Player Matchup

Bastet
Bastet
ALopsidedPigeon
Bastet
Level 128
God Stats
45W - 26L
1,663 SR
Queue Stats
121W - 127L
1,494 Elo+
Party 2
Cerberus
Cerberus
Evaise
Cerberus
Level 150
God Stats
2W - 1L
1,823 SR
Queue Stats
46W - 45L
1,592 Elo+
Solo
Hera
Hera
Red6Dragen9
Hera
Level 114
God Stats
2W - 5L
1,425 SR
Queue Stats
204W - 190L
1,555 Elo+
Solo
Odin
Odin
Sikkko
Odin
Level 144
God Stats
2W - 2L
1,713 SR
Queue Stats
111W - 110L
1,513 Elo+
Party 2
Artemis
Artemis
elloelloeloo
Artemis
Level 149
God Stats
1W - 3L
1,355 SR
Queue Stats
144W - 118L
1,613 Elo+
Solo
Team Averages
Level 137
1,596 SR
1,553 Elo+

VS

Team Averages
Level 121
1,682 SR
1,596 Elo+
Da Ji
Da Ji
Aconoje
Da Ji
Level 127
God Stats
3W - 0L
1,560 SR
Queue Stats
45W - 31L
1,577 Elo+
Party 1
Chiron
Chiron
Gernec23
Chiron
Level 126
God Stats
1W - 1L
1,565 SR
Queue Stats
63W - 46L
1,593 Elo+
Party 1
Sobek
Sobek
MrCacahuetete
Sobek
Level 105
God Stats
7W - 3L
1,624 SR
Queue Stats
27W - 19L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
Otimyloot
Gilgamesh
Level 124
God Stats
6W - 2L
1,750 SR
Queue Stats
58W - 46L
1,572 Elo+
Party 1
Discordia
Discordia
PetoMax
Discordia
Level 122
God Stats
3W - 0L
1,911 SR
Queue Stats
21W - 10L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,992
499
5,621
11,620
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Evaise
Cerberus
11
2 / 2 / 2
6,887
574
6,359
14,192
11,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 1
7,212
601
3,451
5,725
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Sikkko
Odin
11
0 / 3 / 1
6,514
543
7,485
9,930
8,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
elloelloeloo
Artemis
12
1 / 3 / 1
6,325
527
6,327
7,356
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aconoje
Da Ji
14
5 / 1 / 2
7,550
629
8,909
12,382
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Chiron
Gernec23
Chiron
14
4 / 0 / 0
8,431
703
6,940
7,118
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 3 / 5
6,547
546
5,306
12,652
11,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Otimyloot
Gilgamesh
13
3 / 1 / 2
8,261
688
6,469
13,416
10,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
PetoMax
Discordia
14
1 / 1 / 2
7,565
630
6,884
4,353
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
14
14
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Da Ji
Aconoje
Da Ji
5
1
2
6
L
Cerberus
Evaise
Cerberus
2
2
2
1.5
W
Chiron
Gernec23
Chiron
4
0
0
4
W
1
3
5
1.17
W
Gilgamesh
Otimyloot
Gilgamesh
3
1
2
4
W
Discordia
PetoMax
Discordia
1
1
2
2
L
1
3
1
0.5
L
Odin
Sikkko
Odin
0
3
1
0.17
L
Artemis
elloelloeloo
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,243
Damage
34,508
48,823
Taken
49,921
29,140
Mitigated
32,081
14,520
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,621
1,618
0
4,688
11,620
3,785
0
2,317
9,303
0
38,202
W
Da Ji
Aconoje
Da Ji
8,909
2,852
0
4,274
12,382
5,195
0
838
11,427
0
56,664
L
Cerberus
Evaise
Cerberus
6,359
833
0
3,194
14,192
11,714
0
5,404
8,788
31,610
0
W
Chiron
Gernec23
Chiron
6,940
3,620
402
3,194
7,118
2,767
323
1,002
6,116
0
81,646
W
5,306
1,163
0
2,972
12,652
11,974
0
3,857
8,647
16,545
0
W
Gilgamesh
Otimyloot
Gilgamesh
6,469
1,297
0
2,821
13,416
10,605
0
2,002
10,460
0
59,298
W
Discordia
PetoMax
Discordia
6,884
242
0
942
4,353
1,540
0
1,898
2,361
72,419
1,884
L
3,451
869
0
720
5,725
2,301
0
2,449
3,276
63,554
989
L
Odin
Sikkko
Odin
7,485
1,147
0
4,230
9,930
8,709
0
1,109
8,821
0
52,597
L
Artemis
elloelloeloo
Artemis
6,327
3,374
0
1,688
7,356
2,631
0
780
6,576
0
45,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
38,354
450
Minions Killed
489
0
Camps Cleared
0
1,275,051
Distance Traveled
1,302,928
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,992
499
61
5
0
273,630
0
W
Da Ji
7,550
629
98
8
0
289,821
0
L
Cerberus
6,887
574
58
5
0
283,761
1
W
Chiron
8,431
703
138
12
0
250,750
2
W
Sobek
6,547
546
13
1
0
273,377
3
W
Gilgamesh
8,261
688
112
9
0
239,425
5
W
Discordia
7,565
630
128
11
0
249,555
0
L
Hera
7,212
601
146
12
0
249,859
1
L
Odin
6,514
543
102
9
0
231,026
2
L
Artemis
6,325
527
83
7
0
236,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role