Player Matchup

Mercury
Mercury
Demon King4483
Mercury
Level 155
God Stats
9W - 8L
1,594 SR
Queue Stats
248W - 237L
1,473 Elo+
Party 2
Chiron
Chiron
DimpoTheCholo
Chiron
Level 108
God Stats
8W - 5L
1,421 SR
Queue Stats
67W - 49L
1,561 Elo+
Party 2
Ares
Ares
Sprggs
Ares
Level 105
God Stats
6W - 4L
1,751 SR
Queue Stats
33W - 40L
1,496 Elo+
Party 2
Osiris
Osiris
SuperBongMan
Osiris
Level 133
God Stats
4W - 0L
1,724 SR
Queue Stats
23W - 18L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
jayroig2016
Zhong Kui
Level 52
God Stats
3W - 11L
1,500 SR
Queue Stats
104W - 93L
1,545 Elo+
Solo
Team Averages
Level 111
1,598 SR
1,528 Elo+

VS

Team Averages
Level 78
1,535 SR
1,495 Elo+
Heimdallr
Heimdallr
Gingr96
Heimdallr
Level 107
God Stats
0W - 3L
1,254 SR
Queue Stats
263W - 294L
1,485 Elo+
Party 1
Chang'e
Chang'e
HungryMr chill
Chang'e
Level 68
God Stats
10W - 12L
1,749 SR
Queue Stats
396W - 380L
1,528 Elo+
Solo
Neith
Neith
JoeCrew98
Neith
Level 83
God Stats
1W - 1L
1,539 SR
Queue Stats
81W - 72L
1,477 Elo+
Solo
Geb
Geb
Sarge179
Geb
Level 23
God Stats
3W - 4L
1,723 SR
Queue Stats
6W - 12L
1,426 Elo+
Party 1
Awilix
Awilix
W1ggles
Awilix
Level 109
God Stats
5W - 8L
1,412 SR
Queue Stats
412W - 423L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,292
561
2,764
11,046
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 1
6,947
534
5,379
6,154
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
Sprggs
Ares
11
0 / 0 / 3
6,897
531
2,733
9,245
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
14
6 / 0 / 0
9,236
710
9,450
13,587
9,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
jayroig2016
Zhong Kui
13
2 / 2 / 2
7,192
553
6,492
11,319
9,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gingr96
Heimdallr
13
0 / 1 / 1
6,664
513
4,851
6,942
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 5
7,037
541
9,620
8,933
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
JoeCrew98
Neith
9
0 / 5 / 0
5,762
443
3,656
9,146
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 0 / 1
6,654
512
3,356
5,398
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Awilix
W1ggles
Awilix
16
5 / 0 / 2
8,020
617
6,488
11,346
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
8
8
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
6
2
0.5
W
0
0
1
0.5
L
Heimdallr
Gingr96
Heimdallr
0
1
1
0.5
L
2
4
5
1.13
L
Neith
JoeCrew98
Neith
0
5
0
0
L
1
0
1
1.5
W
Ares
Sprggs
Ares
0
0
3
1.5
W
Osiris
6
0
0
6
L
Awilix
W1ggles
Awilix
5
0
2
6
W
Zhong Kui
jayroig2016
Zhong Kui
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
27,971
51,351
Taken
41,765
32,895
Mitigated
18,857
21,890
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,764
909
0
873
11,046
4,702
0
2,592
8,454
0
52,146
W
5,379
1,628
427
2,225
6,154
2,054
176
461
5,693
0
61,002
L
Heimdallr
Gingr96
Heimdallr
4,851
2,663
0
3,813
6,942
3,327
0
701
6,241
0
65,253
L
9,620
368
887
2,329
8,933
3,003
596
4,543
4,390
47,379
2,961
L
Neith
JoeCrew98
Neith
3,656
1,535
0
1,602
9,146
3,277
0
0
9,146
0
32,757
L
3,356
110
0
1,512
5,398
4,295
0
2,119
3,279
23,337
2,018
W
Ares
Sprggs
Ares
2,733
0
402
2,467
9,245
6,926
110
3,615
5,630
17,306
0
W
Osiris
9,450
3,167
0
9,753
13,587
9,977
941
1,931
11,656
0
68,174
L
Awilix
W1ggles
Awilix
6,488
2,839
0
5,421
11,346
4,955
0
1,862
9,484
0
79,440
W
Zhong Kui
jayroig2016
Zhong Kui
6,492
851
0
5,743
11,319
9,236
249
4,102
7,217
58,622
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,564
Gold Earned
34,137
402
Minions Killed
418
0
Camps Cleared
0
1,358,214
Distance Traveled
1,248,981
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,292
561
72
6
0
308,421
1
W
Chiron
6,947
534
95
7
0
274,174
0
L
Heimdallr
6,664
513
113
9
0
239,593
0
L
Chang'e
7,037
541
84
6
0
252,173
0
L
Neith
5,762
443
66
5
0
156,089
0
L
Geb
6,654
512
31
2
0
289,032
1
W
Ares
6,897
531
34
3
0
264,958
2
W
Osiris
9,236
710
102
8
0
241,709
2
L
Awilix
8,020
617
124
10
0
312,094
4
W
Zhong Kui
7,192
553
99
8
0
268,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role