Player Matchup

Ne Zha
Ne Zha
Gold II
GodMelanie
Ne Zha
Gold II
Level 159
God Stats
5W - 2L
1,594 SR
Queue Stats
63W - 59L
1,556 MMR
Party 1
Zeus
Zeus
Platinum IV
SpIeen
Zeus
Platinum IV
Level 145
God Stats
1W - 2L
1,221 SR
Queue Stats
29W - 14L
1,917 MMR
Party 1
Shiva
Shiva
Platinum I
未k未r未r未
Shiva
Platinum I
Level 125
God Stats
11W - 8L
1,603 SR
Queue Stats
47W - 33L
1,893 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,473 SR
1,789 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,662 SR
1,611 MMR
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
De_Gamer_447
Xing Tian
Gold V
Level 127
God Stats
1W - 3L
1,622 SR
Queue Stats
8W - 8L
1,625 MMR
Party 2
Medusa
Medusa
Gold IV
Dr-Manakin
Medusa
Gold IV
Level 76
God Stats
0W - 1L
1,865 SR
Queue Stats
11W - 12L
1,709 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GodMelanie
Ne Zha
15
2 / 3 / 7
9,289
774
10,712
12,099
8,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
SpIeen
Zeus
15
3 / 1 / 6
9,306
776
17,578
4,743
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 4
9,578
798
12,672
11,979
11,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThothCthulhuAchillesCharonAres

VS

Bans
SobekOdinAthenaHorusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 5 / 2
7,687
641
4,214
12,886
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
De_Gamer_447
Xing Tian
15
2 / 1 / 2
8,865
739
8,723
19,752
19,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Dr-Manakin
Medusa
13
3 / 3 / 1
8,633
719
6,876
14,086
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
5
5
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
2
0.2
L
Xing Tian
De_Gamer_447
Xing Tian
2
1
2
3
L
Medusa
Dr-Manakin
Medusa
3
3
1
1.17
W
Ne Zha
GodMelanie
Ne Zha
2
3
7
1.83
W
Zeus
SpIeen
Zeus
3
1
6
6
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,962
Damage
19,813
28,821
Taken
46,724
21,692
Mitigated
27,698
10,101
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,214
162
2,396
2,793
12,886
3,702
0
4,301
7,803
23,390
0
L
Xing Tian
De_Gamer_447
Xing Tian
8,723
999
0
1,472
19,752
19,205
0
5,589
12,978
23,669
237
L
Medusa
Dr-Manakin
Medusa
6,876
1,597
0
1,365
14,086
4,791
0
6,154
7,059
0
32,763
W
Ne Zha
GodMelanie
Ne Zha
10,712
3,217
0
4,175
12,099
8,003
1,286
5,255
6,323
0
41,619
W
Zeus
SpIeen
Zeus
17,578
961
0
1,042
4,743
1,975
844
2,020
2,538
46,080
0
W
12,672
1,532
770
4,114
11,979
11,714
721
4,365
7,224
134
41,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,173
Gold Earned
25,185
178
Minions Killed
129
0
Camps Cleared
0
741,093
Distance Traveled
649,402
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,687
641
49
4
0
224,967
0
L
Xing Tian
8,865
739
41
3
0
226,245
1
L
Medusa
8,633
719
39
3
0
198,190
0
W
Ne Zha
9,289
774
48
4
0
249,840
2
W
Zeus
9,306
776
79
7
0
231,710
0
W
Shiva
9,578
798
51
4
0
259,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role