Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Calgary_killa1
Chronos
Level 157
God Stats
3W - 4L
1,323 SR
Queue Stats
161W - 166L
1,480 Elo+
Party 1
Bacchus
Bacchus
OreoDude111
Bacchus
Level 120
God Stats
6W - 10L
1,616 SR
Queue Stats
339W - 362L
1,472 Elo+
Solo
Team Averages
Level 135
1,480 SR
1,484 Elo+

VS

Team Averages
Level 127
1,528 SR
1,384 Elo+
Discordia
Discordia
Andils
Discordia
Level 136
God Stats
170W - 134L
1,576 SR
Queue Stats
518W - 529L
1,402 Elo+
Solo
Tyr
Tyr
Niqbot
Tyr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,375 Elo+
Party 2
Medusa
Medusa
OmgFriedChicken
Medusa
Level 138
God Stats
1W - 2L
1,507 SR
Queue Stats
2W - 2L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 1
7,184
718
4,078
8,972
3,757
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 1
6,903
690
4,848
9,360
5,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
OreoDude111
Bacchus
11
0 / 1 / 1
6,527
653
5,694
9,522
9,224
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andils
Discordia
13
0 / 1 / 6
7,360
736
7,164
5,608
2,007
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Niqbot
Tyr
13
3 / 1 / 4
7,787
779
6,105
9,037
7,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 3
8,286
829
9,965
6,284
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
W
Discordia
Andils
Discordia
0
1
6
3
L
1
3
1
0.5
W
Tyr
Niqbot
Tyr
3
1
4
5
W
4
0
3
5.5
L
Bacchus
OreoDude111
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,620
Damage
23,234
27,854
Taken
20,929
18,429
Mitigated
11,921
3,928
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,078
762
90
1,406
8,972
3,757
0
1,582
7,364
0
22,199
W
Discordia
Andils
Discordia
7,164
93
0
2,582
5,608
2,007
208
2,297
3,154
30,870
0
L
4,848
1,466
0
1,606
9,360
5,448
0
3,223
6,023
22,781
2,047
W
Tyr
Niqbot
Tyr
6,105
660
0
1,568
9,037
7,175
125
3,650
5,043
0
21,958
W
9,965
3,489
0
484
6,284
2,739
894
3,150
3,048
0
40,305
L
Bacchus
OreoDude111
Bacchus
5,694
650
0
826
9,522
9,224
0
2,249
7,233
13,172
1,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,614
Gold Earned
23,433
114
Minions Killed
146
0
Camps Cleared
0
524,493
Distance Traveled
583,817
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,184
718
61
6
0
163,442
0
W
Discordia
7,360
736
49
5
0
172,619
6
L
Chronos
6,903
690
38
4
0
166,186
3
W
Tyr
7,787
779
29
3
0
210,608
1
W
Medusa
8,286
829
68
7
0
200,590
1
L
Bacchus
6,527
653
15
2
0
194,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role