Player Matchup

Nike
Nike
Diamond V
Bazey
Nike
Diamond V
Level 159
God Stats
98W - 55L
1,705 SR
Queue Stats
693W - 464L
2,111 MMR
Party 1
Nemesis
Nemesis
Platinum I
BiteTheSteez
Nemesis
Platinum I
Level 345
God Stats
475W - 328L
1,741 SR
Queue Stats
1,486W - 1,108L
2,070 MMR
Party 1
Merlin
Merlin
Diamond IV
MYB4LLSURM0UTH
Merlin
Diamond IV
Level 54
God Stats
10W - 9L
1,610 SR
Queue Stats
29W - 28L
2,256 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 186
1,685 SR
2,146 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,428 SR
1,358 MMR
Sun Wukong
Sun Wukong
Silver I
Doublix
Sun Wukong
Silver I
Level 73
God Stats
22W - 24L
1,500 SR
Queue Stats
261W - 373L
1,235 MMR
Solo
Zeus
Zeus
Bronze III
Ponyo2
Zeus
Bronze III
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Party 2
Artemis
Artemis
Bronze V
Sympathlze
Artemis
Bronze V
Level 113
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 11L
1,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bazey
Nike
16
8 / 0 / 7
10,215
851
16,074
13,116
12,563
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nemesis
BiteTheSteez
Nemesis
14
4 / 1 / 9
9,420
785
11,082
14,211
10,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 1 / 9
9,551
796
9,719
6,752
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KuzenboHorusCharonNutNe Zha

VS

Bans
PeleCthulhuRamaAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doublix
Sun Wukong
12
0 / 4 / 2
7,337
611
7,744
19,329
16,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
Ponyo2
Zeus
12
1 / 7 / 1
7,747
646
7,309
10,782
3,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sympathlze
Artemis
12
1 / 4 / 0
7,455
621
6,075
9,892
3,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
Bazey
Nike
8
0
7
11.5
W
Nemesis
BiteTheSteez
Nemesis
4
1
9
8.5
L
Sun Wukong
Doublix
Sun Wukong
0
4
2
0.25
W
3
1
9
7.5
L
Zeus
Ponyo2
Zeus
1
7
1
0.21
L
Artemis
Sympathlze
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,875
Damage
21,128
34,079
Taken
40,003
27,143
Mitigated
24,033
8,216
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Bazey
Nike
16,074
1,272
0
2,445
13,116
12,563
914
2,322
10,338
0
38,346
W
Nemesis
BiteTheSteez
Nemesis
11,082
4,361
0
4,190
14,211
10,964
609
2,659
11,227
0
27,842
L
Sun Wukong
Doublix
Sun Wukong
7,744
1,321
0
2,071
19,329
16,985
0
6,736
10,695
0
22,168
W
9,719
1,032
270
1,311
6,752
3,616
908
2,361
4,261
50,399
0
L
Zeus
Ponyo2
Zeus
7,309
989
0
2,039
10,782
3,120
0
782
9,283
31,310
0
L
Artemis
Sympathlze
Artemis
6,075
2,596
0
710
9,892
3,928
0
1,254
7,824
0
27,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
22,539
180
Minions Killed
132
0
Camps Cleared
0
691,129
Distance Traveled
620,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,215
851
41
3
0
250,058
0
W
Nemesis
9,420
785
40
3
0
243,470
0
L
Sun Wukong
7,337
611
36
3
0
236,037
0
W
Merlin
9,551
796
99
8
0
197,601
0
L
Zeus
7,747
646
53
4
0
182,880
0
L
Artemis
7,455
621
43
4
0
201,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role