkyDelian
Anubis
Level 145
God Stats
3W - 6L
1,460 SR
Queue Stats
227W - 234L
1,538 Elo+
Party 1
Terra
Terra
N7Nja AssaSSin
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,412 Elo+
Party 1
Surtr
Surtr
Tetrisv
Surtr
Level 25
God Stats
2W - 5L
1,560 SR
Queue Stats
144W - 146L
1,497 Elo+
Party 1
Team Averages
Level 117
1,540 SR
1,499 Elo+

VS

Team Averages
Level 109
1,398 SR
1,552 Elo+
Heimdallr
Heimdallr
Hademetra
Heimdallr
Level 133
God Stats
3W - 2L
1,205 SR
Queue Stats
124W - 122L
1,531 Elo+
Party 2
Thor
Thor
SpectrumPlays
Thor
Level 45
God Stats
4W - 2L
1,678 SR
Queue Stats
42W - 33L
1,541 Elo+
Solo
Merlin
Merlin
Tandemation
Merlin
Level 158
God Stats
7W - 2L
1,532 SR
Queue Stats
144W - 118L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
cafonse2002
Gilgamesh
Level 68
God Stats
5W - 1L
1,428 SR
Queue Stats
19W - 12L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
stewaye0
Baron Samedi
Level 143
God Stats
2W - 4L
1,146 SR
Queue Stats
119W - 113L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ACHornsBee
Vamana
14
1 / 0 / 0
7,085
506
9,106
13,800
7,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Chernobog
Achilles_396
Chernobog
13
0 / 3 / 1
7,042
503
7,904
10,891
4,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
0 / 3 / 0
7,257
518
3,261
7,511
3,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 2 / 1
5,887
421
3,537
10,777
6,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
Tetrisv
Surtr
11
0 / 4 / 0
6,504
465
8,439
11,882
11,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hademetra
Heimdallr
13
2 / 1 / 3
7,290
521
6,275
11,149
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 0 / 2
7,953
568
7,035
10,657
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
15
2 / 0 / 1
8,576
613
5,451
5,831
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
cafonse2002
Gilgamesh
14
2 / 0 / 2
8,217
587
11,103
18,262
16,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
stewaye0
Baron Samedi
12
0 / 0 / 7
7,328
523
5,819
7,804
5,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
12
12
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
ACHornsBee
Vamana
1
0
0
1
L
Chernobog
Achilles_396
Chernobog
0
3
1
0.17
L
Anubis
0
3
0
0
W
Heimdallr
Hademetra
Heimdallr
2
1
3
3.5
L
0
2
1
0.25
W
6
0
2
7
W
Merlin
2
0
1
2.5
L
Surtr
Tetrisv
Surtr
0
4
0
0
W
Gilgamesh
cafonse2002
Gilgamesh
2
0
2
3
W
Baron Samedi
stewaye0
Baron Samedi
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,247
Damage
35,683
54,861
Taken
53,703
33,870
Mitigated
32,798
19,220
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
ACHornsBee
Vamana
9,106
5,095
0
5,799
13,800
7,886
0
2,712
11,088
0
76,371
L
Chernobog
Achilles_396
Chernobog
7,904
3,492
0
4,456
10,891
4,508
0
1,838
9,053
0
69,055
L
Anubis
3,261
199
0
2,614
7,511
3,223
0
3,864
3,647
59,028
956
W
Heimdallr
Hademetra
Heimdallr
6,275
2,842
0
3,872
11,149
4,508
232
996
10,153
0
55,953
L
3,537
775
1,378
2,684
10,777
6,298
0
2,504
8,273
22,894
0
W
7,035
1,899
0
5,404
10,657
4,635
497
918
9,739
0
59,607
W
Merlin
5,451
304
0
700
5,831
2,281
71
1,831
4,000
84,573
0
L
Surtr
Tetrisv
Surtr
8,439
3,869
0
2,289
11,882
11,955
0
0
11,882
1,652
45,426
W
Gilgamesh
cafonse2002
Gilgamesh
11,103
3,613
0
4,409
18,262
16,278
594
1,714
16,548
0
76,345
W
Baron Samedi
stewaye0
Baron Samedi
5,819
915
2,732
3,270
7,804
5,096
0
1,911
5,893
19,721
1,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,775
Gold Earned
39,364
443
Minions Killed
495
0
Camps Cleared
0
1,376,584
Distance Traveled
1,420,734
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,085
506
112
8
0
335,873
0
L
Chernobog
7,042
503
96
7
0
309,805
2
L
Anubis
7,257
518
120
9
0
253,973
2
W
Heimdallr
7,290
521
104
7
0
267,747
3
L
Terra
5,887
421
33
2
0
247,311
2
W
Thor
7,953
568
81
6
0
309,434
0
W
Merlin
8,576
613
160
11
0
290,759
5
L
Surtr
6,504
465
82
6
0
229,622
0
W
Gilgamesh
8,217
587
128
9
0
275,029
0
W
Baron Samedi
7,328
523
22
2
0
277,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role