Player Matchup

Bacchus
Bacchus
Ezzio_614
Bacchus
Level 50
God Stats
28W - 24L
1,531 SR
Queue Stats
74W - 74L
1,421 Elo+
Party 2
Chang'e
Chang'e
Xiohgee
Chang'e
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 33L
1,593 Elo+
Party 2
Awilix
Awilix
xXKiiimboooxX15
Awilix
Level 109
God Stats
30W - 20L
1,636 SR
Queue Stats
73W - 72L
1,487 Elo+
Party 2
Team Averages
Level 62
1,556 SR
1,500 Elo+

VS

Team Averages
Level 69
1,436 SR
1,453 Elo+
Zeus
Zeus
TheMrGuti
Zeus
Level 65
God Stats
0W - 3L
1,308 SR
Queue Stats
13W - 14L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
nachoplvta
Cthulhu
Level 47
God Stats
1W - 3L
1,499 SR
Queue Stats
17W - 14L
1,487 Elo+
Party 1
Cu Chulainn
Cu Chulainn
veilside22
Cu Chulainn
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ezzio_614
Bacchus
11
1 / 3 / 4
6,656
666
4,153
9,179
7,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Xiohgee
Chang'e
13
0 / 1 / 8
7,188
719
5,355
6,992
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
7 / 0 / 1
8,250
825
7,387
5,108
2,022
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 6 / 1
6,663
666
3,835
7,905
2,961
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
nachoplvta
Cthulhu
13
2 / 1 / 2
7,184
718
5,783
7,767
5,504
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
veilside22
Cu Chulainn
8
1 / 1 / 2
6,228
623
3,198
4,466
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ezzio_614
Bacchus
1
3
4
1
L
Zeus
1
6
1
0.25
W
Chang'e
Xiohgee
Chang'e
0
1
8
4
L
Cthulhu
nachoplvta
Cthulhu
2
1
2
3
L
Cu Chulainn
veilside22
Cu Chulainn
1
1
2
2
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,895
Damage
12,816
21,279
Taken
20,138
12,207
Mitigated
11,318
4,830
Healing
1,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ezzio_614
Bacchus
4,153
226
0
84
9,179
7,704
203
2,830
6,185
10,638
0
L
Zeus
3,835
884
0
0
7,905
2,961
0
2,553
5,290
18,852
0
W
Chang'e
Xiohgee
Chang'e
5,355
1,064
989
2,151
6,992
2,481
427
4,011
2,862
26,689
0
L
Cthulhu
nachoplvta
Cthulhu
5,783
372
165
212
7,767
5,504
216
4,220
3,469
18,457
1,587
L
Cu Chulainn
veilside22
Cu Chulainn
3,198
452
0
949
4,466
2,853
0
2,775
1,691
0
9,037
W
7,387
2,587
0
1,606
5,108
2,022
819
2,277
2,692
0
25,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,094
Gold Earned
20,075
105
Minions Killed
87
0
Camps Cleared
0
596,737
Distance Traveled
396,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,656
666
15
2
0
188,847
0
L
Zeus
6,663
666
41
4
0
130,302
0
W
Chang'e
7,188
719
52
5
0
190,016
0
L
Cthulhu
7,184
718
33
3
0
169,665
0
L
Cu Chulainn
6,228
623
13
1
0
96,809
0
W
Awilix
8,250
825
38
4
0
217,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role