Player Matchup

Hera
Hera
CAROL IS FIT
Hera
Level 142
God Stats
5W - 7L
1,587 SR
Queue Stats
101W - 129L
1,512 Elo+
Party 1
Bellona
Bellona
Nekory7
Bellona
Level 136
God Stats
2W - 2L
1,777 SR
Queue Stats
193W - 173L
1,431 Elo+
Solo
Serqet
Serqet
Strepz
Serqet
Level 149
God Stats
6W - 9L
1,456 SR
Queue Stats
142W - 158L
1,511 Elo+
Party 1
Bacchus
Bacchus
Whit3Sn4k3
Bacchus
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 20L
1,326 Elo+
Party 1
Neith
Neith
thefuerteshaus
Neith
Level 49
God Stats
15W - 29L
1,263 SR
Queue Stats
49W - 73L
1,379 Elo+
Solo
Team Averages
Level 116
1,517 SR
1,432 Elo+

VS

Team Averages
Level 99
1,467 SR
1,488 Elo+
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Poogatron
Atlas
Level 89
God Stats
4W - 5L
1,406 SR
Queue Stats
64W - 73L
1,474 Elo+
Solo
Arachne
Arachne
RektByRobert
Arachne
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 38L
1,500 Elo+
Solo
Poseidon
Poseidon
modefokes
Poseidon
Level 68
God Stats
4W - 2L
1,579 SR
Queue Stats
52W - 57L
1,485 Elo+
Solo
King Arthur
King Arthur
raukikibuaka2311
King Arthur
Level 128
God Stats
12W - 18L
1,351 SR
Queue Stats
208W - 195L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,354
525
6,814
5,364
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Nekory7
Bellona
13
0 / 1 / 0
6,930
495
6,689
16,302
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Strepz
Serqet
12
0 / 1 / 1
6,470
462
4,178
13,011
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Whit3Sn4k3
Bacchus
9
0 / 5 / 0
5,815
415
4,958
9,630
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 0
5,596
400
2,431
11,491
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
8 / 0 / 4
9,459
676
9,492
5,317
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Atlas
Poogatron
Atlas
11
1 / 0 / 5
7,259
519
3,967
7,736
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
RektByRobert
Arachne
12
1 / 1 / 1
6,694
478
2,861
10,787
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
modefokes
Poseidon
12
2 / 0 / 0
7,347
525
5,093
6,507
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
raukikibuaka2311
King Arthur
13
2 / 0 / 0
7,892
564
11,213
11,547
9,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
14
15
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
0
4
10
L
1
1
0
1
L
Bellona
Nekory7
Bellona
0
1
0
0
W
Atlas
Poogatron
Atlas
1
0
5
3.5
W
Arachne
RektByRobert
Arachne
1
1
1
1.5
L
Serqet
Strepz
Serqet
0
1
1
0.5
L
Bacchus
Whit3Sn4k3
Bacchus
0
5
0
0
W
Poseidon
modefokes
Poseidon
2
0
0
2
W
King Arthur
raukikibuaka2311
King Arthur
2
0
0
2
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,070
Damage
32,626
55,798
Taken
41,894
35,032
Mitigated
24,745
17,004
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,492
4,364
0
910
5,317
2,119
69
1,948
3,369
0
71,052
L
6,814
1,767
0
1,870
5,364
2,024
0
3,228
2,136
66,573
984
L
Bellona
Nekory7
Bellona
6,689
2,357
0
6,558
16,302
14,220
0
331
15,971
0
54,594
W
Atlas
Poogatron
Atlas
3,967
1,629
0
1,873
7,736
6,274
0
4,348
3,340
16,844
1,985
W
Arachne
RektByRobert
Arachne
2,861
2,152
0
5,852
10,787
4,336
0
1,782
8,885
0
53,889
L
Serqet
Strepz
Serqet
4,178
1,198
0
5,326
13,011
5,747
0
1,355
11,656
0
56,005
L
Bacchus
Whit3Sn4k3
Bacchus
4,958
415
0
1,127
9,630
8,745
0
3,258
6,372
18,862
0
W
Poseidon
modefokes
Poseidon
5,093
1,276
0
1,993
6,507
2,599
0
3,641
2,638
59,514
606
W
King Arthur
raukikibuaka2311
King Arthur
11,213
1,525
0
1,817
11,547
9,417
0
0
10,337
0
59,004
L
2,431
1,091
0
2,123
11,491
4,296
0
580
10,911
0
28,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
38,651
407
Minions Killed
404
0
Camps Cleared
0
1,412,214
Distance Traveled
1,428,287
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,459
676
123
9
0
275,324
0
L
Hera
7,354
525
135
10
0
284,405
0
L
Bellona
6,930
495
105
8
0
290,926
4
W
Atlas
7,259
519
25
2
0
301,927
6
W
Arachne
6,694
478
69
5
0
328,697
2
L
Serqet
6,470
462
109
8
0
334,460
0
L
Bacchus
5,815
415
17
1
0
269,657
2
W
Poseidon
7,347
525
104
7
0
279,323
0
W
King Arthur
7,892
564
83
6
0
243,016
0
L
Neith
5,596
400
41
3
0
232,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role