Player Matchup

Gilgamesh
Gilgamesh
Adry7M7
Gilgamesh
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,362 Elo+
Party 1
Ganesha
Ganesha
DUARKE27
Ganesha
Level 78
God Stats
1W - 1L
1,719 SR
Queue Stats
34W - 34L
1,455 Elo+
Party 1
Scylla
Scylla
Dakonis
Scylla
Level 155
God Stats
15W - 11L
1,540 SR
Queue Stats
76W - 75L
1,470 Elo+
Solo
King Arthur
King Arthur
basculaman
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,379 Elo+
Party 1
Medusa
Medusa
moreno__02
Medusa
Level 68
God Stats
3W - 5L
1,458 SR
Queue Stats
52W - 66L
1,358 Elo+
Party 1
Team Averages
Level 84
1,543 SR
1,405 Elo+

VS

Team Averages
Level 89
1,454 SR
1,473 Elo+
Thoth
Thoth
 
Thoth
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
herbal-swap3
Chernobog
Level 78
God Stats
2W - 0L
1,743 SR
Queue Stats
487W - 487L
1,444 Elo+
Solo
King Arthur
King Arthur
mimiipeaches
King Arthur
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 88L
1,421 Elo+
Solo
Ne Zha
Ne Zha
temp-407120
Ne Zha
Level 130
God Stats
1W - 3L
1,224 SR
Queue Stats
188W - 174L
1,566 Elo+
Solo
Ymir
Ymir
walterK_539
Ymir
Level 47
God Stats
4W - 5L
1,303 SR
Queue Stats
60W - 64L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adry7M7
Gilgamesh
11
3 / 4 / 3
7,314
522
9,800
16,098
13,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
DUARKE27
Ganesha
13
1 / 2 / 2
6,826
488
4,371
11,544
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Scylla
Dakonis
Scylla
12
1 / 5 / 1
6,858
490
4,398
10,586
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
basculaman
King Arthur
11
1 / 5 / 1
6,791
485
8,070
16,140
14,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
moreno__02
Medusa
13
1 / 2 / 1
7,145
510
4,171
8,905
3,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 3 / 3
7,839
560
7,797
7,945
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
herbal-swap3
Chernobog
14
2 / 0 / 5
7,861
562
6,962
7,445
2,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
mimiipeaches
King Arthur
13
3 / 1 / 5
7,820
559
12,064
16,282
13,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
15
9 / 0 / 4
8,856
633
10,272
17,193
8,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
0 / 3 / 7
7,053
504
4,763
11,534
9,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
18
18
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
3
3
1.83
L
Gilgamesh
Adry7M7
Gilgamesh
3
4
3
1.13
L
Ganesha
DUARKE27
Ganesha
1
2
2
1
L
Scylla
Dakonis
Scylla
1
5
1
0.3
L
King Arthur
basculaman
King Arthur
1
5
1
0.3
W
Chernobog
herbal-swap3
Chernobog
2
0
5
4.5
W
King Arthur
mimiipeaches
King Arthur
3
1
5
5.5
L
Medusa
moreno__02
Medusa
1
2
1
0.75
W
Ne Zha
9
0
4
11
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,810
Damage
41,858
63,273
Taken
60,399
39,932
Mitigated
37,018
10,820
Healing
22,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,797
375
0
750
7,945
2,905
331
3,546
4,399
47,856
0
L
Gilgamesh
Adry7M7
Gilgamesh
9,800
3,110
0
1,707
16,098
13,066
0
2,949
13,149
0
27,271
L
Ganesha
DUARKE27
Ganesha
4,371
701
0
2,799
11,544
5,443
0
2,271
9,273
53,325
1,363
L
Scylla
Dakonis
Scylla
4,398
751
0
925
10,586
3,449
20
4,093
6,493
44,725
1,289
L
King Arthur
basculaman
King Arthur
8,070
1,366
0
1,590
16,140
14,381
0
2,314
13,826
942
35,870
W
Chernobog
herbal-swap3
Chernobog
6,962
4,442
0
3,642
7,445
2,563
549
1,481
5,964
0
66,397
W
King Arthur
mimiipeaches
King Arthur
12,064
2,254
0
6,886
16,282
13,748
0
1,593
14,689
0
52,668
L
Medusa
moreno__02
Medusa
4,171
1,484
0
3,799
8,905
3,593
0
933
7,972
0
56,395
W
Ne Zha
10,272
3,183
0
9,222
17,193
8,030
0
1,774
15,419
0
71,710
W
4,763
920
0
1,799
11,534
9,772
262
1,184
10,350
26,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
39,429
345
Minions Killed
391
0
Camps Cleared
0
1,391,159
Distance Traveled
1,380,723
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,839
560
76
5
0
273,235
0
L
Gilgamesh
7,314
522
38
3
0
287,261
0
L
Ganesha
6,826
488
48
3
0
332,988
0
L
Scylla
6,858
490
102
7
0
247,562
4
L
King Arthur
6,791
485
56
4
0
248,475
0
W
Chernobog
7,861
562
93
7
0
278,827
0
W
King Arthur
7,820
559
84
6
0
260,751
4
L
Medusa
7,145
510
101
7
0
274,873
5
W
Ne Zha
8,856
633
100
7
0
312,876
0
W
Ymir
7,053
504
38
3
0
255,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role